Player Matchup

King Arthur
King Arthur
Incoact
King Arthur
Level 159
God Stats
54W - 40L
1,674 SR
Queue Stats
686W - 585L
1,743 Elo+
Party 2
Fenrir
Fenrir
Neppt
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
PartySuxs
Heimdallr
Level 127
God Stats
11W - 11L
1,631 SR
Queue Stats
236W - 186L
1,687 Elo+
Solo
Geb
Geb
Setronomyyy
Geb
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 31L
1,634 Elo+
Party 2
Zeus
Zeus
UncleErow
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,561 SR
1,613 Elo+

VS

Team Averages
Level 134
1,601 SR
1,638 Elo+
Arachne
Arachne
Johan88
Arachne
Level 137
God Stats
3W - 6L
1,489 SR
Queue Stats
122W - 111L
1,654 Elo+
Solo
Fenrir
Fenrir
LAZARBEAM
Fenrir
Level 160
God Stats
8W - 7L
1,686 SR
Queue Stats
116W - 115L
1,693 Elo+
Solo
Zeus
Zeus
Metimer
Zeus
Level 126
God Stats
4W - 3L
1,580 SR
Queue Stats
911W - 844L
1,627 Elo+
Party 1
Bakasura
Bakasura
Raknar7
Bakasura
Level 124
God Stats
1W - 2L
1,395 SR
Queue Stats
187W - 177L
1,602 Elo+
Solo
Xbalanque
Xbalanque
xubba9
Xbalanque
Level 121
God Stats
11W - 5L
1,855 SR
Queue Stats
761W - 662L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Incoact
King Arthur
14
0 / 2 / 6
8,399
525
8,144
12,493
9,806
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Neppt
Fenrir
13
4 / 1 / 3
8,261
516
6,359
11,425
4,080
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
PartySuxs
Heimdallr
14
0 / 1 / 1
8,309
519
2,635
5,878
1,966
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 7
8,034
502
2,738
10,172
6,707
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
16
8 / 1 / 2
9,810
613
12,183
5,716
3,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Johan88
Arachne
13
2 / 3 / 4
8,233
515
5,062
14,057
4,559
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
LAZARBEAM
Fenrir
12
2 / 3 / 3
7,874
492
4,944
13,889
6,147
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
Metimer
Zeus
14
0 / 4 / 3
8,538
534
7,637
7,098
2,458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Raknar7
Bakasura
15
1 / 2 / 2
8,831
552
6,663
11,206
6,903
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
xubba9
Xbalanque
17
2 / 0 / 3
10,175
636
3,943
4,933
1,796
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
12
Kills
7
7
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Incoact
King Arthur
0
2
6
1.5
L
Arachne
Johan88
Arachne
2
3
4
1.33
L
Fenrir
LAZARBEAM
Fenrir
2
3
3
1.17
L
Zeus
Metimer
Zeus
0
4
3
0.38
W
Fenrir
Neppt
Fenrir
4
1
3
5.5
W
Heimdallr
PartySuxs
Heimdallr
0
1
1
0.5
L
Bakasura
Raknar7
Bakasura
1
2
2
1
W
0
2
7
1.75
W
Zeus
8
1
2
9
L
Xbalanque
xubba9
Xbalanque
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,059
Damage
28,249
45,684
Taken
51,183
25,719
Mitigated
21,863
14,105
Healing
19,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Incoact
King Arthur
8,144
1,249
0
3,581
12,493
9,806
0
0
11,108
0
52,443
L
Arachne
Johan88
Arachne
5,062
3,422
0
6,190
14,057
4,559
0
3,823
10,159
0
44,470
L
Fenrir
LAZARBEAM
Fenrir
4,944
2,432
0
5,580
13,889
6,147
304
6,239
7,350
0
36,866
L
Zeus
Metimer
Zeus
7,637
368
0
1,582
7,098
2,458
323
4,208
2,815
69,364
0
W
Fenrir
Neppt
Fenrir
6,359
1,934
0
4,677
11,425
4,080
0
2,693
8,402
0
49,749
W
Heimdallr
PartySuxs
Heimdallr
2,635
549
0
3,171
5,878
1,966
0
0
5,797
0
62,294
L
Bakasura
Raknar7
Bakasura
6,663
4,074
0
4,752
11,206
6,903
0
353
10,025
0
33,891
W
2,738
609
0
355
10,172
6,707
0
3,503
6,644
19,066
0
W
Zeus
12,183
777
0
2,321
5,716
3,160
0
1,441
4,180
78,283
0
L
Xbalanque
xubba9
Xbalanque
3,943
1,871
0
1,675
4,933
1,796
1,011
75
4,858
0
76,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,813
Gold Earned
43,651
498
Minions Killed
508
0
Camps Cleared
0
1,581,953
Distance Traveled
1,512,641
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,399
525
102
6
0
317,742
3
L
Arachne
8,233
515
66
4
0
320,123
3
L
Fenrir
7,874
492
50
3
0
300,054
6
L
Zeus
8,538
534
145
9
0
276,879
2
W
Fenrir
8,261
516
77
5
0
362,713
2
W
Heimdallr
8,309
519
122
8
0
301,546
9
L
Bakasura
8,831
552
104
7
0
322,461
4
W
Geb
8,034
502
40
3
0
314,907
0
W
Zeus
9,810
613
157
10
0
285,045
5
L
Xbalanque
10,175
636
143
9
0
293,124
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role