Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Dom-iii
Jormungandr
Level 149
God Stats
12W - 4L
1,751 SR
Queue Stats
919W - 905L
1,575 Elo+
Solo
Hun Batz
Hun Batz
Exxumed
Hun Batz
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,556 Elo+
Solo
Sobek
Sobek
blakjack101024
Sobek
Level 153
God Stats
3W - 5L
1,599 SR
Queue Stats
183W - 177L
1,560 Elo+
Party 1
Sol
Sol
yoloswageneral
Sol
Level 113
God Stats
0W - 1L
1,317 SR
Queue Stats
11W - 7L
1,713 Elo+
Solo
Team Averages
Level 133
1,533 SR
1,581 Elo+

VS

Team Averages
Level 101
1,488 SR
1,563 Elo+
King Arthur
King Arthur
Helios915
King Arthur
Level 125
God Stats
2W - 2L
1,420 SR
Queue Stats
242W - 222L
1,561 Elo+
Solo
Jing Wei
Jing Wei
LostPen
Jing Wei
Level 103
God Stats
2W - 1L
1,394 SR
Queue Stats
39W - 45L
1,540 Elo+
Party 2
Xing Tian
Xing Tian
OrangeBowl
Xing Tian
Level 39
God Stats
3W - 0L
1,789 SR
Queue Stats
50W - 62L
1,554 Elo+
Party 2
Sol
Sol
Skid21
Sol
Level 108
God Stats
3W - 1L
1,464 SR
Queue Stats
70W - 61L
1,613 Elo+
Solo
Janus
Janus
jred4000
Janus
Level 130
God Stats
6W - 9L
1,375 SR
Queue Stats
397W - 385L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 6 / 9
8,538
712
8,793
15,683
11,697
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Dom-iii
Jormungandr
16
2 / 5 / 7
8,550
713
17,637
15,996
15,470
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Exxumed
Hun Batz
10
0 / 9 / 3
6,818
568
5,599
11,186
4,722
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 6 / 4
9,005
750
9,589
16,330
20,655
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
5 / 2 / 2
10,140
845
20,234
10,241
4,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Helios915
King Arthur
16
8 / 3 / 14
10,179
848
13,132
21,873
16,794
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
LostPen
Jing Wei
17
3 / 3 / 19
10,214
851
13,628
8,328
3,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
OrangeBowl
Xing Tian
18
9 / 1 / 15
10,599
883
9,249
23,032
13,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
Skid21
Sol
16
4 / 2 / 16
10,251
854
12,515
11,191
4,133
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
jred4000
Janus
15
4 / 4 / 19
9,447
787
13,631
10,182
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
13
Kills
28
28
Deaths
13
25
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
6
9
1.08
L
Jormungandr
Dom-iii
Jormungandr
2
5
7
1.1
L
Hun Batz
Exxumed
Hun Batz
0
9
3
0.17
W
King Arthur
Helios915
King Arthur
8
3
14
5
W
Jing Wei
LostPen
Jing Wei
3
3
19
4.17
W
Xing Tian
OrangeBowl
Xing Tian
9
1
15
16.5
W
Sol
Skid21
Sol
4
2
16
6
L
4
6
4
1
W
Janus
jred4000
Janus
4
4
19
3.38
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,852
Damage
62,155
69,436
Taken
74,606
57,052
Mitigated
41,614
21,449
Healing
37,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,793
2,334
1,837
4,154
15,683
11,697
0
8,338
7,187
0
10,881
L
Jormungandr
Dom-iii
Jormungandr
17,637
2,864
1,765
3,252
15,996
15,470
5
7,724
8,064
34,018
0
L
Hun Batz
Exxumed
Hun Batz
5,599
946
0
1,050
11,186
4,722
0
5,800
5,261
0
8,734
W
King Arthur
Helios915
King Arthur
13,132
1,619
2,417
9,003
21,873
16,794
132
13,850
7,902
0
19,235
W
Jing Wei
LostPen
Jing Wei
13,628
10,496
3,016
1,199
8,328
3,112
2,155
5,670
2,539
0
30,146
W
Xing Tian
OrangeBowl
Xing Tian
9,249
1,313
1,724
9,909
23,032
13,991
308
14,911
7,821
13,477
0
W
Sol
Skid21
Sol
12,515
3,740
2,371
4,539
11,191
4,133
2,166
5,861
5,105
31,836
0
L
9,589
363
297
4,136
16,330
20,655
0
6,932
9,255
12,407
0
W
Janus
jred4000
Janus
13,631
640
1,297
1,780
10,182
3,584
812
6,253
3,779
28,937
0
L
20,234
3,640
0
4,958
10,241
4,508
73
6,601
3,540
41,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
50,690
106
Minions Killed
127
0
Camps Cleared
0
999,438
Distance Traveled
1,162,986
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,538
712
3
0
0
211,774
0
L
Jormungandr
8,550
713
35
3
0
195,389
2
L
Hun Batz
6,818
568
6
1
0
186,730
0
W
King Arthur
10,179
848
11
1
0
252,414
0
W
Jing Wei
10,214
851
28
2
0
223,685
1
W
Xing Tian
10,599
883
11
1
0
246,128
0
W
Sol
10,251
854
44
4
0
222,647
1
L
Sobek
9,005
750
1
0
0
202,029
0
W
Janus
9,447
787
33
3
0
218,112
0
L
Sol
10,140
845
61
5
0
203,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role