Player Matchup

Chang'e
Chang'e
Back To Caboose
Chang'e
Level 28
God Stats
43W - 45L
1,477 SR
Queue Stats
53W - 63L
1,346 Elo+
Party 1
Heimdallr
Heimdallr
MC Undecided
Heimdallr
Level 78
God Stats
23W - 20L
1,445 SR
Queue Stats
205W - 223L
1,280 Elo+
Party 1
Chaac
Chaac
pabzo92
Chaac
Level 18
God Stats
2W - 1L
1,295 SR
Queue Stats
25W - 33L
1,387 Elo+
Solo
Team Averages
Level 41
1,406 SR
1,338 Elo+

VS

Team Averages
Level 56
1,406 SR
1,445 Elo+
Olorun
Olorun
Coockiecream7
Olorun
Level 28
God Stats
14W - 24L
1,328 SR
Queue Stats
331W - 384L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
MC-Palpabeat
Tsukuyomi
Level 112
God Stats
0W - 4L
1,500 SR
Queue Stats
120W - 129L
1,447 Elo+
Party 2
Ymir
Ymir
ObiOneKaBoneMe
Ymir
Level 27
God Stats
1W - 5L
1,391 SR
Queue Stats
11W - 15L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 0 / 7
14,186
788
23,753
14,601
4,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
MC Undecided
Heimdallr
15
8 / 3 / 11
12,806
711
18,000
17,360
6,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
pabzo92
Chaac
14
1 / 6 / 16
11,885
660
10,149
24,464
21,313
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 6
10,180
566
15,872
17,050
6,403
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
MC-Palpabeat
Tsukuyomi
14
4 / 10 / 4
11,026
613
11,935
23,482
14,820
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 4 / 4
10,654
592
10,369
24,041
25,515
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
24
Kills
7
9
Deaths
24
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
15
0
7
18.5
L
1
10
6
0.4
W
Heimdallr
MC Undecided
Heimdallr
8
3
11
4.5
L
Tsukuyomi
MC-Palpabeat
Tsukuyomi
4
10
4
0.6
L
2
4
4
1
W
Chaac
pabzo92
Chaac
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,902
Damage
38,176
56,425
Taken
64,573
32,625
Mitigated
46,738
30,945
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,753
583
5,891
9,378
14,601
4,978
566
6,732
7,469
60,474
0
L
15,872
6,389
650
4,249
17,050
6,403
0
6,735
10,015
45,939
0
W
Heimdallr
MC Undecided
Heimdallr
18,000
10,522
601
3,091
17,360
6,334
2,217
8,614
8,352
0
52,768
L
Tsukuyomi
MC-Palpabeat
Tsukuyomi
11,935
1,491
0
3,110
23,482
14,820
0
6,631
16,626
0
49,613
L
10,369
1,690
0
350
24,041
25,515
0
10,423
13,355
41,437
0
W
Chaac
pabzo92
Chaac
10,149
3,449
957
11,027
24,464
21,313
592
10,453
13,448
0
38,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,877
Gold Earned
31,860
166
Minions Killed
139
0
Camps Cleared
0
1,034,399
Distance Traveled
922,973
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,186
788
76
4
0
366,229
0
L
Olorun
10,180
566
41
2
0
240,764
0
W
Heimdallr
12,806
711
53
3
0
332,694
0
L
Tsukuyomi
11,026
613
50
3
0
372,327
2
L
Ymir
10,654
592
48
3
0
309,882
1
W
Chaac
11,885
660
37
2
0
335,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role