Player Matchup

Cupid
Cupid
CupidOneTrick
Cupid
Level 40
God Stats
57W - 33L
1,589 SR
Queue Stats
60W - 43L
1,494 Elo+
Party 1
Merlin
Merlin
jimmywaffles
Merlin
Level 15
God Stats
4W - 3L
1,624 SR
Queue Stats
22W - 27L
1,481 Elo+
Party 1
Nemesis
Nemesis
zshurst3
Nemesis
Level 83
God Stats
24W - 17L
1,555 SR
Queue Stats
74W - 60L
1,512 Elo+
Party 1
Team Averages
Level 46
1,589 SR
1,496 Elo+

VS

Team Averages
Level 42
1,390 SR
1,369 Elo+
Hera
Hera
ComboBreaker45
Hera
Level 81
God Stats
19W - 18L
1,585 SR
Queue Stats
132W - 146L
1,457 Elo+
Party 2
Xing Tian
Xing Tian
Noble_Gecko2
Xing Tian
Level 28
God Stats
0W - 4L
1,152 SR
Queue Stats
158W - 220L
1,323 Elo+
Party 2
Fenrir
Fenrir
jigs83
Fenrir
Level 17
God Stats
1W - 6L
1,435 SR
Queue Stats
22W - 38L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
7,458
746
5,206
4,579
1,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
10
2 / 1 / 8
7,392
739
5,789
5,572
1,902
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
zshurst3
Nemesis
11
6 / 0 / 4
8,158
816
7,513
5,945
4,632
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,559
656
5,873
4,985
1,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Noble_Gecko2
Xing Tian
8
0 / 2 / 1
6,195
620
3,702
9,503
4,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
jigs83
Fenrir
8
1 / 6 / 0
6,418
642
1,607
8,246
6,087
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
5
6.5
L
Xing Tian
Noble_Gecko2
Xing Tian
0
2
1
0.25
L
Fenrir
jigs83
Fenrir
1
6
0
0.17
W
Merlin
2
1
8
6
W
Nemesis
zshurst3
Nemesis
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,508
Damage
11,182
16,096
Taken
22,734
8,127
Mitigated
12,672
2,989
Healing
156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,873
872
0
0
4,985
1,629
0
1,366
3,519
35,597
0
W
5,206
2,427
84
1,495
4,579
1,593
22
3,577
1,002
0
20,545
L
Xing Tian
Noble_Gecko2
Xing Tian
3,702
157
0
0
9,503
4,956
0
2,209
7,219
9,974
0
L
Fenrir
jigs83
Fenrir
1,607
179
0
156
8,246
6,087
0
2,225
5,825
0
7,810
W
Merlin
5,789
378
0
487
5,572
1,902
0
3,241
2,331
22,385
0
W
Nemesis
zshurst3
Nemesis
7,513
3,859
0
923
5,945
4,632
0
2,800
3,145
0
30,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,008
Gold Earned
19,172
111
Minions Killed
87
0
Camps Cleared
0
555,031
Distance Traveled
542,268
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,559
656
66
7
0
172,523
3
W
Cupid
7,458
746
43
4
0
186,385
1
L
Xing Tian
6,195
620
12
1
0
190,620
1
L
Fenrir
6,418
642
9
1
0
179,125
0
W
Merlin
7,392
739
30
3
0
179,453
0
W
Nemesis
8,158
816
38
4
0
189,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role