Player Matchup

Cthulhu
Cthulhu
Cadmm
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 215L
1,291 Elo+
Solo
Discordia
Discordia
Mounsun
Discordia
Level 16
God Stats
10W - 9L
1,478 SR
Queue Stats
10W - 12L
1,303 Elo+
Solo
Kukulkan
Kukulkan
YaşamakiçinÖLDÜR
Kukulkan
Level 23
God Stats
73W - 82L
1,349 SR
Queue Stats
88W - 119L
1,133 Elo+
Solo
Neith
Neith
laura87
Neith
Level 2
God Stats
27W - 38L
1,500 SR
Queue Stats
27W - 44L
1,500 Elo+
Party 1
Pele
Pele
marian1990
Pele
Level 18
God Stats
52W - 54L
1,503 SR
Queue Stats
63W - 79L
1,313 Elo+
Party 1
Team Averages
Level 17
1,466 SR
1,308 Elo+

VS

Team Averages
Level 22
1,396 SR
1,367 Elo+
Skadi
Skadi
Jackwarrior10
Skadi
Level 28
God Stats
30W - 29L
1,479 SR
Queue Stats
415W - 431L
1,376 Elo+
Solo
Serqet
Serqet
Jokergreen06
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 196L
1,235 Elo+
Solo
Heimdallr
Heimdallr
Normal1
Heimdallr
Level 27
God Stats
3W - 3L
1,369 SR
Queue Stats
40W - 42L
1,336 Elo+
Solo
Rama
Rama
abhishekbharade
Rama
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,657 Elo+
Solo
Cthulhu
Cthulhu
ancientale
Cthulhu
Level 18
God Stats
1W - 4L
1,131 SR
Queue Stats
36W - 48L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cadmm
Cthulhu
19
0 / 7 / 23
11,570
964
9,520
25,005
34,166
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Mounsun
Discordia
20
8 / 2 / 17
13,545
1,129
21,071
7,432
3,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 6 / 22
14,603
1,217
24,763
14,525
7,832
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
laura87
Neith
18
0 / 7 / 16
11,030
919
9,616
11,046
5,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
27 / 7 / 9
17,620
1,468
34,734
21,932
11,023
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 13 / 16
13,134
1,095
18,647
25,394
7,949
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
19
4 / 10 / 14
12,137
1,011
7,916
17,729
6,166
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Normal1
Heimdallr
20
9 / 8 / 12
14,756
1,230
25,849
22,471
7,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 7 / 16
12,392
1,033
10,531
19,253
6,210
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ancientale
Cthulhu
19
5 / 6 / 14
12,675
1,056
11,231
22,912
9,271
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
101
44
Kills
29
29
Deaths
44
87
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cadmm
Cthulhu
0
7
23
1.64
L
7
13
16
1.15
L
Serqet
4
10
14
1.1
W
Discordia
Mounsun
Discordia
8
2
17
8.25
L
Heimdallr
Normal1
Heimdallr
9
8
12
1.88
W
9
6
22
3.33
L
4
7
16
1.71
L
Cthulhu
ancientale
Cthulhu
5
6
14
2
W
Neith
laura87
Neith
0
7
16
1.14
W
27
7
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,704
Damage
74,174
79,940
Taken
107,759
61,469
Mitigated
37,369
3,541
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cadmm
Cthulhu
9,520
870
0
0
25,005
34,166
0
3,213
21,648
32,945
0
L
18,647
10,270
438
1,504
25,394
7,949
0
12,085
13,309
0
56,320
L
Serqet
7,916
2,388
0
0
17,729
6,166
0
6,677
11,052
0
11,159
W
Discordia
Mounsun
Discordia
21,071
1,009
0
0
7,432
3,349
0
480
6,736
44,518
0
L
Heimdallr
Normal1
Heimdallr
25,849
14,967
59
3,998
22,471
7,773
0
14,322
8,149
0
55,742
W
24,763
3,526
0
0
14,525
7,832
0
3,881
10,540
47,445
0
L
10,531
9,700
0
1,262
19,253
6,210
0
9,243
10,010
0
27,442
L
Cthulhu
ancientale
Cthulhu
11,231
230
253
0
22,912
9,271
0
13,027
9,885
30,993
0
W
Neith
laura87
Neith
9,616
6,048
0
947
11,046
5,099
0
684
9,625
0
26,242
W
34,734
13,333
0
2,594
21,932
11,023
0
2,973
18,959
0
48,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,368
Gold Earned
65,094
234
Minions Killed
240
3
Camps Cleared
5
1,091,353
Distance Traveled
1,009,714
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,570
964
54
5
0
210,385
0
L
Skadi
13,134
1,095
78
7
0
194,910
1
L
Serqet
12,137
1,011
11
1
0
235,198
0
W
Discordia
13,545
1,129
61
5
0
234,396
0
L
Heimdallr
14,756
1,230
44
4
1
178,170
0
W
Kukulkan
14,603
1,217
42
4
0
240,679
1
L
Rama
12,392
1,033
46
4
2
195,766
0
L
Cthulhu
12,675
1,056
61
5
2
205,670
0
W
Neith
11,030
919
42
4
0
160,823
0
W
Pele
17,620
1,468
35
3
3
245,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role