Player Matchup

Mulan
Mulan
Lenjamin
Mulan
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 28L
1,045 Elo+
Solo
Sol
Sol
PapaFrijolero
Sol
Level 18
God Stats
39W - 36L
1,207 SR
Queue Stats
137W - 125L
1,002 Elo+
Solo
Ymir
Ymir
SDYS Gavini
Ymir
Level 18
God Stats
8W - 6L
1,699 SR
Queue Stats
176W - 161L
1,082 Elo+
Party 1
Neith
Neith
SDYS GioE
Neith
Level 23
God Stats
25W - 24L
1,372 SR
Queue Stats
92W - 87L
1,107 Elo+
Party 1
Fenrir
Fenrir
TRIPLE_CHAN
Fenrir
Level 18
God Stats
6W - 11L
1,270 SR
Queue Stats
23W - 47L
935 Elo+
Solo
Team Averages
Level 19
1,410 SR
1,034 Elo+

VS

Team Averages
Level 13
1,354 SR
929 Elo+
Sun Wukong
Sun Wukong
Caleb11G23
Sun Wukong
Level 13
God Stats
13W - 17L
1,217 SR
Queue Stats
22W - 30L
956 Elo+
Party 2
Thoth
Thoth
NBC_SimpGoblin
Thoth
Level 8
God Stats
7W - 7L
1,381 SR
Queue Stats
12W - 19L
930 Elo+
Party 2
Bakasura
Bakasura
NCB_DIVINE
Bakasura
Level 12
God Stats
14W - 15L
1,170 SR
Queue Stats
18W - 30L
854 Elo+
Party 2
Geb
Geb
ace313
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 66L
1,007 Elo+
Solo
Izanami
Izanami
benjicourt101
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lenjamin
Mulan
19
12 / 3 / 7
13,158
572
21,081
17,957
19,943
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 1 / 10
12,425
540
21,880
18,576
6,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 1 / 3
12,922
562
10,871
25,099
20,023
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
SDYS GioE
Neith
20
18 / 1 / 3
13,680
595
24,939
17,917
7,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
15
5 / 8 / 8
10,997
478
8,653
16,658
8,690
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caleb11G23
Sun Wukong
16
6 / 10 / 5
10,204
444
22,311
31,662
26,443
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 6 / 0
9,523
414
12,354
14,516
5,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
NCB_DIVINE
Bakasura
14
3 / 9 / 1
9,532
414
12,355
25,601
8,605
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
ace313
Geb
12
2 / 14 / 3
8,315
362
8,590
22,984
10,684
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Izanami
14
0 / 13 / 1
8,034
349
6,670
19,734
6,861
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
51
Kills
11
14
Deaths
52
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Caleb11G23
Sun Wukong
6
10
5
0.85
W
Mulan
Lenjamin
Mulan
12
3
7
5.17
L
0
6
0
0
L
Bakasura
NCB_DIVINE
Bakasura
3
9
1
0.39
W
9
1
10
14
W
7
1
3
8.5
W
Neith
SDYS GioE
Neith
18
1
3
19.5
W
Fenrir
5
8
8
1.13
L
Geb
ace313
Geb
2
14
3
0.25
L
Izanami
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,424
Damage
62,280
96,207
Taken
114,497
62,490
Mitigated
57,745
42,147
Healing
24,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Caleb11G23
Sun Wukong
22,311
6,524
0
10,844
31,662
26,443
613
4,784
26,203
434
66,236
W
Mulan
Lenjamin
Mulan
21,081
3,942
0
8,294
17,957
19,943
2,006
2,259
14,998
299
74,428
L
12,354
4,326
44
3,589
14,516
5,152
659
9,190
5,326
67,453
0
L
Bakasura
NCB_DIVINE
Bakasura
12,355
8,056
0
7,409
25,601
8,605
0
6,023
19,578
0
42,511
W
21,880
6,636
0
10,065
18,576
6,561
4,009
1,959
15,849
65,851
0
W
10,871
2,631
0
9,509
25,099
20,023
1,632
12,377
12,672
61,999
0
W
Neith
SDYS GioE
Neith
24,939
15,423
0
10,887
17,917
7,273
4,431
2,869
13,797
0
100,758
W
Fenrir
8,653
3,735
0
3,392
16,658
8,690
1,352
1,701
14,540
0
30,271
L
Geb
ace313
Geb
8,590
3,727
0
2,684
22,984
10,684
353
4,686
17,998
25,688
0
L
Izanami
6,670
3,872
0
0
19,734
6,861
0
8,278
11,406
0
34,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,182
Gold Earned
45,608
540
Minions Killed
382
0
Camps Cleared
0
1,806,445
Distance Traveled
1,686,669
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,204
444
91
4
0
365,590
0
W
Mulan
13,158
572
114
5
0
379,698
0
L
Thoth
9,523
414
122
5
0
294,816
0
L
Bakasura
9,532
414
83
4
0
416,215
1
W
Sol
12,425
540
107
5
0
379,991
0
W
Ymir
12,922
562
110
5
0
326,329
1
W
Neith
13,680
595
161
7
0
383,227
1
W
Fenrir
10,997
478
48
2
0
337,200
0
L
Geb
8,315
362
30
1
0
332,162
0
L
Izanami
8,034
349
56
2
0
277,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role