Player Matchup

Ares
Ares
NICKELLCLAN420
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,690 Elo+
Solo
Cthulhu
Cthulhu
SNK_NYAN
Cthulhu
Level 7
God Stats
22W - 15L
1,431 SR
Queue Stats
34W - 24L
1,240 Elo+
Solo
Jormungandr
Jormungandr
SYPHER-AJ
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,689 Elo+
Solo
Kukulkan
Kukulkan
Spike1O5
Kukulkan
Level 17
God Stats
6W - 5L
1,502 SR
Queue Stats
24W - 26L
1,285 Elo+
Solo
Hercules
Hercules
wanted-supply
Hercules
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,321 Elo+
Solo
Team Averages
Level 8
1,487 SR
1,445 Elo+

VS

Team Averages
Level 20
1,618 SR
1,344 Elo+
Mercury
Mercury
FTSx
Mercury
Level 29
God Stats
5W - 2L
1,743 SR
Queue Stats
9W - 11L
1,280 Elo+
Solo
Thanatos
Thanatos
H3CT00RQ
Thanatos
Level 29
God Stats
2W - 0L
1,503 SR
Queue Stats
50W - 56L
1,391 Elo+
Solo
Hel
Hel
Ribeiro
Hel
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thoth
Thoth
jojo_lately
Thoth
Level 22
God Stats
4W - 1L
1,845 SR
Queue Stats
46W - 52L
1,248 Elo+
Solo
Ne Zha
Ne Zha
nf_darklord
Ne Zha
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
182W - 166L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 10
14,365
898
10,906
28,865
23,028
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Cthulhu
SNK_NYAN
Cthulhu
20
3 / 10 / 12
14,872
930
23,471
35,417
22,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
SYPHER-AJ
Jormungandr
20
1 / 11 / 9
13,137
821
12,703
22,621
9,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Spike1O5
Kukulkan
20
8 / 5 / 9
15,752
985
36,829
13,724
5,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
wanted-supply
Hercules
20
7 / 2 / 9
14,373
898
8,743
25,012
33,706
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FTSx
Mercury
20
16 / 0 / 11
16,708
1,044
37,110
22,803
9,006
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
H3CT00RQ
Thanatos
20
10 / 9 / 14
16,557
1,035
27,925
27,198
10,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
20
0 / 11 / 18
14,210
888
10,978
19,542
16,549
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 2 / 16
15,223
951
23,575
18,234
6,451
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
20
6 / 1 / 12
14,847
928
14,942
17,529
6,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
112
23
Kills
41
41
Deaths
23
49
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Mercury
FTSx
Mercury
16
0
11
21.5
W
Thanatos
H3CT00RQ
Thanatos
10
9
14
1.89
L
4
13
10
0.69
W
Hel
0
11
18
0.82
L
Cthulhu
SNK_NYAN
Cthulhu
3
10
12
0.9
L
Jormungandr
SYPHER-AJ
Jormungandr
1
11
9
0.5
L
Kukulkan
Spike1O5
Kukulkan
8
5
9
2.5
W
9
2
16
8.5
W
Ne Zha
6
1
12
12
L
Hercules
wanted-supply
Hercules
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,652
Damage
114,530
125,639
Taken
105,306
93,575
Mitigated
49,075
20,618
Healing
25,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
FTSx
Mercury
37,110
28,890
0
2,638
22,803
9,006
0
17,673
5,005
0
70,545
W
Thanatos
H3CT00RQ
Thanatos
27,925
12,764
159
14,335
27,198
10,720
0
19,818
6,436
0
49,985
L
10,906
1,819
0
515
28,865
23,028
0
8,926
19,939
18,618
0
W
Hel
10,978
4,066
2,553
2,969
19,542
16,549
0
15,454
3,963
37,398
0
L
Cthulhu
SNK_NYAN
Cthulhu
23,471
1,979
2,949
7,323
35,417
22,734
0
6,509
28,908
62,246
0
L
Jormungandr
SYPHER-AJ
Jormungandr
12,703
4,141
0
60
22,621
9,061
0
11,583
11,038
32,609
0
L
Kukulkan
Spike1O5
Kukulkan
36,829
3,386
1,964
815
13,724
5,046
0
983
12,741
89,228
0
W
23,575
3,736
219
777
18,234
6,451
0
16,244
1,915
39,875
0
W
Ne Zha
14,942
5,992
0
1,437
17,529
6,349
0
13,638
3,284
0
44,348
L
Hercules
wanted-supply
Hercules
8,743
4,100
0
6,992
25,012
33,706
0
6,552
18,460
0
15,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,499
Gold Earned
77,545
272
Minions Killed
292
6
Camps Cleared
11
1,271,245
Distance Traveled
1,408,484
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,708
1,044
65
4
5
391,097
0
W
Thanatos
16,557
1,035
57
4
3
256,368
0
L
Ares
14,365
898
9
1
1
274,260
2
W
Hel
14,210
888
58
4
0
227,684
0
L
Cthulhu
14,872
930
97
6
0
285,356
2
L
Jormungandr
13,137
821
28
2
0
187,653
1
L
Kukulkan
15,752
985
124
8
2
267,530
0
W
Thoth
15,223
951
45
3
0
266,533
1
W
Ne Zha
14,847
928
67
4
3
266,802
1
L
Hercules
14,373
898
14
1
3
256,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role