Player Matchup

Pele
Pele
Coolgamer13230
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Izanami
Izanami
JayCeeBaby
Izanami
Level 28
God Stats
71W - 61L
1,545 SR
Queue Stats
97W - 118L
1,306 Elo+
Party 1
Arachne
Arachne
LilBeast07mode
Arachne
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 198L
1,219 Elo+
Solo
Baron Samedi
Baron Samedi
MikeLarrijr
Baron Samedi
Level 29
God Stats
12W - 15L
1,397 SR
Queue Stats
115W - 148L
1,216 Elo+
Party 1
Cthulhu
Cthulhu
zo127
Cthulhu
Level 13
God Stats
26W - 24L
1,342 SR
Queue Stats
53W - 59L
1,160 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,280 Elo+

VS

Team Averages
Level 12
1,424 SR
1,257 Elo+
Da Ji
Da Ji
Kaneko_Sukenobu
Da Ji
Level 24
God Stats
18W - 15L
1,591 SR
Queue Stats
37W - 32L
1,345 Elo+
Solo
Geb
Geb
Yarkers2007
Geb
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,155 Elo+
Party 2
Baba Yaga
Baba Yaga
jimmyohhh
Baba Yaga
Level 11
God Stats
0W - 5L
1,235 SR
Queue Stats
4W - 13L
1,130 Elo+
Solo
Loki
Loki
kolka08
Loki
Level 8
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 8L
1,155 Elo+
Party 2
Pele
Pele
oc2414
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
10,272
489
4,607
13,196
4,429
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
JayCeeBaby
Izanami
19
16 / 3 / 13
14,144
674
25,230
16,604
6,552
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
18 / 3 / 4
14,345
683
10,153
18,036
7,422
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MikeLarrijr
Baron Samedi
16
7 / 6 / 14
12,266
584
8,899
13,890
6,098
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
zo127
Cthulhu
17
4 / 2 / 9
11,927
568
10,362
15,407
19,252
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 10 / 4
12,629
601
21,682
19,676
8,076
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 9 / 4
9,217
439
3,850
13,011
6,218
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
jimmyohhh
Baba Yaga
16
3 / 8 / 6
10,834
516
8,880
18,773
11,020
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
kolka08
Loki
14
2 / 18 / 8
9,474
451
8,060
20,163
7,057
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
oc2414
Pele
3
1 / 5 / 0
5,788
276
1,461
4,719
700
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
43
47
Kills
21
22
Deaths
50
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
8
5
0.56
W
Izanami
JayCeeBaby
Izanami
16
3
13
7.5
L
12
10
4
1.4
W
18
3
4
6.67
W
Baron Samedi
MikeLarrijr
Baron Samedi
7
6
14
2.33
L
3
9
4
0.56
L
Baba Yaga
jimmyohhh
Baba Yaga
3
8
6
0.75
L
Loki
kolka08
Loki
2
18
8
0.33
L
Pele
oc2414
Pele
1
5
0
0.2
W
Cthulhu
zo127
Cthulhu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,251
Damage
43,933
77,133
Taken
76,342
43,753
Mitigated
33,071
28,097
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,607
1,334
0
451
13,196
4,429
1,765
3,121
10,075
0
26,396
W
Izanami
JayCeeBaby
Izanami
25,230
21,689
1,218
6,593
16,604
6,552
7,649
3,155
13,449
0
90,922
L
21,682
6,155
366
2,309
19,676
8,076
0
6,530
12,955
0
58,438
W
10,153
7,752
0
8,162
18,036
7,422
468
1,569
16,467
0
109,288
W
Baron Samedi
MikeLarrijr
Baron Samedi
8,899
1,043
1,770
3,652
13,890
6,098
3,654
1,670
12,220
45,815
0
L
3,850
584
0
10
13,011
6,218
782
1,846
11,140
19,354
0
L
Baba Yaga
jimmyohhh
Baba Yaga
8,880
1,715
0
2,642
18,773
11,020
114
4,942
13,556
50,137
0
L
Loki
kolka08
Loki
8,060
2,891
0
427
20,163
7,057
112
4,397
15,641
0
27,163
L
Pele
oc2414
Pele
1,461
840
0
100
4,719
700
0
930
3,789
0
2,735
W
Cthulhu
zo127
Cthulhu
10,362
1,344
576
5,675
15,407
19,252
2,130
3,387
12,020
50,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,954
Gold Earned
47,942
473
Minions Killed
218
0
Camps Cleared
0
1,897,374
Distance Traveled
1,430,733
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,272
489
46
2
0
421,217
0
W
Izanami
14,144
674
153
7
0
324,997
0
L
Da Ji
12,629
601
71
3
0
366,820
5
W
Arachne
14,345
683
114
5
0
448,122
0
W
Baron Samedi
12,266
584
75
4
0
337,266
0
L
Geb
9,217
439
28
1
0
365,770
0
L
Baba Yaga
10,834
516
73
3
0
319,408
0
L
Loki
9,474
451
44
2
0
303,702
0
L
Pele
5,788
276
2
0
0
75,033
0
W
Cthulhu
11,927
568
85
4
0
365,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role