Player Matchup

Cthulhu
Cthulhu
Bananaman560
Cthulhu
Level 29
God Stats
3W - 1L
1,417 SR
Queue Stats
29W - 30L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
Brysonwynn
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 18L
1,045 Elo+
Solo
The Morrigan
The Morrigan
GriEFGMR
The Morrigan
Level 39
God Stats
2W - 1L
1,646 SR
Queue Stats
19W - 25L
1,415 Elo+
Party 2
Anubis
Anubis
PasDomiNator
Anubis
Level 10
God Stats
5W - 5L
1,461 SR
Queue Stats
12W - 8L
1,600 Elo+
Party 2
Nemesis
Nemesis
Saucyflickz
Nemesis
Level 5
God Stats
6W - 2L
1,621 SR
Queue Stats
7W - 7L
1,350 Elo+
Party 2
Team Averages
Level 18
1,529 SR
1,373 Elo+

VS

Team Averages
Level 20
1,562 SR
1,371 Elo+
Yemoja
Yemoja
Joyfull1212
Yemoja
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 11L
1,105 Elo+
Party 1
Cernunnos
Cernunnos
REAPER96240
Cernunnos
Level 24
God Stats
5W - 6L
1,542 SR
Queue Stats
137W - 142L
1,392 Elo+
Solo
Zeus
Zeus
Sekhmetbast3548
Zeus
Level 31
God Stats
5W - 8L
1,443 SR
Queue Stats
70W - 88L
1,506 Elo+
Party 1
Raijin
Raijin
TehNateOP
Raijin
Level 16
God Stats
1W - 2L
1,592 SR
Queue Stats
38W - 42L
1,286 Elo+
Party 1
Ao Kuang
Ao Kuang
Trix Galore
Ao Kuang
Level 28
God Stats
0W - 1L
1,734 SR
Queue Stats
35W - 51L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bananaman560
Cthulhu
20
13 / 6 / 18
17,640
1,103
37,933
30,165
31,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Brysonwynn
Sun Wukong
16
0 / 1 / 0
11,592
725
656
2,552
1,017
The Morrigan
GriEFGMR
The Morrigan
20
6 / 5 / 19
16,140
1,009
21,966
10,725
6,766
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
20
21 / 4 / 14
19,455
1,216
43,363
25,258
12,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Saucyflickz
Nemesis
20
4 / 7 / 14
14,668
917
19,138
24,096
9,245
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 11 / 11
14,998
937
3,242
28,699
27,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
REAPER96240
Cernunnos
20
2 / 9 / 12
14,293
893
21,543
33,365
20,395
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 7 / 9
15,835
990
27,011
20,592
6,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
TehNateOP
Raijin
20
4 / 7 / 12
15,297
956
18,304
23,624
8,027
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Trix Galore
Ao Kuang
20
9 / 10 / 7
15,499
969
14,225
23,021
7,771
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
74
44
Kills
23
23
Deaths
44
65
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bananaman560
Cthulhu
13
6
18
3.67
W
Sun Wukong
Brysonwynn
Sun Wukong
0
1
0
0
W
The Morrigan
GriEFGMR
The Morrigan
6
5
19
3.1
L
Yemoja
1
11
11
0.59
W
Anubis
21
4
14
7
L
Cernunnos
REAPER96240
Cernunnos
2
9
12
0.89
W
Nemesis
Saucyflickz
Nemesis
4
7
14
1.57
L
7
7
9
1.64
L
Raijin
TehNateOP
Raijin
4
7
12
1.43
L
Ao Kuang
Trix Galore
Ao Kuang
9
10
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,056
Damage
84,325
92,796
Taken
129,301
61,065
Mitigated
69,562
17,572
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bananaman560
Cthulhu
37,933
4,726
74
1,595
30,165
31,970
0
18,507
11,658
62,150
0
W
Sun Wukong
Brysonwynn
Sun Wukong
656
62
0
335
2,552
1,017
0
909
1,643
0
5,781
W
The Morrigan
GriEFGMR
The Morrigan
21,966
3,393
312
0
10,725
6,766
0
8,687
1,710
27,534
771
L
Yemoja
3,242
311
196
93
28,699
27,115
0
19,594
9,105
20,261
0
W
Anubis
43,363
3,774
1,048
12,665
25,258
12,067
0
16,362
8,896
73,487
0
L
Cernunnos
REAPER96240
Cernunnos
21,543
15,206
0
1,512
33,365
20,395
0
28,647
4,718
0
53,828
W
Nemesis
Saucyflickz
Nemesis
19,138
8,282
0
1,543
24,096
9,245
0
17,989
6,107
0
37,879
L
27,011
7,718
758
4,842
20,592
6,254
0
17,016
3,576
58,642
0
L
Raijin
TehNateOP
Raijin
18,304
709
0
0
23,624
8,027
0
19,454
4,170
51,323
0
L
Ao Kuang
Trix Galore
Ao Kuang
14,225
3,483
1,102
3,094
23,021
7,771
0
17,780
5,241
24,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,495
Gold Earned
75,922
200
Minions Killed
223
5
Camps Cleared
7
1,208,197
Distance Traveled
1,223,344
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,640
1,103
54
3
1
321,406
0
W
Sun Wukong
11,592
725
6
0
0
56,615
0
W
The Morrigan
16,140
1,009
18
1
0
202,353
0
L
Yemoja
14,998
937
41
3
0
232,394
0
W
Anubis
19,455
1,216
86
5
2
279,630
0
L
Cernunnos
14,293
893
56
4
3
245,936
1
W
Nemesis
14,668
917
36
2
2
348,193
0
L
Zeus
15,835
990
46
3
2
239,082
0
L
Raijin
15,297
956
67
4
1
262,323
0
L
Ao Kuang
15,499
969
13
1
1
243,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role