Player Matchup

Osiris
Osiris
BatFarts
Osiris
Level 29
God Stats
2W - 1L
1,704 SR
Queue Stats
35W - 42L
1,270 Elo+
Solo
Olorun
Olorun
DivineArch
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
RoyalDör
Sobek
Level 25
God Stats
1W - 0L
1,726 SR
Queue Stats
86W - 79L
1,339 Elo+
Solo
Izanami
Izanami
SleepySeaWitch
Izanami
Level 26
God Stats
10W - 7L
1,608 SR
Queue Stats
69W - 85L
1,221 Elo+
Solo
Pele
Pele
xxTachanka
Pele
Level 14
God Stats
5W - 8L
1,367 SR
Queue Stats
11W - 18L
1,040 Elo+
Party 1
Team Averages
Level 19
1,581 SR
1,274 Elo+

VS

Team Averages
Level 15
1,396 SR
1,283 Elo+
Hades
Hades
Arhemekar
Hades
Level 9
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
J0rge190
Ullr
Level 16
God Stats
11W - 14L
1,399 SR
Queue Stats
92W - 134L
1,107 Elo+
Solo
Medusa
Medusa
Marbel20
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Bellona
Bellona
SnarkNSparkle
Bellona
Level 27
God Stats
0W - 1L
1,480 SR
Queue Stats
42W - 72L
1,134 Elo+
Solo
Thanatos
Thanatos
dangernoodle17
Thanatos
Level 21
God Stats
7W - 11L
1,255 SR
Queue Stats
119W - 146L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BatFarts
Osiris
17
8 / 4 / 5
12,033
547
12,968
15,725
19,326
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
DivineArch
Olorun
16
6 / 6 / 5
11,179
508
7,416
10,446
4,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
RoyalDör
Sobek
15
3 / 1 / 12
11,770
535
6,131
15,207
16,890
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 1 / 8
12,659
575
18,996
16,444
6,943
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
6 / 4 / 7
12,453
566
14,902
18,182
7,976
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arhemekar
Hades
16
6 / 8 / 3
10,357
471
17,818
20,043
13,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
13
0 / 5 / 1
8,364
380
3,246
10,910
4,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Marbel20
Medusa
14
4 / 9 / 2
9,569
435
11,779
16,768
11,521
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
3 / 8 / 4
9,738
443
12,087
19,557
19,113
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
18
3 / 2 / 3
11,762
535
3,502
18,437
9,785
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
32
Kills
16
16
Deaths
32
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hades
Arhemekar
Hades
6
8
3
0.94
W
Osiris
BatFarts
Osiris
8
4
5
2.63
W
Olorun
DivineArch
Olorun
6
6
5
1.42
L
Ullr
0
5
1
0.1
L
Medusa
Marbel20
Medusa
4
9
2
0.56
W
Sobek
RoyalDör
Sobek
3
1
12
9
W
9
1
8
13
L
Bellona
3
8
4
0.63
L
Thanatos
3
2
3
2.25
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,413
Damage
48,432
76,004
Taken
85,715
55,437
Mitigated
58,135
22,124
Healing
27,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Arhemekar
Hades
17,818
1,484
757
5,030
20,043
13,631
1,230
5,388
14,655
56,818
0
W
Osiris
BatFarts
Osiris
12,968
4,991
0
1,375
15,725
19,326
932
1,687
13,467
0
51,484
W
Olorun
DivineArch
Olorun
7,416
3,453
767
1,815
10,446
4,302
1,416
5,582
4,839
38,932
0
L
Ullr
3,246
933
0
934
10,910
4,085
893
3,464
7,396
0
32,080
L
Medusa
Marbel20
Medusa
11,779
5,463
0
0
16,768
11,521
0
2,829
13,864
0
35,358
W
Sobek
RoyalDör
Sobek
6,131
875
986
3,437
15,207
16,890
204
2,893
12,264
16,515
0
W
18,996
13,633
267
8,512
16,444
6,943
5,464
3,435
12,959
0
97,700
L
Bellona
12,087
3,753
0
3,180
19,557
19,113
0
1,189
17,718
0
33,320
L
Thanatos
3,502
965
0
17,528
18,437
9,785
0
677
17,685
0
107,469
W
14,902
3,532
0
4,965
18,182
7,976
1,045
4,221
13,911
0
82,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,094
Gold Earned
49,790
419
Minions Killed
393
0
Camps Cleared
0
2,008,674
Distance Traveled
1,757,270
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,357
471
79
4
0
303,949
2
W
Osiris
12,033
547
77
4
0
396,772
0
W
Olorun
11,179
508
58
3
0
327,643
1
L
Ullr
8,364
380
57
3
0
389,760
0
L
Medusa
9,569
435
53
2
0
296,995
4
W
Sobek
11,770
535
9
0
0
456,684
6
W
Izanami
12,659
575
172
8
0
383,109
4
L
Bellona
9,738
443
52
2
0
377,420
0
L
Thanatos
11,762
535
152
7
0
389,146
0
W
Pele
12,453
566
103
5
0
444,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role