Player Matchup

Neith
Neith
Benjamannen
Neith
Level 7
God Stats
10W - 10L
1,771 SR
Queue Stats
116W - 95L
1,665 Elo+
Party 1
Hel
Hel
Monstructor
Hel
Level 7
God Stats
5W - 6L
1,428 SR
Queue Stats
5W - 6L
1,362 Elo+
Solo
Ymir
Ymir
Rojalty
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 62L
1,510 Elo+
Party 1
Tyr
Tyr
Tickvegeta
Tyr
Level 22
God Stats
8W - 6L
1,765 SR
Queue Stats
46W - 28L
1,689 Elo+
Solo
Arachne
Arachne
dhejt
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,522 Elo+
Party 1
Team Averages
Level 14
1,593 SR
1,550 Elo+

VS

Team Averages
Level 42
1,617 SR
1,658 Elo+
Nox
Nox
Beatgama
Nox
Level 153
God Stats
1W - 0L
1,610 SR
Queue Stats
28W - 13L
1,819 Elo+
Party 2
Aphrodite
Aphrodite
PeriquitoPinPin
Aphrodite
Level 21
God Stats
10W - 4L
1,602 SR
Queue Stats
67W - 61L
1,510 Elo+
Solo
Neith
Neith
Sekera96
Neith
Level 16
God Stats
1W - 1L
1,271 SR
Queue Stats
12W - 15L
1,502 Elo+
Solo
Horus
Horus
Servoflant
Horus
Level 15
God Stats
49W - 33L
1,762 SR
Queue Stats
137W - 126L
1,639 Elo+
Solo
Tsukuyomi
Tsukuyomi
Silverslayer5
Tsukuyomi
Level 7
God Stats
7W - 2L
1,837 SR
Queue Stats
12W - 5L
1,819 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 2
10,635
409
18,521
16,906
5,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 10 / 2
8,914
343
2,614
13,885
5,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Rojalty
Ymir
15
4 / 11 / 6
11,753
452
16,026
29,782
23,706
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
3 / 2 / 1
11,699
450
17,241
27,992
23,056
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
dhejt
Arachne
15
1 / 8 / 4
10,542
405
10,403
21,201
7,280
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 17
14,810
570
39,690
17,289
8,807
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
PeriquitoPinPin
Aphrodite
17
2 / 2 / 11
12,207
470
12,490
17,562
19,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Sekera96
Neith
17
5 / 6 / 11
12,462
479
13,083
17,122
8,626
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
17
5 / 2 / 18
12,984
499
6,377
18,008
19,952
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Silverslayer5
Tsukuyomi
20
9 / 2 / 14
15,860
610
20,408
21,553
11,242
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
13
Kills
40
41
Deaths
13
15
Assists
71
Player
Kills
Deaths
Assists
KDA
W
19
1
17
27.5
L
5
10
2
0.6
L
0
10
2
0.1
W
Aphrodite
PeriquitoPinPin
Aphrodite
2
2
11
3.75
L
Ymir
Rojalty
Ymir
4
11
6
0.64
W
Neith
Sekera96
Neith
5
6
11
1.75
W
Horus
5
2
18
7
W
Tsukuyomi
Silverslayer5
Tsukuyomi
9
2
14
8
L
3
2
1
1.75
L
Arachne
dhejt
Arachne
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,805
Damage
92,048
109,766
Taken
91,534
65,005
Mitigated
68,554
30,956
Healing
52,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,690
3,846
0
4,790
17,289
8,807
2,327
3,447
13,817
89,516
0
L
18,521
11,354
0
1,883
16,906
5,291
1,433
5,890
11,016
0
59,486
L
2,614
1,163
6,873
2,009
13,885
5,672
954
8,886
4,999
23,031
0
W
Aphrodite
PeriquitoPinPin
Aphrodite
12,490
1,446
7,824
12,881
17,562
19,927
690
2,554
14,558
62,628
0
L
Ymir
Rojalty
Ymir
16,026
1,933
0
1,310
29,782
23,706
144
14,890
14,892
43,900
0
W
Neith
Sekera96
Neith
13,083
8,490
0
4,062
17,122
8,626
4,683
4,716
12,306
0
62,386
W
Horus
6,377
2,767
6,734
6,371
18,008
19,952
523
5,087
12,771
0
20,640
W
Tsukuyomi
Silverslayer5
Tsukuyomi
20,408
6,000
0
9,370
21,553
11,242
1,983
2,836
18,567
0
161,134
L
17,241
1,896
0
12,962
27,992
23,056
0
13,986
14,006
0
73,560
L
Arachne
dhejt
Arachne
10,403
7,308
0
5,919
21,201
7,280
0
8,528
12,673
0
71,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,543
Gold Earned
68,323
430
Minions Killed
570
0
Camps Cleared
0
2,071,100
Distance Traveled
2,378,117
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,810
570
125
5
0
506,168
3
L
Neith
10,635
409
96
4
0
374,693
0
L
Hel
8,914
343
50
2
0
335,406
4
W
Aphrodite
12,207
470
108
4
0
437,061
1
L
Ymir
11,753
452
56
2
0
396,494
0
W
Neith
12,462
479
116
4
0
380,429
0
W
Horus
12,984
499
16
1
0
471,101
15
W
Tsukuyomi
15,860
610
205
8
0
583,358
9
L
Tyr
11,699
450
125
5
0
540,735
2
L
Arachne
10,542
405
103
4
0
423,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role