Player Matchup

Kukulkan
Kukulkan
GodSpl1tt3r
Kukulkan
Level 160
God Stats
46W - 53L
1,543 SR
Queue Stats
695W - 733L
1,549 Elo+
Solo
Fenrir
Fenrir
Iv T h e o
Fenrir
Level 105
God Stats
11W - 17L
1,581 SR
Queue Stats
32W - 40L
1,552 Elo+
Solo
Mercury
Mercury
ROLLIN126
Mercury
Level 46
God Stats
1W - 2L
1,861 SR
Queue Stats
65W - 114L
1,247 Elo+
Solo
Team Averages
Level 104
1,662 SR
1,449 Elo+

VS

Team Averages
Level 70
1,544 SR
1,437 Elo+
Hercules
Hercules
DeAz_Shot
Hercules
Level 83
God Stats
22W - 39L
1,476 SR
Queue Stats
378W - 422L
1,484 Elo+
Solo
Chang'e
Chang'e
mad-dealer123
Chang'e
Level 81
God Stats
68W - 68L
1,542 SR
Queue Stats
823W - 936L
1,443 Elo+
Solo
Aphrodite
Aphrodite
xShadow-of_WarzZ
Aphrodite
Level 45
God Stats
8W - 4L
1,615 SR
Queue Stats
120W - 134L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GodSpl1tt3r
Kukulkan
20
4 / 0 / 3
16,523
636
46,029
8,515
4,256
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Iv T h e o
Fenrir
19
3 / 2 / 4
14,896
573
11,713
16,748
8,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
ROLLIN126
Mercury
12
0 / 19 / 4
12,942
498
6,854
27,625
9,929
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeAz_Shot
Hercules
17
7 / 3 / 11
15,299
588
10,286
30,506
32,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
18
3 / 3 / 13
15,100
581
14,094
26,462
10,585
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Aphrodite
20
9 / 1 / 7
16,015
616
12,076
27,256
30,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
19
21
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
DeAz_Shot
Hercules
7
3
11
4.17
L
Kukulkan
GodSpl1tt3r
Kukulkan
4
0
3
5.5
L
Fenrir
Iv T h e o
Fenrir
3
2
4
2.5
L
Mercury
ROLLIN126
Mercury
0
19
4
0.11
W
Chang'e
3
3
13
3.17
W
Aphrodite
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,596
Damage
36,456
52,888
Taken
84,224
22,884
Mitigated
73,446
11,678
Healing
59,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DeAz_Shot
Hercules
10,286
3,041
1,090
8,553
30,506
32,459
927
12,301
18,205
0
39,709
L
Kukulkan
GodSpl1tt3r
Kukulkan
46,029
1,580
0
3,686
8,515
4,256
0
4,800
3,715
205,375
0
L
Fenrir
Iv T h e o
Fenrir
11,713
2,543
0
4,765
16,748
8,699
80
10,760
5,988
0
34,968
L
Mercury
ROLLIN126
Mercury
6,854
1,689
0
3,227
27,625
9,929
3,261
10,764
16,861
0
48,774
W
Chang'e
14,094
936
10,014
6,810
26,462
10,585
1,160
15,876
10,586
60,705
0
W
Aphrodite
12,076
1,163
15,668
17,357
27,256
30,402
1,317
18,181
9,075
112,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,361
Gold Earned
46,414
291
Minions Killed
264
0
Camps Cleared
0
1,469,775
Distance Traveled
1,479,790
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,299
588
45
2
0
500,460
2
L
Kukulkan
16,523
636
240
9
0
496,022
8
L
Fenrir
14,896
573
26
1
0
532,210
4
L
Mercury
12,942
498
25
1
0
441,543
2
W
Chang'e
15,100
581
60
2
0
489,116
3
W
Aphrodite
16,015
616
159
6
0
490,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role