Player Matchup

Kumbhakarna
Kumbhakarna
DanishWasTaken
Kumbhakarna
Level 47
God Stats
5W - 8L
1,500 SR
Queue Stats
19W - 28L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Kallows
Cthulhu
Level 40
God Stats
1W - 3L
1,493 SR
Queue Stats
64W - 73L
1,472 Elo+
Party 2
Bacchus
Bacchus
Tac0s
Bacchus
Level 50
God Stats
3W - 4L
1,254 SR
Queue Stats
34W - 40L
1,290 Elo+
Party 2
Ullr
Ullr
TheBuster2028
Ullr
Level 37
God Stats
7W - 11L
1,358 SR
Queue Stats
84W - 103L
1,447 Elo+
Party 2
Loki
Loki
steelmunkey
Loki
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 51L
1,482 Elo+
Party 2
Team Averages
Level 40
1,421 SR
1,438 Elo+

VS

Team Averages
Level 47
1,611 SR
1,610 Elo+
Baron Samedi
Baron Samedi
CheekieBeast
Baron Samedi
Level 29
God Stats
2W - 0L
1,947 SR
Queue Stats
29W - 8L
1,819 Elo+
Party 1
Achilles
Achilles
Littl3Crow544
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,524 Elo+
Party 3
Janus
Janus
Redroad34
Janus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 21L
1,485 Elo+
Party 3
Aphrodite
Aphrodite
celestialsky
Aphrodite
Level 36
God Stats
1W - 0L
1,486 SR
Queue Stats
48W - 27L
1,700 Elo+
Party 1
Heimdallr
Heimdallr
sylvaniel
Heimdallr
Level 87
God Stats
1W - 2L
1,621 SR
Queue Stats
86W - 93L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DanishWasTaken
Kumbhakarna
20
4 / 5 / 20
13,881
925
8,527
29,436
35,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Kallows
Cthulhu
20
9 / 6 / 21
15,682
1,045
42,475
33,377
31,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
Tac0s
Bacchus
20
4 / 4 / 21
14,596
973
20,009
30,358
51,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
11 / 8 / 12
15,257
1,017
19,311
27,938
12,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 14 / 17
14,175
945
16,487
25,607
11,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheekieBeast
Baron Samedi
20
8 / 4 / 25
15,906
1,060
38,015
25,367
19,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Littl3Crow544
Achilles
20
1 / 11 / 25
13,898
927
16,743
27,432
32,263
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Redroad34
Janus
20
9 / 9 / 19
15,627
1,042
21,460
17,870
6,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
celestialsky
Aphrodite
20
9 / 3 / 23
16,202
1,080
25,664
26,305
14,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
sylvaniel
Heimdallr
20
10 / 7 / 22
16,179
1,079
36,298
16,063
6,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
151
34
Kills
37
37
Deaths
34
91
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CheekieBeast
Baron Samedi
8
4
25
5.13
L
Kumbhakarna
DanishWasTaken
Kumbhakarna
4
5
20
2.8
L
Cthulhu
Kallows
Cthulhu
9
6
21
3.25
W
Achilles
Littl3Crow544
Achilles
1
11
25
1.23
W
Janus
Redroad34
Janus
9
9
19
2.06
L
Bacchus
Tac0s
Bacchus
4
4
21
3.63
L
11
8
12
2.13
W
Aphrodite
celestialsky
Aphrodite
9
3
23
6.83
L
6
14
17
1.04
W
Heimdallr
sylvaniel
Heimdallr
10
7
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,809
Damage
138,180
146,716
Taken
113,037
142,552
Mitigated
79,250
9,290
Healing
37,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CheekieBeast
Baron Samedi
38,015
3,694
8,530
4,273
25,367
19,701
0
18,476
6,891
82,024
0
L
Kumbhakarna
DanishWasTaken
Kumbhakarna
8,527
1,069
438
963
29,436
35,884
0
16,192
13,244
14,375
0
L
Cthulhu
Kallows
Cthulhu
42,475
2,058
3,489
1,805
33,377
31,608
0
15,642
17,735
93,336
0
W
Achilles
Littl3Crow544
Achilles
16,743
5,386
0
434
27,432
32,263
0
14,755
12,677
0
23,944
W
Janus
Redroad34
Janus
21,460
469
0
225
17,870
6,472
0
11,931
5,939
49,038
0
L
Bacchus
Tac0s
Bacchus
20,009
2,332
0
1,366
30,358
51,507
0
16,138
14,220
31,948
0
L
19,311
8,536
0
1,229
27,938
12,229
0
21,370
6,568
0
44,557
W
Aphrodite
celestialsky
Aphrodite
25,664
3,183
9,527
13,792
26,305
14,724
0
17,677
8,628
48,710
0
L
16,487
6,675
0
0
25,607
11,324
0
15,797
9,810
0
33,697
W
Heimdallr
sylvaniel
Heimdallr
36,298
16,232
0
523
16,063
6,090
0
8,172
7,891
0
62,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,591
Gold Earned
77,812
256
Minions Killed
283
3
Camps Cleared
6
1,436,382
Distance Traveled
1,343,788
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,906
1,060
81
5
3
279,611
3
L
Kumbhakarna
13,881
925
5
0
0
286,450
1
L
Cthulhu
15,682
1,045
133
9
1
340,720
1
W
Achilles
13,898
927
12
1
1
250,170
0
W
Janus
15,627
1,042
74
5
0
271,067
0
L
Bacchus
14,596
973
31
2
1
304,829
0
L
Ullr
15,257
1,017
42
3
0
263,856
0
W
Aphrodite
16,202
1,080
48
3
2
312,726
0
L
Loki
14,175
945
45
3
1
240,527
0
W
Heimdallr
16,179
1,079
68
5
0
230,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role