Player Matchup

Ra
Ra
Hadesminion22
Ra
Level 29
God Stats
2W - 8L
1,332 SR
Queue Stats
19W - 32L
1,310 Elo+
Party 2
Bellona
Bellona
MacMarvin12
Bellona
Level 29
God Stats
32W - 8L
1,649 SR
Queue Stats
65W - 43L
1,469 Elo+
Solo
Pele
Pele
NoviceAdult
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,132 Elo+
Solo
Sun Wukong
Sun Wukong
RedMan9355
Sun Wukong
Level 7
God Stats
0W - 4L
1,139 SR
Queue Stats
1W - 5L
1,161 Elo+
Solo
Cthulhu
Cthulhu
TugannAsBas
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,179 Elo+
Party 2
Team Averages
Level 15
1,424 SR
1,250 Elo+

VS

Team Averages
Level 9
1,494 SR
1,117 Elo+
Da Ji
Da Ji
Spike1O5
Da Ji
Level 17
God Stats
4W - 4L
1,344 SR
Queue Stats
24W - 26L
1,275 Elo+
Solo
Nemesis
Nemesis
VenomUprising04
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,073 Elo+
Party 1
Jing Wei
Jing Wei
Vic Vipe
Jing Wei
Level 11
God Stats
22W - 19L
1,626 SR
Queue Stats
80W - 79L
1,363 Elo+
Solo
Cabrakan
Cabrakan
kingcriptic
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
923 Elo+
Party 1
Susano
Susano
xXizukuXx2627
Susano
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 24L
950 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 9
14,582
972
21,760
17,875
9,654
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MacMarvin12
Bellona
20
7 / 3 / 9
14,762
984
16,689
17,246
15,702
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 12 / 8
16,704
1,114
35,512
30,283
24,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
RedMan9355
Sun Wukong
20
2 / 12 / 12
13,825
922
7,970
23,095
14,304
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Cthulhu
TugannAsBas
Cthulhu
20
5 / 14 / 10
14,778
985
17,003
35,169
23,875
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Spike1O5
Da Ji
20
23 / 4 / 17
20,054
1,337
32,069
23,010
12,046
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 4 / 19
14,032
935
11,033
24,233
11,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
Vic Vipe
Jing Wei
20
17 / 2 / 20
17,468
1,165
39,971
14,591
6,936
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
kingcriptic
Cabrakan
20
4 / 7 / 19
14,892
993
16,713
29,337
29,168
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 10 / 24
14,946
996
11,702
18,732
8,612
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
148
27
Kills
49
49
Deaths
27
48
Assists
99
Player
Kills
Deaths
Assists
KDA
L
3
8
9
0.94
L
Bellona
MacMarvin12
Bellona
7
3
9
3.83
L
10
12
8
1.17
L
Sun Wukong
RedMan9355
Sun Wukong
2
12
12
0.67
W
Da Ji
Spike1O5
Da Ji
23
4
17
7.88
L
Cthulhu
TugannAsBas
Cthulhu
5
14
10
0.71
W
2
4
19
2.88
W
Jing Wei
Vic Vipe
Jing Wei
17
2
20
13.5
W
Cabrakan
kingcriptic
Cabrakan
4
7
19
1.93
W
3
10
24
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,934
Damage
111,488
123,668
Taken
109,903
87,964
Mitigated
68,374
11,198
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,760
1,590
3,164
3,017
17,875
9,654
0
2,347
15,528
65,276
0
L
Bellona
MacMarvin12
Bellona
16,689
8,238
28
923
17,246
15,702
0
3,834
13,412
0
29,182
L
35,512
11,155
0
2,316
30,283
24,429
0
3,438
26,845
0
63,959
L
Sun Wukong
RedMan9355
Sun Wukong
7,970
1,376
0
346
23,095
14,304
0
2,248
20,439
0
22,152
W
Da Ji
Spike1O5
Da Ji
32,069
12,428
0
1,298
23,010
12,046
0
6,048
16,962
0
60,378
L
Cthulhu
TugannAsBas
Cthulhu
17,003
3,180
0
1,404
35,169
23,875
0
3,703
30,274
36,787
0
W
11,033
3,885
0
4,626
24,233
11,612
0
7,218
17,015
0
14,948
W
Jing Wei
Vic Vipe
Jing Wei
39,971
39,184
0
0
14,591
6,936
0
5,424
9,167
0
75,104
W
Cabrakan
kingcriptic
Cabrakan
16,713
1,915
0
5,036
29,337
29,168
0
14,466
14,871
30,860
0
W
11,702
2,534
0
0
18,732
8,612
0
5,607
13,125
0
30,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,651
Gold Earned
81,392
250
Minions Killed
221
7
Camps Cleared
5
1,153,675
Distance Traveled
1,179,479
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,582
972
92
6
2
228,558
0
L
Bellona
14,762
984
28
2
2
232,546
0
L
Pele
16,704
1,114
66
4
2
285,448
1
L
Sun Wukong
13,825
922
26
2
0
216,136
1
W
Da Ji
20,054
1,337
67
4
2
274,551
0
L
Cthulhu
14,778
985
38
3
1
190,987
0
W
Nemesis
14,032
935
4
0
0
260,269
0
W
Jing Wei
17,468
1,165
70
5
3
264,497
1
W
Cabrakan
14,892
993
41
3
0
146,837
3
W
Susano
14,946
996
39
3
0
233,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role