Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
catchthesekicks
Rama
Level 104
God Stats
1W - 3L
1,292 SR
Queue Stats
147W - 94L
1,653 Elo+
Party 1
Kuzenbo
Kuzenbo
hashtagjakewins
Kuzenbo
Level 107
God Stats
1W - 1L
1,645 SR
Queue Stats
105W - 74L
1,562 Elo+
Party 1
Bacchus
Bacchus
killakrill23
Bacchus
Level 125
God Stats
5W - 3L
1,560 SR
Queue Stats
408W - 431L
1,509 Elo+
Solo
Da Ji
Da Ji
light samurai x
Da Ji
Level 116
God Stats
11W - 8L
1,682 SR
Queue Stats
546W - 574L
1,524 Elo+
Solo
Team Averages
Level 122
1,536 SR
1,550 Elo+

VS

Team Averages
Level 96
1,463 SR
1,578 Elo+
Zhong Kui
Zhong Kui
DuskEalain
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,505 Elo+
Solo
Nox
Nox
Noeliosis
Nox
Level 88
God Stats
0W - 1L
1,262 SR
Queue Stats
5W - 7L
1,562 Elo+
Solo
Hercules
Hercules
SlipperyHamster
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,736 Elo+
Solo
Olorun
Olorun
SoraKingdom67
Olorun
Level 61
God Stats
1W - 1L
1,712 SR
Queue Stats
62W - 85L
1,492 Elo+
Solo
Bellona
Bellona
Stoner_ninjamonk
Bellona
Level 160
God Stats
2W - 12L
1,339 SR
Queue Stats
582W - 540L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
3 / 1 / 25
12,315
724
15,183
8,805
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

20
13 / 1 / 13
13,037
767
30,854
12,964
6,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 25
11,362
668
9,006
17,478
26,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
killakrill23
Bacchus
18
3 / 5 / 21
11,203
659
11,364
16,278
23,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 7 / 15
11,939
702
16,309
14,540
7,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DuskEalain
Zhong Kui
15
2 / 12 / 7
9,466
557
8,928
20,136
10,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 6 / 6
11,656
686
9,660
16,523
7,604
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
18
1 / 5 / 10
10,208
600
9,874
25,429
20,049
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 3 / 8
11,514
677
17,655
14,519
7,059
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
4 / 5 / 8
10,761
633
11,587
16,991
23,831
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
55
31
Kills
16
16
Deaths
31
99
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
25
15.5
L
Zhong Kui
DuskEalain
Zhong Kui
2
12
7
0.46
L
5
6
6
1.33
L
Hercules
1
5
10
1.2
L
4
3
8
2.67
L
4
5
8
1.6
W
13
1
13
19.5
W
3
2
25
7.75
W
Bacchus
killakrill23
Bacchus
3
5
21
2.7
W
9
7
15
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,716
Damage
57,704
70,065
Taken
93,598
67,900
Mitigated
69,257
29,700
Healing
33,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
15,183
1,530
2,435
1,718
8,805
4,550
278
3,366
5,389
38,793
0
L
Zhong Kui
DuskEalain
Zhong Kui
8,928
1,207
1,815
2,371
20,136
10,714
316
8,812
11,324
13,307
0
L
9,660
219
795
1,947
16,523
7,604
209
6,813
9,710
32,474
0
L
Hercules
9,874
1,625
2,226
9,466
25,429
20,049
299
8,039
17,390
0
22,661
L
17,655
10,897
6,099
6,765
14,519
7,059
1,016
6,249
8,270
50,968
0
L
11,587
2,145
558
1,379
16,991
23,831
0
5,640
11,351
0
15,275
W
30,854
21,532
564
5,568
12,964
6,655
4,053
5,093
7,671
0
59,289
W
9,006
3,438
5,388
4,304
17,478
26,049
163
10,709
6,686
21,090
0
W
Bacchus
killakrill23
Bacchus
11,364
668
3,458
1,373
16,278
23,422
620
8,197
7,989
20,534
0
W
16,309
4,905
2,340
2,552
14,540
7,224
0
8,878
5,520
0
18,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,856
Gold Earned
53,605
165
Minions Killed
169
0
Camps Cleared
0
1,461,701
Distance Traveled
1,264,923
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,315
724
68
4
0
292,562
1
L
Zhong Kui
9,466
557
13
1
0
199,916
0
L
Nox
11,656
686
56
3
0
285,415
0
L
Hercules
10,208
600
23
1
0
281,303
1
L
Olorun
11,514
677
66
4
0
268,755
1
L
Bellona
10,761
633
11
1
0
229,534
0
W
Rama
13,037
767
68
4
0
272,803
1
W
Kuzenbo
11,362
668
14
1
0
337,553
0
W
Bacchus
11,203
659
14
1
0
295,522
1
W
Da Ji
11,939
702
1
0
0
263,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role