Player Matchup

Jormungandr
Jormungandr
Shadowylord
Jormungandr
Level 25
God Stats
40W - 22L
1,683 SR
Queue Stats
65W - 56L
1,530 Elo+
Party 1
Arachne
Arachne
SwaggleMcDaggle
Arachne
Level 19
God Stats
4W - 5L
1,411 SR
Queue Stats
11W - 36L
1,150 Elo+
Party 1
Thoth
Thoth
YukYakMooha
Thoth
Level 106
God Stats
2W - 0L
1,678 SR
Queue Stats
100W - 93L
1,536 Elo+
Party 1
Team Averages
Level 50
1,591 SR
1,405 Elo+

VS

Team Averages
Level 12
1,447 SR
1,359 Elo+
Artio
Artio
Nian2333
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,457 Elo+
Solo
Izanami
Izanami
TooTuffTom
Izanami
Level 7
God Stats
0W - 3L
1,547 SR
Queue Stats
6W - 23L
1,169 Elo+
Solo
Sol
Sol
invalid272
Sol
Level 22
God Stats
1W - 1L
1,294 SR
Queue Stats
16W - 30L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Shadowylord
Jormungandr
11
6 / 0 / 3
8,515
774
7,154
9,424
5,160
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
1 / 2 / 8
7,479
680
3,980
6,227
2,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 0 / 5
8,306
755
11,693
5,156
1,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Nian2333
Artio
9
0 / 1 / 1
6,787
617
3,243
12,899
8,991
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TooTuffTom
Izanami
10
2 / 4 / 0
6,861
624
5,654
6,591
2,223
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 6 / 1
6,345
577
6,274
8,909
3,043
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
Nian2333
Artio
0
1
1
0.5
W
Jormungandr
Shadowylord
Jormungandr
6
0
3
7.5
W
1
2
8
2.5
L
Izanami
TooTuffTom
Izanami
2
4
0
0.5
W
4
0
5
6.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,827
Damage
15,171
20,807
Taken
28,399
8,961
Mitigated
14,257
4,891
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Nian2333
Artio
3,243
210
305
2,596
12,899
8,991
0
7,979
4,920
18,067
0
W
Jormungandr
Shadowylord
Jormungandr
7,154
1,187
397
1,160
9,424
5,160
29
4,449
4,975
22,535
0
W
3,980
2,912
0
1,220
6,227
2,176
80
2,969
3,258
0
12,546
L
Izanami
TooTuffTom
Izanami
5,654
4,462
0
449
6,591
2,223
0
4,457
2,134
0
21,910
W
11,693
628
606
1,508
5,156
1,625
328
2,163
2,993
41,838
0
L
6,274
1,488
0
827
8,909
3,043
0
6,469
2,440
19,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,300
Gold Earned
19,993
111
Minions Killed
106
0
Camps Cleared
0
656,379
Distance Traveled
612,927
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,787
617
38
3
0
210,369
0
W
Jormungandr
8,515
774
30
3
0
215,858
3
W
Arachne
7,479
680
28
3
0
231,251
0
L
Izanami
6,861
624
40
4
0
210,253
6
W
Thoth
8,306
755
53
5
0
209,270
1
L
Sol
6,345
577
28
3
0
192,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role