Player Matchup

Ra
Ra
BCKSPCD
Ra
Level 18
God Stats
3W - 0L
1,586 SR
Queue Stats
17W - 16L
1,556 Elo+
Party 2
He Bo
He Bo
Bardno
He Bo
Level 20
God Stats
5W - 1L
1,505 SR
Queue Stats
14W - 13L
1,588 Elo+
Party 2
Neith
Neith
ChickenSauce19
Neith
Level 23
God Stats
14W - 5L
1,691 SR
Queue Stats
33W - 20L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
MichaelDro
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,527 Elo+
Party 2
Olorun
Olorun
Sprogathy
Olorun
Level 17
God Stats
7W - 5L
1,633 SR
Queue Stats
41W - 35L
1,525 Elo+
Party 2
Team Averages
Level 29
1,583 SR
1,549 Elo+

VS

Team Averages
Level 20
1,496 SR
1,454 Elo+
Apollo
Apollo
Bunsman
Apollo
Level 21
God Stats
11W - 11L
1,541 SR
Queue Stats
25W - 25L
1,425 Elo+
Solo
Thanatos
Thanatos
Foghat55
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
HellesDoppelbock
Cthulhu
Level 5
God Stats
1W - 4L
1,394 SR
Queue Stats
1W - 4L
1,374 Elo+
Solo
Olorun
Olorun
Raytechnyc
Olorun
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
24W - 16L
1,635 Elo+
Solo
Fenrir
Fenrir
WolfPack246
Fenrir
Level 18
God Stats
0W - 3L
1,321 SR
Queue Stats
33W - 36L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 25
12,362
1,236
8,737
7,582
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Bardno
He Bo
18
12 / 4 / 23
12,078
1,208
19,974
10,980
4,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
11 / 1 / 26
12,021
1,202
22,755
7,080
3,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MichaelDro
Cthulhu
18
1 / 4 / 33
10,478
1,048
11,830
11,059
8,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Sprogathy
Olorun
20
14 / 1 / 27
13,698
1,370
19,310
9,932
6,650
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bunsman
Apollo
17
4 / 6 / 8
11,599
1,160
10,790
15,975
5,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Foghat55
Thanatos
16
3 / 9 / 7
10,572
1,057
7,544
14,133
5,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 13 / 7
9,827
983
9,530
25,430
28,331
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Raytechnyc
Olorun
15
1 / 8 / 4
9,426
943
5,234
14,990
5,392
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
16
4 / 12 / 5
10,630
1,063
9,787
18,107
6,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
44
48
Kills
13
13
Deaths
48
134
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
3
25
7.5
W
He Bo
Bardno
He Bo
12
4
23
5.88
L
Apollo
Bunsman
Apollo
4
6
8
1.33
W
11
1
26
24
L
Thanatos
Foghat55
Thanatos
3
9
7
0.72
L
1
13
7
0.35
W
Cthulhu
MichaelDro
Cthulhu
1
4
33
4.38
L
Olorun
Raytechnyc
Olorun
1
8
4
0.38
W
Olorun
Sprogathy
Olorun
14
1
27
27.5
L
Fenrir
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,606
Damage
42,885
46,633
Taken
88,635
26,437
Mitigated
51,506
13,555
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,737
1,399
3,027
2,575
7,582
3,636
0
3,111
4,471
37,310
0
W
He Bo
Bardno
He Bo
19,974
1,306
0
610
10,980
4,574
0
2,510
8,470
30,501
0
L
Apollo
Bunsman
Apollo
10,790
7,557
0
0
15,975
5,875
0
12,053
3,922
0
42,405
W
22,755
13,137
417
1,956
7,080
3,129
0
2,944
4,136
0
34,723
L
Thanatos
Foghat55
Thanatos
7,544
2,738
848
2,162
14,133
5,008
0
9,908
4,225
0
13,248
L
9,530
601
0
380
25,430
28,331
0
13,603
11,827
25,408
0
W
Cthulhu
MichaelDro
Cthulhu
11,830
790
455
200
11,059
8,448
0
4,258
6,801
21,800
0
L
Olorun
Raytechnyc
Olorun
5,234
710
491
1,121
14,990
5,392
0
10,820
4,170
34,027
0
W
Olorun
Sprogathy
Olorun
19,310
11,618
898
3,417
9,932
6,650
0
1,941
7,991
35,018
0
L
Fenrir
9,787
1,816
0
115
18,107
6,900
0
13,467
4,640
0
17,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,637
Gold Earned
52,054
191
Minions Killed
167
3
Camps Cleared
5
949,153
Distance Traveled
812,461
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,362
1,236
77
8
1
188,341
0
W
He Bo
12,078
1,208
27
3
0
192,635
0
L
Apollo
11,599
1,160
66
7
1
174,177
0
W
Neith
12,021
1,202
13
1
1
187,721
1
L
Thanatos
10,572
1,057
9
1
2
153,636
0
L
Cthulhu
9,827
983
31
3
2
172,904
1
W
Cthulhu
10,478
1,048
26
3
0
187,292
1
L
Olorun
9,426
943
41
4
0
143,065
0
W
Olorun
13,698
1,370
48
5
1
193,164
0
L
Fenrir
10,630
1,063
20
2
0
168,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role