Player Matchup

Chang'e
Chang'e
DanielaGamer64
Chang'e
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GoldenUnity
Janus
Level 28
God Stats
4W - 3L
1,512 SR
Queue Stats
43W - 46L
1,367 Elo+
Solo
Bacchus
Bacchus
HOZKAR
Bacchus
Level 27
God Stats
2W - 2L
1,729 SR
Queue Stats
86W - 88L
1,403 Elo+
Solo
Pele
Pele
WeShouldMakeOut
Pele
Level 29
God Stats
1W - 1L
1,440 SR
Queue Stats
14W - 7L
1,656 Elo+
Solo
Rama
Rama
sh8knbake
Rama
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,681 Elo+
Solo
Team Averages
Level 20
1,536 SR
1,521 Elo+

VS

Team Averages
Level 20
1,444 SR
1,512 Elo+
Osiris
Osiris
CallmeElYerru
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,618 Elo+
Solo
Ravana
Ravana
Pfeffernusse
Ravana
Level 18
God Stats
5W - 2L
1,655 SR
Queue Stats
19W - 14L
1,564 Elo+
Solo
Ganesha
Ganesha
SapphirePanther
Ganesha
Level 19
God Stats
1W - 0L
1,238 SR
Queue Stats
48W - 43L
1,431 Elo+
Solo
Medusa
Medusa
TrippyGodFather
Medusa
Level 16
God Stats
8W - 13L
1,674 SR
Queue Stats
20W - 27L
1,364 Elo+
Solo
Ra
Ra
heythereguy
Ra
Level 29
God Stats
4W - 3L
1,154 SR
Queue Stats
98W - 79L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,908
493
3,256
9,121
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 0
7,035
503
5,653
7,173
2,249
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
HOZKAR
Bacchus
11
5 / 4 / 9
8,602
614
4,915
11,194
8,960
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 2 / 5
6,947
496
5,843
10,364
2,505
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
13
7 / 3 / 4
8,434
602
13,339
10,368
3,316
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 0
8,483
606
8,487
9,459
9,420
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
11
4 / 2 / 2
7,923
566
4,463
8,100
2,739
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 5 / 6
7,262
519
4,729
11,922
6,026
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 7
6,541
467
4,064
9,063
1,983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 2 / 3
9,046
646
8,888
8,361
3,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
17
Kills
16
16
Deaths
17
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
2
0
3.5
L
2
4
0
0.5
L
2
3
0
0.67
L
Bacchus
HOZKAR
Bacchus
5
4
9
2.38
W
Ravana
4
2
2
2.5
W
0
5
6
0.6
W
0
6
7
0.58
L
1
2
5
1.75
W
5
2
3
3.25
L
Rama
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
30,631
48,220
Taken
46,905
19,630
Mitigated
23,249
10,934
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,487
2,552
0
888
9,459
9,420
0
3,537
5,922
0
42,985
L
3,256
868
134
2,165
9,121
2,600
919
0
8,796
22,184
0
L
5,653
1,068
0
0
7,173
2,249
804
3,288
3,860
40,572
0
L
Bacchus
HOZKAR
Bacchus
4,915
1,151
0
625
11,194
8,960
0
4,248
6,946
16,604
0
W
Ravana
4,463
921
0
1,918
8,100
2,739
0
1,665
6,435
0
43,315
W
4,729
991
0
765
11,922
6,026
0
3,241
8,681
15,639
0
W
4,064
1,807
0
2,037
9,063
1,983
0
1,705
7,358
0
19,810
L
5,843
2,394
0
4,379
10,364
2,505
0
1,197
9,067
0
40,576
W
8,888
689
1,744
3,702
8,361
3,081
21
3,676
4,685
56,746
0
L
Rama
13,339
9,760
0
3,631
10,368
3,316
612
4,884
5,459
0
50,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,926
Gold Earned
39,255
316
Minions Killed
305
0
Camps Cleared
0
1,210,922
Distance Traveled
1,341,998
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,483
606
82
6
0
249,052
7
L
Chang'e
6,908
493
57
4
0
187,997
2
L
Janus
7,035
503
83
6
0
266,468
1
L
Bacchus
8,602
614
31
2
0
253,967
5
W
Ravana
7,923
566
66
5
0
281,503
4
W
Ganesha
7,262
519
6
0
0
275,178
5
W
Medusa
6,541
467
30
2
0
222,480
3
L
Pele
6,947
496
58
4
0
269,689
0
W
Ra
9,046
646
121
9
0
313,785
8
L
Rama
8,434
602
87
6
0
232,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role