Player Matchup

Ratatoskr
Ratatoskr
IlIl911llIl
Ratatoskr
Level 28
God Stats
4W - 3L
1,713 SR
Queue Stats
219W - 222L
1,432 Elo+
Solo
Jormungandr
Jormungandr
SparkingRiver
Jormungandr
Level 26
God Stats
4W - 5L
1,285 SR
Queue Stats
69W - 46L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
SubxP1
Sun Wukong
Level 28
God Stats
1W - 1L
1,284 SR
Queue Stats
70W - 66L
1,455 Elo+
Party 2
Merlin
Merlin
lDGNNN
Merlin
Level 26
God Stats
116W - 113L
1,532 SR
Queue Stats
127W - 125L
1,453 Elo+
Party 2
Fenrir
Fenrir
Čârļðs
Fenrir
Level 11
God Stats
4W - 2L
1,429 SR
Queue Stats
6W - 5L
1,375 Elo+
Solo
Team Averages
Level 24
1,449 SR
1,414 Elo+

VS

Team Averages
Level 19
1,577 SR
1,323 Elo+
Nemesis
Nemesis
CarnoRaptor6767
Nemesis
Level 28
God Stats
1W - 1L
1,705 SR
Queue Stats
83W - 65L
1,465 Elo+
Solo
Serqet
Serqet
Jefestone
Serqet
Level 25
God Stats
2W - 1L
1,679 SR
Queue Stats
55W - 50L
1,261 Elo+
Party 1
Odin
Odin
SOUL X FLAME
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,287 Elo+
Party 1
Bacchus
Bacchus
martinez321236
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,274 Elo+
Solo
Izanami
Izanami
xX_McDnoaltiz-3
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 62L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
IlIl911llIl
Ratatoskr
9
3 / 0 / 2
6,076
608
2,781
4,165
1,116
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SparkingRiver
Jormungandr
10
4 / 1 / 0
5,848
585
4,796
5,217
1,828
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SubxP1
Sun Wukong
11
8 / 0 / 2
6,888
689
4,958
4,449
2,718
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
lDGNNN
Merlin
9
0 / 0 / 0
5,467
547
1,014
1,544
438
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Čârļðs
Fenrir
5
0 / 6 / 0
4,268
427
197
6,528
2,431
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,521
552
2,130
5,193
1,221
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
Jefestone
Serqet
5
0 / 6 / 0
3,843
384
1,428
4,753
1,122
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 5 / 0
4,042
404
1,837
4,417
1,876
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
1 / 2 / 1
4,054
405
1,052
3,548
2,550
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 2 / 0
4,771
477
2,710
4,476
1,395
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
15
Kills
3
7
Deaths
15
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Ratatoskr
IlIl911llIl
Ratatoskr
3
0
2
4
L
Serqet
Jefestone
Serqet
0
6
0
0
L
0
5
0
0
W
Jormungandr
SparkingRiver
Jormungandr
4
1
0
4
W
Sun Wukong
SubxP1
Sun Wukong
8
0
2
9
W
Merlin
lDGNNN
Merlin
0
0
0
0
L
1
2
1
0.75
L
1
2
0
0.5
W
Fenrir
Čârļðs
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,746
Damage
9,157
21,903
Taken
22,387
8,531
Mitigated
8,164
3,986
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,130
984
0
2,748
5,193
1,221
0
1,014
4,154
0
29,806
W
Ratatoskr
IlIl911llIl
Ratatoskr
2,781
1,029
0
1,573
4,165
1,116
0
125
4,040
0
27,824
L
Serqet
Jefestone
Serqet
1,428
642
0
305
4,753
1,122
0
0
4,560
0
8,068
L
1,837
859
0
0
4,417
1,876
0
0
4,217
0
8,067
W
Jormungandr
SparkingRiver
Jormungandr
4,796
1,499
0
496
5,217
1,828
982
723
4,494
26,283
0
W
Sun Wukong
SubxP1
Sun Wukong
4,958
1,574
0
1,890
4,449
2,718
520
0
4,324
0
30,067
W
Merlin
lDGNNN
Merlin
1,014
0
0
0
1,544
438
313
0
1,544
30,769
0
L
1,052
509
123
123
3,548
2,550
104
1,426
2,122
3,649
0
L
2,710
2,342
0
542
4,476
1,395
78
3,370
1,106
0
22,554
W
Fenrir
Čârļðs
Fenrir
197
57
0
27
6,528
2,431
826
204
6,324
0
3,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
22,231
216
Minions Killed
132
0
Camps Cleared
0
903,536
Distance Traveled
791,132
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,521
552
62
6
0
215,712
4
W
Ratatoskr
6,076
608
53
5
0
206,195
1
L
Serqet
3,843
384
7
1
0
151,012
1
L
Odin
4,042
404
12
1
0
137,462
0
W
Jormungandr
5,848
585
43
4
0
175,863
1
W
Sun Wukong
6,888
689
48
5
0
181,654
1
W
Merlin
5,467
547
63
6
0
173,881
1
L
Bacchus
4,054
405
4
0
0
132,310
0
L
Izanami
4,771
477
47
5
0
154,636
1
W
Fenrir
4,268
427
9
1
0
165,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role