Player Matchup

Jormungandr
Jormungandr
DSR_0101
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,475 Elo+
Party 1
Ra
Ra
Ghostzqun
Ra
Level 62
God Stats
4W - 5L
1,539 SR
Queue Stats
54W - 67L
1,444 Elo+
Party 1
Anhur
Anhur
MiBollasHehe
Anhur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Apollo
Apollo
Pipo3611
Apollo
Level 16
God Stats
6W - 13L
1,400 SR
Queue Stats
20W - 30L
1,289 Elo+
Solo
Neith
Neith
ratchetcj99
Neith
Level 24
God Stats
22W - 21L
1,618 SR
Queue Stats
89W - 84L
1,371 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,416 Elo+

VS

Team Averages
Level 18
1,355 SR
1,325 Elo+
Cerberus
Cerberus
Fael_Urameshy
Cerberus
Level 17
God Stats
1W - 0L
1,579 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JnS2018-sarahsrg
Cthulhu
Level 5
God Stats
1W - 4L
1,074 SR
Queue Stats
2W - 10L
894 Elo+
Solo
Thor
Thor
QC RORONOA DOUM
Thor
Level 26
God Stats
1W - 3L
1,300 SR
Queue Stats
10W - 13L
1,407 Elo+
Party 2
Cernunnos
Cernunnos
REAPER96240
Cernunnos
Level 23
God Stats
5W - 6L
1,298 SR
Queue Stats
137W - 142L
1,381 Elo+
Solo
Jormungandr
Jormungandr
TalackQc
Jormungandr
Level 21
God Stats
2W - 1L
1,524 SR
Queue Stats
6W - 7L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DSR_0101
Jormungandr
20
3 / 9 / 20
14,692
979
20,656
22,967
11,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
19 / 4 / 6
18,174
1,212
53,621
24,778
11,878
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 2 / 1
10,808
721
184
1,621
371
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Pipo3611
Apollo
19
0 / 13 / 15
13,007
867
6,127
22,157
9,922
20
12 / 4 / 10
16,750
1,117
41,714
20,842
8,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fael_Urameshy
Cerberus
20
3 / 4 / 16
14,772
985
12,993
32,776
23,479
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
1 / 12 / 11
12,802
853
7,567
23,190
10,342
20
13 / 6 / 10
15,721
1,048
15,950
21,164
12,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
REAPER96240
Cernunnos
20
10 / 8 / 13
15,697
1,046
24,273
29,233
24,596
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
TalackQc
Jormungandr
20
4 / 4 / 15
14,726
982
19,631
25,318
18,411
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
96
34
Kills
31
32
Deaths
34
52
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DSR_0101
Jormungandr
3
9
20
1.44
W
Cerberus
Fael_Urameshy
Cerberus
3
4
16
2.75
L
19
4
6
5.5
W
1
12
11
0.54
L
0
2
1
0.25
L
Apollo
Pipo3611
Apollo
0
13
15
0.58
W
13
6
10
3
W
Cernunnos
REAPER96240
Cernunnos
10
8
13
2.06
W
Jormungandr
TalackQc
Jormungandr
4
4
15
2.88
L
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,302
Damage
80,414
92,365
Taken
131,681
42,228
Mitigated
89,215
16,511
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DSR_0101
Jormungandr
20,656
4,973
0
0
22,967
11,195
0
10,083
12,884
39,577
0
W
Cerberus
Fael_Urameshy
Cerberus
12,993
633
175
6,042
32,776
23,479
0
19,787
12,989
50,852
0
L
53,621
4,880
1,741
10,315
24,778
11,878
0
9,785
14,993
94,809
0
W
7,567
534
252
0
23,190
10,342
0
11,052
12,138
17,967
0
L
184
53
0
0
1,621
371
0
187
1,434
0
980
L
Apollo
Pipo3611
Apollo
6,127
2,324
0
0
22,157
9,922
0
9,052
13,105
0
13,157
W
15,950
5,332
0
1,724
21,164
12,387
0
11,353
9,811
0
35,390
W
Cernunnos
REAPER96240
Cernunnos
24,273
18,795
0
3,170
29,233
24,596
0
18,552
10,681
0
54,633
W
Jormungandr
TalackQc
Jormungandr
19,631
7,516
0
217
25,318
18,411
0
13,533
11,785
47,939
0
L
41,714
26,737
0
4,455
20,842
8,862
0
11,084
9,758
0
90,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,431
Gold Earned
73,718
268
Minions Killed
276
10
Camps Cleared
1
991,724
Distance Traveled
1,124,204
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,692
979
25
2
4
198,904
0
W
Cerberus
14,772
985
94
6
0
273,243
4
L
Ra
18,174
1,212
99
7
2
303,557
0
W
Cthulhu
12,802
853
35
2
0
162,917
2
L
Anhur
10,808
721
2
0
0
40,642
0
L
Apollo
13,007
867
7
0
3
210,274
0
W
Thor
15,721
1,048
29
2
0
243,525
0
W
Cernunnos
15,697
1,046
56
4
0
226,304
0
W
Jormungandr
14,726
982
62
4
1
218,215
0
L
Neith
16,750
1,117
135
9
1
238,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role