Player Matchup

Tsukuyomi
Tsukuyomi
DonJokeer
Tsukuyomi
Level 6
God Stats
14W - 15L
1,500 SR
Queue Stats
94W - 107L
1,069 Elo+
Party 3
Hun Batz
Hun Batz
ElvyNien
Hun Batz
Level 25
God Stats
4W - 7L
1,390 SR
Queue Stats
47W - 39L
1,306 Elo+
Solo
Mercury
Mercury
Ruiners32
Mercury
Level 34
God Stats
0W - 6L
1,123 SR
Queue Stats
162W - 208L
1,283 Elo+
Party 1
Merlin
Merlin
maska32
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,253 Elo+
Party 1
Fenrir
Fenrir
svensvensson
Fenrir
Level 6
God Stats
14W - 18L
1,358 SR
Queue Stats
95W - 108L
1,069 Elo+
Party 3
Team Averages
Level 19
1,374 SR
1,196 Elo+

VS

Team Averages
Level 19
1,517 SR
1,356 Elo+
Izanami
Izanami
Banbøø
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,465 Elo+
Party 2
Yemoja
Yemoja
Flessuoso
Yemoja
Level 16
God Stats
5W - 1L
1,392 SR
Queue Stats
40W - 27L
1,251 Elo+
Solo
Nu Wa
Nu Wa
Meritoo
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 253L
1,293 Elo+
Solo
Bastet
Bastet
NightVision123
Bastet
Level 27
God Stats
16W - 6L
1,693 SR
Queue Stats
70W - 68L
1,342 Elo+
Solo
Bacchus
Bacchus
nstra
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonJokeer
Tsukuyomi
16
2 / 5 / 5
10,457
871
6,688
18,314
6,698
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ElvyNien
Hun Batz
16
3 / 5 / 4
11,104
925
10,976
19,510
8,115
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Ruiners32
Mercury
16
3 / 2 / 7
11,171
931
8,773
14,324
5,060
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
maska32
Merlin
16
1 / 10 / 3
10,195
850
7,838
17,412
5,968
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
3 / 10 / 4
10,433
869
9,076
18,532
7,198
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Banbøø
Izanami
20
18 / 6 / 12
15,082
1,257
44,504
18,348
8,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
Flessuoso
Yemoja
19
6 / 0 / 19
12,434
1,036
10,593
6,004
9,949
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Meritoo
Nu Wa
18
4 / 2 / 17
12,028
1,002
12,089
6,204
6,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 8
9,825
819
2,397
4,864
1,763
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
nstra
Bacchus
19
4 / 2 / 23
12,882
1,074
13,837
13,875
22,131
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
12
Kills
32
32
Deaths
12
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Izanami
Banbøø
Izanami
18
6
12
4
L
Tsukuyomi
DonJokeer
Tsukuyomi
2
5
5
0.9
L
Hun Batz
ElvyNien
Hun Batz
3
5
4
1
W
Yemoja
Flessuoso
Yemoja
6
0
19
15.5
W
Nu Wa
Meritoo
Nu Wa
4
2
17
6.25
W
0
2
8
2
L
Mercury
Ruiners32
Mercury
3
2
7
3.25
L
Merlin
maska32
Merlin
1
10
3
0.25
W
Bacchus
nstra
Bacchus
4
2
23
7.75
L
Fenrir
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,351
Damage
83,420
88,092
Taken
49,295
33,039
Mitigated
49,197
1,000
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Banbøø
Izanami
44,504
36,458
0
3,945
18,348
8,920
0
3,137
15,088
0
79,749
L
Tsukuyomi
DonJokeer
Tsukuyomi
6,688
1,651
0
255
18,314
6,698
0
6,815
11,499
0
16,216
L
Hun Batz
ElvyNien
Hun Batz
10,976
2,449
0
0
19,510
8,115
0
8,898
10,612
0
34,369
W
Yemoja
Flessuoso
Yemoja
10,593
1,370
4,849
857
6,004
9,949
0
1,300
4,704
28,331
0
W
Nu Wa
Meritoo
Nu Wa
12,089
3,561
0
0
6,204
6,434
0
761
5,443
33,946
0
W
2,397
219
0
0
4,864
1,763
0
215
4,649
0
7,186
L
Mercury
Ruiners32
Mercury
8,773
1,744
0
0
14,324
5,060
0
5,969
8,355
0
21,826
L
Merlin
maska32
Merlin
7,838
552
0
0
17,412
5,968
0
6,764
10,648
25,283
0
W
Bacchus
nstra
Bacchus
13,837
1,477
1,436
1,033
13,875
22,131
0
2,425
11,450
29,963
0
L
Fenrir
9,076
3,491
0
745
18,532
7,198
0
8,073
10,459
0
12,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,360
Gold Earned
62,251
144
Minions Killed
230
4
Camps Cleared
8
953,690
Distance Traveled
917,724
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,082
1,257
92
8
6
175,235
0
L
Tsukuyomi
10,457
871
14
1
1
200,730
0
L
Hun Batz
11,104
925
63
5
1
173,714
1
W
Yemoja
12,434
1,036
40
3
0
186,131
0
W
Nu Wa
12,028
1,002
52
4
2
168,982
0
W
Bastet
9,825
819
11
1
0
132,207
0
L
Mercury
11,171
931
25
2
0
233,462
0
L
Merlin
10,195
850
35
3
1
149,944
0
W
Bacchus
12,882
1,074
35
3
0
255,169
1
L
Fenrir
10,433
869
7
1
1
195,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role