Player Matchup

Fenrir
Fenrir
Coprocorn
Fenrir
Level 76
God Stats
7W - 10L
1,387 SR
Queue Stats
355W - 328L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
Mario_Maddness
Ah Puch
Level 29
God Stats
2W - 2L
1,912 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Horus
Horus
Turdgidity
Horus
Level 44
God Stats
15W - 17L
1,453 SR
Queue Stats
202W - 188L
1,431 Elo+
Party 1
Team Averages
Level 50
1,584 SR
1,450 Elo+

VS

Team Averages
Level 17
1,624 SR
1,570 Elo+
King Arthur
King Arthur
DxHart777
King Arthur
Level 28
God Stats
20W - 20L
1,598 SR
Queue Stats
65W - 56L
1,563 Elo+
Solo
Loki
Loki
XRichreer23X
Loki
Level 15
God Stats
1W - 1L
1,773 SR
Queue Stats
1W - 1L
1,713 Elo+
Solo
Merlin
Merlin
xDBxKratos
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coprocorn
Fenrir
11
8 / 3 / 4
8,747
729
9,681
12,124
6,464
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 0 / 5
8,504
709
5,731
2,698
828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
11
1 / 0 / 11
8,414
701
3,007
6,896
3,541
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DxHart777
King Arthur
10
2 / 5 / 1
7,850
654
4,386
9,588
7,866
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 5 / 1
6,741
562
1,342
7,199
1,609
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
xDBxKratos
Merlin
12
1 / 3 / 1
7,753
646
7,683
5,625
1,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
3
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Coprocorn
Fenrir
8
3
4
3.33
L
King Arthur
DxHart777
King Arthur
2
5
1
0.5
W
4
0
5
6.5
W
Horus
1
0
11
6.5
L
0
5
1
0.1
L
Merlin
xDBxKratos
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,419
Damage
13,411
21,718
Taken
22,412
10,833
Mitigated
11,220
9,998
Healing
1,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Coprocorn
Fenrir
9,681
2,392
0
1,818
12,124
6,464
0
4,484
7,390
0
23,742
L
King Arthur
DxHart777
King Arthur
4,386
266
0
766
9,588
7,866
0
2,754
6,834
0
13,223
W
5,731
153
0
1,187
2,698
828
180
1,103
1,570
32,959
0
W
Horus
3,007
1,364
2,948
4,045
6,896
3,541
74
2,153
4,643
0
13,022
L
1,342
446
0
206
7,199
1,609
0
1,163
6,036
0
8,952
L
Merlin
xDBxKratos
Merlin
7,683
747
0
560
5,625
1,745
0
1,882
3,743
45,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,665
Gold Earned
22,344
108
Minions Killed
134
0
Camps Cleared
0
679,997
Distance Traveled
560,892
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,747
729
25
2
0
226,468
0
L
King Arthur
7,850
654
18
2
0
177,870
0
W
Ah Puch
8,504
709
65
5
0
203,696
2
W
Horus
8,414
701
18
2
0
249,833
1
L
Loki
6,741
562
16
1
0
190,057
1
L
Merlin
7,753
646
100
8
0
192,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role