Player Matchup

Anubis
Anubis
RussianCrunk
Anubis
Level 88
God Stats
0W - 2L
1,485 SR
Queue Stats
7W - 10L
1,382 Elo+
Party 1
Artemis
Artemis
Russsik
Artemis
Level 8
God Stats
2W - 3L
1,446 SR
Queue Stats
2W - 3L
1,239 Elo+
Party 1
Bakasura
Bakasura
Vadyarich
Bakasura
Level 57
God Stats
0W - 1L
1,274 SR
Queue Stats
4W - 9L
1,217 Elo+
Party 1
Team Averages
Level 51
1,402 SR
1,280 Elo+

VS

Team Averages
Level 22
1,460 SR
1,369 Elo+
Jormungandr
Jormungandr
Fraibearg
Jormungandr
Level 15
God Stats
7W - 11L
1,524 SR
Queue Stats
37W - 38L
1,280 Elo+
Solo
Hades
Hades
Noctusy
Hades
Level 22
God Stats
10W - 5L
1,516 SR
Queue Stats
92W - 95L
1,432 Elo+
Party 2
Mercury
Mercury
Scaryl0l
Mercury
Level 29
God Stats
9W - 10L
1,339 SR
Queue Stats
258W - 254L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 7 / 2
12,421
731
14,905
11,992
6,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Russsik
Artemis
13
0 / 12 / 8
10,075
593
7,873
16,247
5,659
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Vadyarich
Bakasura
12
2 / 11 / 4
9,962
586
8,695
17,388
6,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fraibearg
Jormungandr
18
10 / 3 / 18
13,440
791
14,462
14,324
11,785
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Noctusy
Hades
17
8 / 2 / 18
12,816
754
14,141
15,883
8,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Scaryl0l
Mercury
17
11 / 4 / 14
13,491
794
10,259
14,781
4,465
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
9
Kills
29
30
Deaths
9
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Fraibearg
Jormungandr
10
3
18
6.33
W
Hades
Noctusy
Hades
8
2
18
8.5
L
Anubis
7
7
2
1.14
L
Artemis
Russsik
Artemis
0
12
8
0.33
W
Mercury
Scaryl0l
Mercury
11
4
14
4.5
L
Bakasura
Vadyarich
Bakasura
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
38,862
45,627
Taken
44,988
18,220
Mitigated
24,715
1,927
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Fraibearg
Jormungandr
14,462
897
147
1,750
14,324
11,785
535
4,036
9,903
57,943
0
W
Hades
Noctusy
Hades
14,141
473
832
7,833
15,883
8,465
673
6,315
8,571
53,254
0
L
Anubis
14,905
451
0
154
11,992
6,057
581
9,666
2,026
55,063
0
L
Artemis
Russsik
Artemis
7,873
3,369
0
711
16,247
5,659
653
8,765
7,207
0
36,015
W
Mercury
Scaryl0l
Mercury
10,259
3,773
0
3,172
14,781
4,465
1,682
4,576
9,746
0
62,102
L
Bakasura
Vadyarich
Bakasura
8,695
6,039
0
1,062
17,388
6,504
0
9,246
7,767
0
17,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,458
Gold Earned
39,747
167
Minions Killed
201
0
Camps Cleared
0
690,797
Distance Traveled
898,587
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,440
791
50
3
0
286,330
3
W
Hades
12,816
754
78
5
0
299,611
4
L
Anubis
12,421
731
84
5
0
238,005
2
L
Artemis
10,075
593
49
3
0
194,880
1
W
Mercury
13,491
794
73
4
0
312,646
4
L
Bakasura
9,962
586
34
2
0
257,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role