Player Matchup

Ra
Ra
Ezkule
Ra
Level 29
God Stats
2W - 1L
1,758 SR
Queue Stats
98W - 79L
1,188 Elo+
Solo
Jing Wei
Jing Wei
Fried_ginger3
Jing Wei
Level 18
God Stats
4W - 3L
1,839 SR
Queue Stats
196W - 186L
1,147 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItAllFallsD0wn
Tsukuyomi
Level 16
God Stats
11W - 16L
1,334 SR
Queue Stats
38W - 51L
1,085 Elo+
Solo
Cthulhu
Cthulhu
L3D_18
Cthulhu
Level 13
God Stats
1W - 2L
1,295 SR
Queue Stats
1W - 6L
926 Elo+
Solo
Hades
Hades
YouDontKnoMe177
Hades
Level 23
God Stats
30W - 8L
1,573 SR
Queue Stats
66W - 32L
1,137 Elo+
Solo
Team Averages
Level 20
1,560 SR
1,096 Elo+

VS

Team Averages
Level 13
1,283 SR
1,120 Elo+
Fenrir
Fenrir
Dommisse34
Fenrir
Level 8
God Stats
21W - 17L
1,325 SR
Queue Stats
40W - 45L
1,128 Elo+
Party 1
Ah Puch
Ah Puch
Wrath13
Ah Puch
Level 29
God Stats
35W - 39L
1,198 SR
Queue Stats
423W - 534L
1,128 Elo+
Solo
Terra
Terra
XxBRAVOxFROSTxX
Terra
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 48L
1,110 Elo+
Party 1
King Arthur
King Arthur
craykid18
King Arthur
Level 3
God Stats
11W - 13L
1,126 SR
Queue Stats
34W - 38L
1,075 Elo+
Party 1
Anhur
Anhur
spookaninja
Anhur
Level 13
God Stats
1W - 3L
1,264 SR
Queue Stats
33W - 29L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
8 / 3 / 24
12,079
1,098
20,227
11,432
6,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Fried_ginger3
Jing Wei
19
5 / 1 / 30
11,884
1,080
14,408
8,730
4,643
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ItAllFallsD0wn
Tsukuyomi
13
0 / 0 / 0
8,368
761
0
0
0
Cthulhu
L3D_18
Cthulhu
20
8 / 1 / 32
12,957
1,178
19,229
15,256
21,309
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
21 / 0 / 20
14,334
1,303
29,182
9,195
7,061
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dommisse34
Fenrir
15
3 / 11 / 2
9,905
900
11,218
18,808
9,916
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Wrath13
Ah Puch
15
0 / 8 / 2
9,259
842
9,478
15,424
5,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 9 / 2
9,406
855
2,430
22,510
14,577
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
craykid18
King Arthur
15
0 / 6 / 4
9,338
849
6,790
19,796
19,094
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 8 / 3
9,548
868
10,152
17,355
6,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
18
42
Kills
5
5
Deaths
42
106
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dommisse34
Fenrir
3
11
2
0.36
W
Ra
8
3
24
6.67
W
Jing Wei
Fried_ginger3
Jing Wei
5
1
30
20
W
Tsukuyomi
ItAllFallsD0wn
Tsukuyomi
0
0
0
0
W
Cthulhu
L3D_18
Cthulhu
8
1
32
24
L
Ah Puch
Wrath13
Ah Puch
0
8
2
0.13
L
1
9
2
0.22
W
21
0
20
31
L
King Arthur
craykid18
King Arthur
0
6
4
0.33
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,046
Damage
40,068
44,613
Taken
93,893
39,469
Mitigated
55,572
13,390
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dommisse34
Fenrir
11,218
1,746
342
601
18,808
9,916
0
13,082
5,726
0
21,731
W
Ra
20,227
3,384
3,709
3,091
11,432
6,456
0
2,973
8,434
45,200
0
W
Jing Wei
Fried_ginger3
Jing Wei
14,408
11,423
0
1,271
8,730
4,643
0
2,468
6,162
0
24,661
W
Tsukuyomi
ItAllFallsD0wn
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
L3D_18
Cthulhu
19,229
1,825
124
741
15,256
21,309
0
4,042
10,988
40,349
0
L
Ah Puch
Wrath13
Ah Puch
9,478
441
0
411
15,424
5,693
0
11,311
4,113
31,500
0
L
2,430
656
2,950
3,303
22,510
14,577
0
16,328
6,182
8,779
0
W
29,182
4,065
1,886
2,568
9,195
7,061
0
2,425
6,522
41,236
0
L
King Arthur
craykid18
King Arthur
6,790
1,976
0
525
19,796
19,094
0
13,938
5,858
0
18,803
L
10,152
3,102
0
480
17,355
6,292
0
13,979
3,376
0
22,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,622
Gold Earned
47,456
191
Minions Killed
130
3
Camps Cleared
3
826,753
Distance Traveled
912,566
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,905
900
35
3
1
196,930
0
W
Ra
12,079
1,098
65
6
1
164,222
0
W
Jing Wei
11,884
1,080
39
4
1
224,652
0
W
Tsukuyomi
8,368
761
0
0
0
4,223
0
W
Cthulhu
12,957
1,178
49
4
1
230,874
0
L
Ah Puch
9,259
842
45
4
1
168,941
0
L
Terra
9,406
855
10
1
1
184,247
1
W
Hades
14,334
1,303
38
3
0
202,782
0
L
King Arthur
9,338
849
27
2
0
197,930
2
L
Anhur
9,548
868
13
1
0
164,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role