Player Matchup

Zeus
Zeus
II PeteR II
Zeus
Level 124
God Stats
4W - 5L
1,319 SR
Queue Stats
199W - 200L
1,457 Elo+
Party 2
Chang'e
Chang'e
Keko911
Chang'e
Level 121
God Stats
3W - 0L
1,499 SR
Queue Stats
150W - 135L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Miss Macchiato
Cabrakan
Level 105
God Stats
1W - 1L
1,289 SR
Queue Stats
165W - 182L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
Tshirttimeguy
Ah Puch
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,515 Elo+
Party 2
Fenrir
Fenrir
rabiteer iD
Fenrir
Level 158
God Stats
2W - 0L
1,597 SR
Queue Stats
53W - 60L
1,451 Elo+
Party 2
Team Averages
Level 129
1,441 SR
1,477 Elo+

VS

Team Averages
Level 125
1,527 SR
1,489 Elo+
Hades
Hades
ExtremeDarkSW
Hades
Level 107
God Stats
5W - 1L
1,935 SR
Queue Stats
183W - 185L
1,443 Elo+
Party 1
Erlang Shen
Erlang Shen
VanDmgX
Erlang Shen
Level 123
God Stats
3W - 3L
1,569 SR
Queue Stats
460W - 470L
1,513 Elo+
Solo
Chang'e
Chang'e
bout tre fity
Chang'e
Level 128
God Stats
0W - 3L
1,087 SR
Queue Stats
144W - 159L
1,505 Elo+
Solo
Freya
Freya
juliusvinicius
Freya
Level 126
God Stats
1W - 2L
1,505 SR
Queue Stats
160W - 149L
1,512 Elo+
Party 1
Janus
Janus
splitattendant04
Janus
Level 139
God Stats
5W - 6L
1,540 SR
Queue Stats
114W - 140L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 18
12,012
858
23,671
9,453
4,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Keko911
Chang'e
18
4 / 3 / 13
11,183
799
7,045
13,235
6,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
16
4 / 5 / 16
10,274
734
8,700
17,040
18,921
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
18
7 / 3 / 16
11,421
816
22,260
11,424
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
17
7 / 4 / 12
11,112
794
11,665
19,276
22,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 10
8,943
639
5,890
18,426
26,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
VanDmgX
Erlang Shen
17
4 / 7 / 7
9,926
709
11,094
21,654
27,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
17
2 / 6 / 9
9,812
701
8,977
15,674
8,869
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 3 / 8
10,081
720
9,615
15,187
6,474
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
6 / 7 / 5
10,701
764
14,408
14,084
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
54
29
Kills
15
17
Deaths
29
75
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
6
10
0.83
W
7
2
18
8
W
Chang'e
Keko911
Chang'e
4
3
13
3.5
W
Cabrakan
4
5
16
2.4
W
Ah Puch
7
3
16
5
L
Erlang Shen
VanDmgX
Erlang Shen
4
7
7
1.07
L
Chang'e
2
6
9
1.08
L
3
3
8
2.33
W
Fenrir
7
4
12
3.25
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,341
Damage
49,984
70,428
Taken
85,025
57,270
Mitigated
74,953
32,137
Healing
36,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,890
263
2,786
3,452
18,426
26,209
190
12,924
5,502
12,963
0
W
23,671
2,085
1,004
3,203
9,453
4,601
1,485
7,745
1,659
54,136
0
W
Chang'e
Keko911
Chang'e
7,045
1,218
7,114
5,712
13,235
6,082
1,514
7,126
6,034
22,721
0
W
Cabrakan
8,700
724
1,930
2,635
17,040
18,921
930
8,460
7,875
13,768
0
W
Ah Puch
22,260
883
0
2,321
11,424
5,121
1,278
5,921
5,380
36,990
0
L
Erlang Shen
VanDmgX
Erlang Shen
11,094
2,896
1,843
4,716
21,654
27,455
28
14,392
7,262
0
20,100
L
Chang'e
8,977
471
8,964
4,708
15,674
8,869
1,145
13,295
2,379
26,589
0
L
9,615
3,428
1,113
4,762
15,187
6,474
253
11,068
4,119
18,209
0
W
Fenrir
11,665
1,607
2,478
5,740
19,276
22,545
523
9,638
9,415
0
19,583
L
14,408
619
1,889
1,956
14,084
5,946
86
9,997
4,087
34,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,002
Gold Earned
49,463
145
Minions Killed
129
0
Camps Cleared
0
1,100,345
Distance Traveled
1,062,675
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,943
639
15
1
0
190,451
2
W
Zeus
12,012
858
61
4
0
229,360
0
W
Chang'e
11,183
799
31
2
0
188,407
0
W
Cabrakan
10,274
734
8
1
0
243,181
1
W
Ah Puch
11,421
816
35
3
0
208,743
0
L
Erlang Shen
9,926
709
8
1
0
213,748
0
L
Chang'e
9,812
701
36
3
0
197,893
0
L
Freya
10,081
720
28
2
0
233,926
1
W
Fenrir
11,112
794
10
1
0
230,654
0
L
Janus
10,701
764
42
3
0
226,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role