Player Matchup

Cthulhu
Cthulhu
Zoneout45
Cthulhu
Level 59
God Stats
1W - 0L
1,138 SR
Queue Stats
91W - 110L
1,332 Elo+
Party 1
Izanami
Izanami
lGraves539l
Izanami
Level 23
God Stats
2W - 3L
1,589 SR
Queue Stats
21W - 23L
1,323 Elo+
Party 1
Hel
Hel
pinkyfulfy
Hel
Level 27
God Stats
1W - 1L
1,684 SR
Queue Stats
75W - 59L
1,558 Elo+
Solo
Team Averages
Level 36
1,470 SR
1,404 Elo+

VS

Team Averages
Level 22
1,500 SR
1,254 Elo+
Eset
Eset
Rose Gold Aphro
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,178 Elo+
Solo
Heimdallr
Heimdallr
knackcc
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 2
Aphrodite
Aphrodite
shark08tooth
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Zoneout45
Cthulhu
19
7 / 3 / 8
17,272
664
27,152
35,875
42,030
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
lGraves539l
Izanami
19
8 / 3 / 5
16,567
637
17,690
18,459
6,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
1 / 0 / 12
14,792
569
4,935
10,200
4,417
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
14,669
564
17,975
15,335
5,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
knackcc
Heimdallr
16
1 / 9 / 4
13,602
523
16,457
28,228
12,858
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
shark08tooth
Aphrodite
18
3 / 4 / 3
14,430
555
14,146
21,537
20,751
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
6
6
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Cthulhu
Zoneout45
Cthulhu
7
3
8
3.67
L
Heimdallr
knackcc
Heimdallr
1
9
4
0.33
W
Izanami
lGraves539l
Izanami
8
3
5
3.5
W
1
0
12
7
L
Aphrodite
shark08tooth
Aphrodite
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,777
Damage
48,578
64,534
Taken
65,100
52,948
Mitigated
39,453
37,639
Healing
32,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,975
828
1,120
3,744
15,335
5,844
0
4,641
10,694
81,630
0
W
Cthulhu
Zoneout45
Cthulhu
27,152
295
1,617
2,762
35,875
42,030
618
14,761
21,114
60,013
0
L
Heimdallr
knackcc
Heimdallr
16,457
10,733
172
732
28,228
12,858
943
15,904
12,324
0
50,702
W
Izanami
lGraves539l
Izanami
17,690
11,639
1,921
2,005
18,459
6,501
3,755
11,706
6,753
0
105,617
W
4,935
636
21,425
7,909
10,200
4,417
748
6,004
4,196
64,641
0
L
Aphrodite
shark08tooth
Aphrodite
14,146
2,702
13,880
13,189
21,537
20,751
322
11,642
9,895
77,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,631
Gold Earned
42,701
259
Minions Killed
217
0
Camps Cleared
0
1,520,900
Distance Traveled
1,213,190
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
14,669
564
83
3
0
415,596
8
W
Cthulhu
17,272
664
55
2
0
542,179
1
L
Heimdallr
13,602
523
48
2
0
352,456
0
W
Izanami
16,567
637
118
5
0
480,314
10
W
Hel
14,792
569
86
3
0
498,407
0
L
Aphrodite
14,430
555
86
3
0
445,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role