Player Matchup

Hachiman
Hachiman
BigTymePrince
Hachiman
Level 16
God Stats
2W - 11L
1,214 SR
Queue Stats
14W - 24L
1,023 Elo+
Party 2
Susano
Susano
Blinded_Ninja22
Susano
Level 5
God Stats
1W - 1L
1,665 SR
Queue Stats
9W - 13L
1,592 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DudleyDoPipe_III
Kumbhakarna
Level 28
God Stats
0W - 3L
1,217 SR
Queue Stats
14W - 18L
1,023 Elo+
Party 2
Chang'e
Chang'e
Precision_Turbo2
Chang'e
Level 20
God Stats
1W - 4L
1,445 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Xeius_YT
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,065 Elo+
Party 1
Team Averages
Level 17
1,408 SR
1,241 Elo+

VS

Team Averages
Level 21
1,500 SR
1,178 Elo+
Bakasura
Bakasura
Deathtrap981
Bakasura
Level 20
God Stats
18W - 15L
1,302 SR
Queue Stats
87W - 63L
1,193 Elo+
Party 3
King Arthur
King Arthur
Popolodo5
King Arthur
Level 22
God Stats
3W - 6L
1,457 SR
Queue Stats
34W - 41L
1,218 Elo+
Solo
Bacchus
Bacchus
dropdog1
Bacchus
Level 29
God Stats
51W - 70L
1,420 SR
Queue Stats
183W - 266L
1,162 Elo+
Solo
Fenrir
Fenrir
oscuridad324
Fenrir
Level 8
God Stats
5W - 12L
1,820 SR
Queue Stats
186W - 225L
1,113 Elo+
Solo
Vamana
Vamana
slowhand46477
Vamana
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 29L
1,202 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigTymePrince
Hachiman
8
1 / 4 / 1
7,055
336
1,728
5,717
1,401
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 11 / 5
9,105
434
7,434
13,369
5,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
DudleyDoPipe_III
Kumbhakarna
9
1 / 2 / 2
8,217
391
1,492
5,968
3,227
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 9 / 6
9,705
462
8,022
12,118
2,774
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Xeius_YT
Sun Wukong
15
8 / 9 / 5
10,553
503
11,278
14,356
6,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deathtrap981
Bakasura
18
16 / 3 / 6
13,253
631
14,753
17,803
8,483
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Popolodo5
King Arthur
14
1 / 1 / 6
10,205
486
6,267
9,196
8,298
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
dropdog1
Bacchus
16
7 / 2 / 8
12,136
578
7,591
9,024
11,951
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
13
1 / 7 / 8
9,239
440
3,835
13,804
5,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 3 / 11
10,842
516
6,811
11,339
6,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
16
Kills
32
35
Deaths
16
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigTymePrince
Hachiman
1
4
1
0.38
L
2
11
5
0.41
W
Bakasura
Deathtrap981
Bakasura
16
3
6
6.33
L
Kumbhakarna
DudleyDoPipe_III
Kumbhakarna
1
2
2
1
W
King Arthur
Popolodo5
King Arthur
1
1
6
4
L
4
9
6
0.78
L
Sun Wukong
Xeius_YT
Sun Wukong
8
9
5
1.17
W
Bacchus
dropdog1
Bacchus
7
2
8
5.5
W
Fenrir
1
7
8
0.71
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
39,257
51,528
Taken
61,166
19,947
Mitigated
40,877
6,019
Healing
17,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigTymePrince
Hachiman
1,728
1,583
0
524
5,717
1,401
339
1,510
4,097
0
10,683
L
7,434
3,199
0
201
13,369
5,601
641
2,393
10,236
0
34,959
W
Bakasura
Deathtrap981
Bakasura
14,753
10,183
0
9,726
17,803
8,483
3,046
3,142
14,661
0
79,204
L
Kumbhakarna
DudleyDoPipe_III
Kumbhakarna
1,492
367
147
478
5,968
3,227
40
390
5,358
5,776
0
W
King Arthur
Popolodo5
King Arthur
6,267
1,288
0
800
9,196
8,298
2,930
1,315
7,881
0
44,649
L
8,022
1,558
1,876
1,700
12,118
2,774
1,132
858
11,105
29,099
0
L
Sun Wukong
Xeius_YT
Sun Wukong
11,278
5,510
0
1,093
14,356
6,944
2,038
2,440
11,676
0
40,190
W
Bacchus
dropdog1
Bacchus
7,591
557
267
830
9,024
11,951
1,946
1,193
7,831
39,718
0
W
Fenrir
3,835
1,583
0
2,614
13,804
5,698
3,129
1,267
12,537
0
27,125
W
6,811
4,149
0
3,138
11,339
6,447
2,718
2,597
8,742
0
33,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,635
Gold Earned
55,675
177
Minions Killed
372
0
Camps Cleared
0
1,377,284
Distance Traveled
1,861,816
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,055
336
18
1
0
138,863
0
L
Susano
9,105
434
46
2
0
307,405
3
W
Bakasura
13,253
631
132
6
0
428,854
0
L
Kumbhakarna
8,217
391
8
0
0
258,183
0
W
King Arthur
10,205
486
83
4
0
387,241
3
L
Chang'e
9,705
462
38
2
0
304,740
2
L
Sun Wukong
10,553
503
67
3
0
368,093
5
W
Bacchus
12,136
578
67
3
0
328,310
1
W
Fenrir
9,239
440
42
2
0
360,773
0
W
Vamana
10,842
516
48
2
0
356,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role