Player Matchup

Merlin
Merlin
BenTheMoistOne
Merlin
Level 158
God Stats
6W - 8L
1,536 SR
Queue Stats
303W - 165L
1,814 Elo+
Party 2
Hachiman
Hachiman
LewisÆØÅ
Hachiman
Level 90
God Stats
4W - 4L
1,611 SR
Queue Stats
177W - 95L
1,724 Elo+
Party 2
Sun Wukong
Sun Wukong
Ogelby
Sun Wukong
Level 109
God Stats
5W - 3L
1,725 SR
Queue Stats
46W - 40L
1,591 Elo+
Party 2
Team Averages
Level 119
1,624 SR
1,709 Elo+

VS

Team Averages
Level 57
1,620 SR
1,412 Elo+
Hel
Hel
H4se0
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,357 Elo+
Party 1
Fenrir
Fenrir
Lightnesmoon
Fenrir
Level 65
God Stats
2W - 3L
1,861 SR
Queue Stats
82W - 105L
1,502 Elo+
Solo
Anhur
Anhur
SgtCubi
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 102L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 12
13,320
833
20,361
11,838
6,682
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
LewisÆØÅ
Hachiman
16
9 / 8 / 12
12,999
812
13,207
13,462
4,314
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Ogelby
Sun Wukong
17
9 / 8 / 18
13,098
819
14,632
17,590
18,357
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
H4se0
Hel
14
2 / 8 / 10
11,713
732
5,139
17,022
5,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
17
11 / 9 / 7
13,957
872
12,557
21,201
11,354
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
SgtCubi
Anhur
15
5 / 13 / 5
11,373
711
7,800
18,343
5,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
30
Kills
18
20
Deaths
30
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
4
12
4.5
L
Hel
H4se0
Hel
2
8
10
0.88
W
Hachiman
LewisÆØÅ
Hachiman
9
8
12
1.88
L
Fenrir
11
9
7
1.61
W
Sun Wukong
Ogelby
Sun Wukong
9
8
18
2.25
L
Anhur
SgtCubi
Anhur
5
13
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,200
Damage
25,496
42,890
Taken
56,566
29,353
Mitigated
21,911
4,753
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,361
1,237
0
1,795
11,838
6,682
1,150
1,378
10,460
64,279
0
L
Hel
H4se0
Hel
5,139
456
3,757
5,282
17,022
5,276
0
6,664
9,979
17,163
0
W
Hachiman
LewisÆØÅ
Hachiman
13,207
6,802
0
500
13,462
4,314
292
1,282
12,180
0
53,098
L
Fenrir
12,557
4,162
0
3,403
21,201
11,354
0
7,184
13,513
0
40,673
W
Sun Wukong
Ogelby
Sun Wukong
14,632
4,016
0
2,458
17,590
18,357
1,403
2,537
13,135
83
38,964
L
Anhur
SgtCubi
Anhur
7,800
2,919
0
0
18,343
5,281
0
5,913
11,922
0
44,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,417
Gold Earned
37,043
191
Minions Killed
137
0
Camps Cleared
0
753,566
Distance Traveled
589,261
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,320
833
80
5
0
261,232
1
L
Hel
11,713
732
22
1
0
154,033
3
W
Hachiman
12,999
812
71
4
0
222,293
3
L
Fenrir
13,957
872
44
3
0
245,580
7
W
Sun Wukong
13,098
819
40
3
0
270,041
0
L
Anhur
11,373
711
71
4
0
189,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role