Player Matchup

Neith
Neith
BonecoJosiasPin
Neith
Level 29
God Stats
7W - 6L
1,647 SR
Queue Stats
81W - 77L
1,655 Elo+
Solo
Cthulhu
Cthulhu
Just Frosty1
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 211L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
Kauamathais_fn
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,581 Elo+
Solo
Kukulkan
Kukulkan
VI LUSION IV
Kukulkan
Level 25
God Stats
32W - 39L
1,551 SR
Queue Stats
132W - 140L
1,441 Elo+
Party 1
Sol
Sol
teej3
Sol
Level 29
God Stats
12W - 11L
1,513 SR
Queue Stats
62W - 70L
1,416 Elo+
Party 1
Team Averages
Level 24
1,542 SR
1,504 Elo+

VS

Team Averages
Level 22
1,391 SR
1,476 Elo+
Amaterasu
Amaterasu
Dark-Assassin251
Amaterasu
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 95L
1,491 Elo+
Solo
Izanami
Izanami
GoofyMonkey55
Izanami
Level 14
God Stats
5W - 4L
1,315 SR
Queue Stats
30W - 29L
1,379 Elo+
Solo
Raijin
Raijin
KNB SMAUG xX
Raijin
Level 21
God Stats
1W - 1L
1,328 SR
Queue Stats
56W - 64L
1,546 Elo+
Solo
Thanatos
Thanatos
MadaraSippinTea
Thanatos
Level 24
God Stats
7W - 7L
1,311 SR
Queue Stats
64W - 61L
1,356 Elo+
Solo
Ymir
Ymir
Torbzo
Ymir
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 97L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,058
510
1,392
1,205
176
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Just Frosty1
Cthulhu
4
0 / 2 / 0
3,205
534
536
4,672
1,317
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 5 / 0
3,367
561
951
3,408
1,185
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
VI LUSION IV
Kukulkan
6
0 / 2 / 0
3,576
596
929
1,972
461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sol
teej3
Sol
6
0 / 1 / 0
3,448
575
3,555
2,809
628
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
7
0 / 0 / 0
3,767
628
1,376
3,039
1,235
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
6
3 / 0 / 0
3,939
657
3,358
2,146
572
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
8
4 / 0 / 2
4,936
823
2,634
2,254
602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
7
3 / 0 / 1
4,431
739
1,726
4,112
1,079
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Torbzo
Ymir
6
0 / 0 / 1
3,745
624
1,678
3,782
1,420
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
10
10
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Amaterasu
0
0
0
0
W
Izanami
3
0
0
3
L
Cthulhu
Just Frosty1
Cthulhu
0
2
0
0
W
Raijin
4
0
2
5
L
0
5
0
0
W
Thanatos
3
0
1
3.5
W
Ymir
Torbzo
Ymir
0
0
1
0.5
L
Kukulkan
VI LUSION IV
Kukulkan
0
2
0
0
L
Sol
teej3
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,363
Damage
10,772
14,066
Taken
15,333
3,767
Mitigated
4,908
1,913
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,392
772
0
694
1,205
176
0
0
1,155
0
4,683
W
Amaterasu
1,376
538
0
2,164
3,039
1,235
0
739
2,300
0
12,609
W
Izanami
3,358
2,292
0
0
2,146
572
0
1,607
539
0
12,922
L
Cthulhu
Just Frosty1
Cthulhu
536
159
0
0
4,672
1,317
0
724
3,948
6,204
0
W
Raijin
2,634
613
0
1,000
2,254
602
0
810
1,344
21,420
0
L
951
231
0
213
3,408
1,185
120
2,101
1,307
6,409
0
W
Thanatos
1,726
635
0
3,510
4,112
1,079
0
348
3,764
0
15,373
W
Ymir
Torbzo
Ymir
1,678
714
345
1,947
3,782
1,420
99
2,367
1,415
12,458
0
L
Kukulkan
VI LUSION IV
Kukulkan
929
223
0
99
1,972
461
0
533
1,361
15,350
0
L
Sol
teej3
Sol
3,555
1,749
0
907
2,809
628
0
954
1,855
15,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,654
Gold Earned
20,818
81
Minions Killed
151
0
Camps Cleared
0
477,738
Distance Traveled
640,979
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,058
510
10
2
0
42,073
0
W
Amaterasu
3,767
628
29
5
0
129,642
0
W
Izanami
3,939
657
22
4
0
145,523
2
L
Cthulhu
3,205
534
7
1
0
109,189
1
W
Raijin
4,936
823
36
6
0
94,897
0
L
Ah Puch
3,367
561
13
2
0
101,083
2
W
Thanatos
4,431
739
39
7
0
139,057
0
W
Ymir
3,745
624
25
4
0
131,860
2
L
Kukulkan
3,576
596
24
4
0
112,782
0
L
Sol
3,448
575
27
5
0
112,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role