Player Matchup

Sobek
Sobek
DORKUXX
Sobek
Level 16
God Stats
3W - 3L
1,366 SR
Queue Stats
5W - 6L
1,466 Elo+
Party 2
Khepri
Khepri
Kunu13
Khepri
Level 128
God Stats
0W - 1L
1,674 SR
Queue Stats
120W - 110L
1,586 Elo+
Party 2
Ares
Ares
Romanogami
Ares
Level 126
God Stats
0W - 1L
1,949 SR
Queue Stats
7W - 7L
1,663 Elo+
Party 2
Team Averages
Level 90
1,663 SR
1,571 Elo+

VS

Team Averages
Level 60
1,510 SR
1,560 Elo+
Ymir
Ymir
Gidle
Ymir
Level 21
God Stats
12W - 5L
1,751 SR
Queue Stats
47W - 25L
1,702 Elo+
Party 1
Merlin
Merlin
Mizagata
Merlin
Level 117
God Stats
4W - 1L
1,409 SR
Queue Stats
83W - 50L
1,652 Elo+
Party 1
Ullr
Ullr
XIII-FLEEX
Ullr
Level 43
God Stats
11W - 13L
1,370 SR
Queue Stats
159W - 229L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DORKUXX
Sobek
11
0 / 5 / 4
7,923
566
2,872
11,875
9,754
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Kunu13
Khepri
12
2 / 2 / 2
8,339
596
6,176
10,405
6,422
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 3 / 2
8,197
586
5,758
11,602
9,842
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gidle
Ymir
12
2 / 1 / 8
9,243
660
10,068
7,789
9,014
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Mizagata
Merlin
14
7 / 0 / 3
10,387
742
13,268
5,484
5,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 3 / 6
8,923
637
5,920
7,592
3,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
10
10
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
DORKUXX
Sobek
0
5
4
0.4
W
Ymir
Gidle
Ymir
2
1
8
6
L
Khepri
Kunu13
Khepri
2
2
2
1.5
W
Merlin
Mizagata
Merlin
7
0
3
8.5
L
2
3
2
1
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,806
Damage
29,256
33,882
Taken
20,865
26,018
Mitigated
17,769
4,515
Healing
2,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DORKUXX
Sobek
2,872
191
954
2,256
11,875
9,754
0
8,370
3,505
16,712
0
W
Ymir
Gidle
Ymir
10,068
1,133
0
242
7,789
9,014
31
5,342
2,447
29,106
0
L
Khepri
Kunu13
Khepri
6,176
482
0
1,055
10,405
6,422
0
6,917
3,488
30,540
0
W
Merlin
Mizagata
Merlin
13,268
468
0
385
5,484
5,266
602
4,012
1,472
47,268
0
L
5,758
225
0
250
11,602
9,842
0
8,119
3,483
28,598
0
W
5,920
2,098
0
1,453
7,592
3,489
22
5,496
2,096
0
35,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,459
Gold Earned
28,553
112
Minions Killed
156
0
Camps Cleared
0
750,399
Distance Traveled
757,919
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,923
566
35
3
0
257,128
0
W
Ymir
9,243
660
29
2
0
243,698
7
L
Khepri
8,339
596
42
3
0
260,724
3
W
Merlin
10,387
742
81
6
0
249,137
1
L
Ares
8,197
586
35
3
0
232,547
3
W
Ullr
8,923
637
46
3
0
265,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role