Player Matchup

Hera
Hera
Ealop
Hera
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 97L
1,544 Elo+
Solo
Ymir
Ymir
MarquisGuardian
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Ozeano
Anhur
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 211L
1,522 Elo+
Party 3
Ah Puch
Ah Puch
Rockker66
Ah Puch
Level 129
God Stats
9W - 3L
1,769 SR
Queue Stats
246W - 260L
1,560 Elo+
Solo
Chaac
Chaac
尾戒king
Chaac
Level 160
God Stats
30W - 15L
1,610 SR
Queue Stats
871W - 895L
1,574 Elo+
Solo
Team Averages
Level 142
1,576 SR
1,540 Elo+

VS

Team Averages
Level 115
1,552 SR
1,611 Elo+
Artemis
Artemis
CarryGoneWrong
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,579 Elo+
Party 1
Bastet
Bastet
Dueark
Bastet
Level 127
God Stats
0W - 1L
2,051 SR
Queue Stats
21W - 20L
1,607 Elo+
Party 2
Erlang Shen
Erlang Shen
Jackycha6
Erlang Shen
Level 123
God Stats
0W - 3L
1,511 SR
Queue Stats
21W - 16L
1,574 Elo+
Party 1
Agni
Agni
Praxedes13
Agni
Level 136
God Stats
1W - 4L
1,357 SR
Queue Stats
127W - 123L
1,616 Elo+
Solo
Cernunnos
Cernunnos
ScarletMeister
Cernunnos
Level 125
God Stats
0W - 1L
1,341 SR
Queue Stats
5W - 3L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ealop
Hera
18
8 / 4 / 18
11,718
781
15,041
12,202
5,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 5 / 16
10,648
710
8,749
20,536
25,220
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Ozeano
Anhur
18
7 / 4 / 14
11,195
746
10,542
14,146
6,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Rockker66
Ah Puch
20
7 / 3 / 16
12,756
850
18,664
16,580
8,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
20
10 / 7 / 19
12,802
853
19,445
24,586
33,639
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 8
10,929
729
13,396
16,231
6,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Dueark
Bastet
18
2 / 6 / 11
10,930
729
11,818
14,655
6,977
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Jackycha6
Erlang Shen
16
4 / 10 / 12
10,996
733
11,191
21,125
12,011
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 5 / 11
11,376
758
16,960
9,177
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
ScarletMeister
Cernunnos
20
7 / 4 / 8
12,598
840
18,145
18,390
8,430
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
73
34
Kills
23
23
Deaths
34
83
Assists
50
Player
Kills
Deaths
Assists
KDA
L
6
9
8
1.11
L
Bastet
Dueark
Bastet
2
6
11
1.25
W
Hera
Ealop
Hera
8
4
18
4.25
L
Erlang Shen
Jackycha6
Erlang Shen
4
10
12
1
W
2
5
16
2
W
Anhur
Ozeano
Anhur
7
4
14
3.5
L
4
5
11
1.9
W
Ah Puch
Rockker66
Ah Puch
7
3
16
5
L
Cernunnos
ScarletMeister
Cernunnos
7
4
8
2.75
W
Chaac
10
7
19
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,441
Damage
71,510
88,050
Taken
79,578
79,255
Mitigated
36,894
30,817
Healing
24,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,396
5,215
895
2,176
16,231
6,032
478
8,390
7,841
0
27,914
L
Bastet
Dueark
Bastet
11,818
2,959
1,960
1,626
14,655
6,977
263
7,231
7,424
0
21,865
W
Hera
Ealop
Hera
15,041
3,027
2,618
1,467
12,202
5,415
1,142
2,205
9,997
29,449
0
L
Erlang Shen
Jackycha6
Erlang Shen
11,191
4,843
96
2,830
21,125
12,011
1,026
10,392
10,733
0
19,014
W
8,749
1,375
1,367
1,321
20,536
25,220
240
3,649
16,887
11,098
0
W
Anhur
Ozeano
Anhur
10,542
3,250
3,312
3,669
14,146
6,794
2,194
3,131
11,015
0
19,594
L
16,960
609
1,764
985
9,177
3,444
854
5,674
3,503
30,536
0
W
Ah Puch
Rockker66
Ah Puch
18,664
682
2,611
5,991
16,580
8,187
1,718
1,816
14,764
56,634
0
L
Cernunnos
ScarletMeister
Cernunnos
18,145
8,704
3,675
8,142
18,390
8,430
2,832
11,517
6,873
0
43,577
W
Chaac
19,445
705
485
7,976
24,586
33,639
364
6,159
18,427
2,065
35,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,119
Gold Earned
56,829
187
Minions Killed
155
0
Camps Cleared
0
1,306,166
Distance Traveled
1,293,050
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,929
729
24
2
0
217,569
0
L
Bastet
10,930
729
25
2
0
283,460
0
W
Hera
11,718
781
29
2
0
266,450
1
L
Erlang Shen
10,996
733
15
1
0
258,051
0
W
Ymir
10,648
710
3
0
0
210,904
0
W
Anhur
11,195
746
39
3
0
273,731
0
L
Agni
11,376
758
33
2
0
269,854
3
W
Ah Puch
12,756
850
84
6
0
262,513
0
L
Cernunnos
12,598
840
58
4
0
264,116
0
W
Chaac
12,802
853
32
2
0
292,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role