Player Matchup

Pele
Pele
Diamond IV
Blitzkov
Pele
Diamond IV
Level 160
God Stats
19W - 12L
1,775 SR
Queue Stats
624W - 636L
2,521 MMR
Solo
Geb
Geb
Platinum III
JDoughnuts
Geb
Platinum III
Level 160
God Stats
2W - 0L
1,539 SR
Queue Stats
89W - 74L
2,421 MMR
Solo
Ymir
Ymir
Platinum III
Shing
Ymir
Platinum III
Level 160
God Stats
4W - 5L
1,366 SR
Queue Stats
137W - 120L
2,509 MMR
Solo
Neith
Neith
Diamond V
Wolfy2032
Neith
Diamond V
Level 160
God Stats
11W - 13L
1,674 SR
Queue Stats
1,210W - 1,184L
2,336 MMR
Solo
Ra
Ra
Platinum II
imaverage
Ra
Platinum II
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
2,353 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,571 SR
2,428 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,645 SR
2,226 MMR
Sobek
Sobek
Platinum III
Kyth
Sobek
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond IV
NotAValveGame
Tsukuyomi
Diamond IV
Level 160
God Stats
6W - 4L
1,555 SR
Queue Stats
368W - 360L
2,563 MMR
Solo
Rama
Rama
Platinum III
Rimujo
Rama
Platinum III
Level 156
God Stats
26W - 14L
1,700 SR
Queue Stats
218W - 212L
2,398 MMR
Party 2
Merlin
Merlin
Platinum V
Stypin
Merlin
Platinum V
Level 145
God Stats
16W - 7L
1,794 SR
Queue Stats
120W - 99L
2,124 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
yWaddle
Ne Zha
Platinum III
Level 157
God Stats
3W - 5L
1,678 SR
Queue Stats
395W - 309L
2,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
15 / 4 / 5
18,594
744
27,934
22,490
11,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
1 / 1 / 18
14,671
587
13,248
26,192
30,899
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
Shing
Ymir
20
1 / 3 / 11
15,294
612
10,819
25,928
29,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Wolfy2032
Neith
20
8 / 0 / 7
16,574
663
18,444
15,962
7,737
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 0 / 13
15,771
631
19,575
11,730
5,745
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
CthulhuFreyaHe BoOlorunPersephone

VS

Bans
YemojaJing WeiHeimdallrCupidHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kyth
Sobek
16
2 / 7 / 4
11,784
471
6,762
33,768
34,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
NotAValveGame
Tsukuyomi
19
2 / 8 / 3
12,191
488
17,121
24,250
26,367
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Rimujo
Rama
20
1 / 5 / 3
13,073
523
12,460
15,750
6,428
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Stypin
Merlin
19
2 / 3 / 1
12,768
511
13,693
13,397
4,571
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
yWaddle
Ne Zha
19
1 / 7 / 4
12,698
508
9,867
24,371
10,455
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
30
Kills
8
8
Deaths
30
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
15
4
5
4.38
W
1
1
18
10
L
Sobek
Kyth
Sobek
2
7
4
0.57
L
Tsukuyomi
NotAValveGame
Tsukuyomi
2
8
3
0.44
L
Rama
Rimujo
Rama
1
5
3
0.5
W
Ymir
Shing
Ymir
1
3
11
2.17
L
Merlin
Stypin
Merlin
2
3
1
0.83
W
Neith
Wolfy2032
Neith
8
0
7
11.5
W
5
0
13
11.5
L
Ne Zha
yWaddle
Ne Zha
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,020
Damage
59,903
102,302
Taken
111,536
85,672
Mitigated
82,394
53,430
Healing
22,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
27,934
7,154
0
9,785
22,490
11,998
1,833
4,168
17,557
0
143,871
W
13,248
2,557
0
6,213
26,192
30,899
427
6,771
19,261
36,313
0
L
Sobek
Kyth
Sobek
6,762
758
0
4,446
33,768
34,573
0
13,572
20,196
26,131
0
L
Tsukuyomi
NotAValveGame
Tsukuyomi
17,121
3,228
0
4,417
24,250
26,367
74
12,745
11,505
0
88,031
L
Rama
Rimujo
Rama
12,460
8,339
0
4,773
15,750
6,428
2,863
4,599
11,151
0
108,028
W
Ymir
Shing
Ymir
10,819
2,416
0
10,058
25,928
29,293
1,090
3,752
21,440
85,753
0
L
Merlin
Stypin
Merlin
13,693
671
0
1,889
13,397
4,571
731
7,535
5,862
114,311
0
W
Neith
Wolfy2032
Neith
18,444
9,082
0
9,997
15,962
7,737
8,256
3,976
11,961
0
165,946
W
19,575
2,071
9,650
7,727
11,730
5,745
1,749
5,099
6,631
138,625
0
L
Ne Zha
yWaddle
Ne Zha
9,867
2,297
0
6,842
24,371
10,455
139
5,497
18,874
0
104,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,904
Gold Earned
62,514
813
Minions Killed
722
0
Camps Cleared
0
2,524,618
Distance Traveled
2,357,203
40
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
18,594
744
201
8
0
546,378
11
W
Geb
14,671
587
23
1
0
503,222
10
L
Sobek
11,784
471
29
1
0
482,712
5
L
Tsukuyomi
12,191
488
145
6
0
465,327
5
L
Rama
13,073
523
211
8
0
467,485
8
W
Ymir
15,294
612
170
7
0
453,456
8
L
Merlin
12,768
511
184
7
0
452,436
9
W
Neith
16,574
663
224
9
0
471,918
6
W
Ra
15,771
631
195
8
0
549,644
5
L
Ne Zha
12,698
508
153
6
0
489,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role