Player Matchup

Fenrir
Fenrir
Dlredskull
Fenrir
Level 5
God Stats
3W - 4L
1,193 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Set
Set
TMB Homicide
Set
Level 29
God Stats
0W - 3L
1,248 SR
Queue Stats
213W - 236L
1,239 Elo+
Party 2
Cthulhu
Cthulhu
zky9cwf
Cthulhu
Level 109
God Stats
4W - 2L
1,828 SR
Queue Stats
135W - 155L
1,277 Elo+
Party 2
Team Averages
Level 48
1,423 SR
1,339 Elo+

VS

Team Averages
Level 85
1,539 SR
1,398 Elo+
Kali
Kali
MADNESS OF DARK
Kali
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 247L
1,403 Elo+
Party 1
Horus
Horus
Rollo1008
Horus
Level 69
God Stats
17W - 23L
1,407 SR
Queue Stats
106W - 127L
1,380 Elo+
Solo
Cthulhu
Cthulhu
TheAndreBeast3
Cthulhu
Level 59
God Stats
7W - 4L
1,710 SR
Queue Stats
84W - 82L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dlredskull
Fenrir
9
0 / 7 / 0
6,387
581
4,669
9,640
4,227
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 7 / 0
7,394
672
4,713
8,932
2,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
zky9cwf
Cthulhu
9
0 / 6 / 0
6,514
592
8,499
12,868
4,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 10
9,587
872
8,654
11,613
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Rollo1008
Horus
11
3 / 0 / 15
8,272
752
4,763
9,023
5,964
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
9 / 1 / 11
9,344
849
10,595
9,639
7,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
56
1
Kills
20
20
Deaths
1
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dlredskull
Fenrir
0
7
0
0
W
8
0
10
13
W
Horus
Rollo1008
Horus
3
0
15
10.5
L
1
7
0
0.14
W
9
1
11
14.5
L
Cthulhu
zky9cwf
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,881
Damage
24,012
31,440
Taken
30,275
11,906
Mitigated
18,118
4,030
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dlredskull
Fenrir
4,669
1,448
0
623
9,640
4,227
164
2,662
6,778
0
11,564
W
8,654
5,838
390
6,646
11,613
4,330
1,899
3,520
7,968
0
20,185
W
Horus
Rollo1008
Horus
4,763
1,987
2,344
2,652
9,023
5,964
433
2,606
6,367
0
14,724
L
4,713
1,110
294
898
8,932
2,712
0
3,467
5,415
0
20,651
W
10,595
1,243
1,744
3,073
9,639
7,824
535
2,434
7,080
35,607
0
L
Cthulhu
zky9cwf
Cthulhu
8,499
167
226
1,989
12,868
4,967
195
4,514
8,284
28,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,295
Gold Earned
27,203
82
Minions Killed
85
0
Camps Cleared
0
520,582
Distance Traveled
668,532
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,387
581
19
2
0
178,837
1
W
Kali
9,587
872
18
2
0
225,406
0
W
Horus
8,272
752
11
1
0
209,851
0
L
Set
7,394
672
35
3
0
169,639
2
W
Cthulhu
9,344
849
56
5
0
233,275
3
L
Cthulhu
6,514
592
28
3
0
172,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role