Player Matchup

Sol
Sol
DEEEZnuttz
Sol
Level 25
God Stats
8W - 3L
1,704 SR
Queue Stats
34W - 19L
1,607 Elo+
Party 1
Jormungandr
Jormungandr
DJSenpai
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 55L
1,631 Elo+
Party 1
Artemis
Artemis
KousaStyle
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
TheOtherScheila
Persephone
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,195 Elo+
Solo
Nemesis
Nemesis
ZweetSuitRiot
Nemesis
Level 18
God Stats
2W - 9L
1,361 SR
Queue Stats
54W - 47L
1,633 Elo+
Solo
Team Averages
Level 25
1,513 SR
1,513 Elo+

VS

Team Averages
Level 20
1,602 SR
1,530 Elo+
Ravana
Ravana
MystikStylez
Ravana
Level 26
God Stats
2W - 0L
1,726 SR
Queue Stats
115W - 123L
1,309 Elo+
Solo
Thanatos
Thanatos
Nezukoisnobueno
Thanatos
Level 29
God Stats
17W - 12L
1,610 SR
Queue Stats
323W - 233L
1,624 Elo+
Solo
Yemoja
Yemoja
ThiefGil
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,604 Elo+
Solo
Nu Wa
Nu Wa
XxResidentEvilxX
Nu Wa
Level 6
God Stats
13W - 12L
1,673 SR
Queue Stats
18W - 16L
1,614 Elo+
Solo
Hun Batz
Hun Batz
marck78
Hun Batz
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 6
13,871
991
14,511
21,129
6,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
DJSenpai
Jormungandr
20
2 / 9 / 10
13,077
934
15,165
37,467
48,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
KousaStyle
Artemis
19
4 / 10 / 9
13,921
994
23,617
23,859
8,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
TheOtherScheila
Persephone
15
0 / 1 / 1
10,285
735
272
3,060
1,031
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
18
4 / 10 / 7
12,568
898
14,566
28,266
10,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
1 / 6 / 16
12,328
881
10,562
16,019
8,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
20
27 / 3 / 6
18,898
1,350
41,638
19,934
13,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
ThiefGil
Yemoja
20
0 / 0 / 24
12,879
920
3,594
10,654
14,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 1 / 24
14,462
1,033
33,703
12,142
5,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
marck78
Hun Batz
19
4 / 4 / 18
13,006
929
18,131
15,531
7,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
124
14
Kills
36
36
Deaths
14
33
Assists
88
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
Jormungandr
DJSenpai
Jormungandr
2
9
10
0.78
L
Artemis
KousaStyle
Artemis
4
10
9
0.85
W
Ravana
1
6
16
1.5
W
Thanatos
27
3
6
10
L
Persephone
TheOtherScheila
Persephone
0
1
1
0.5
W
Yemoja
ThiefGil
Yemoja
0
0
24
12
W
4
1
24
16
L
Nemesis
4
10
7
0.75
W
Hun Batz
marck78
Hun Batz
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,131
Damage
107,628
113,781
Taken
74,280
75,203
Mitigated
49,858
8,785
Healing
27,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,511
4,533
0
4,987
21,129
6,986
0
3,080
17,899
74,560
0
L
Jormungandr
DJSenpai
Jormungandr
15,165
3,175
0
0
37,467
48,908
0
14,269
22,923
48,361
0
L
Artemis
KousaStyle
Artemis
23,617
13,720
0
2,186
23,859
8,148
0
9,821
13,938
0
44,986
W
Ravana
10,562
3,549
0
755
16,019
8,804
0
5,806
10,213
0
17,614
W
Thanatos
41,638
14,170
0
18,643
19,934
13,652
0
8,003
11,931
0
71,279
L
Persephone
TheOtherScheila
Persephone
272
181
0
75
3,060
1,031
0
1,916
1,119
1,685
0
W
Yemoja
ThiefGil
Yemoja
3,594
793
3,583
1,054
10,654
14,065
0
4,358
6,296
9,568
0
W
33,703
9,732
782
2,300
12,142
5,921
0
5,215
6,927
90,071
0
L
Nemesis
14,566
6,550
0
1,537
28,266
10,130
0
8,211
19,930
0
33,018
W
Hun Batz
marck78
Hun Batz
18,131
3,102
0
378
15,531
7,416
0
6,566
8,965
0
30,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,722
Gold Earned
71,573
288
Minions Killed
243
5
Camps Cleared
11
1,017,652
Distance Traveled
1,334,354
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,871
991
139
10
1
242,556
0
L
Jormungandr
13,077
934
40
3
1
246,983
0
L
Artemis
13,921
994
60
4
2
215,317
1
W
Ravana
12,328
881
13
1
0
251,221
1
W
Thanatos
18,898
1,350
80
6
7
287,478
3
L
Persephone
10,285
735
3
0
0
32,558
1
W
Yemoja
12,879
920
16
1
2
251,262
0
W
Nu Wa
14,462
1,033
117
8
1
266,967
0
L
Nemesis
12,568
898
46
3
1
280,238
0
W
Hun Batz
13,006
929
17
1
1
277,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role