Player Matchup

Cthulhu
Cthulhu
ALMATA
Cthulhu
Level 29
God Stats
3W - 1L
1,576 SR
Queue Stats
44W - 29L
1,590 Elo+
Solo
Achilles
Achilles
DOMION5353
Achilles
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
Saucy Sultan
Zhong Kui
Level 123
God Stats
1W - 0L
1,736 SR
Queue Stats
12W - 10L
1,547 Elo+
Party 1
Ymir
Ymir
SimplySauce
Ymir
Level 156
God Stats
1W - 0L
1,737 SR
Queue Stats
4W - 6L
1,499 Elo+
Party 1
Raijin
Raijin
Urban Anthem
Raijin
Level 160
God Stats
3W - 4L
1,328 SR
Queue Stats
376W - 350L
1,506 Elo+
Party 1
Team Averages
Level 116
1,575 SR
1,524 Elo+

VS

Team Averages
Level 112
1,625 SR
1,562 Elo+
Heimdallr
Heimdallr
Jevillax
Heimdallr
Level 105
God Stats
8W - 6L
1,665 SR
Queue Stats
304W - 304L
1,595 Elo+
Solo
Neith
Neith
Razari
Neith
Level 129
God Stats
27W - 22L
1,601 SR
Queue Stats
633W - 609L
1,610 Elo+
Solo
Discordia
Discordia
Zenfang
Discordia
Level 23
God Stats
3W - 1L
1,924 SR
Queue Stats
53W - 44L
1,583 Elo+
Solo
Merlin
Merlin
le pil0nneur
Merlin
Level 157
God Stats
6W - 7L
1,432 SR
Queue Stats
258W - 260L
1,524 Elo+
Solo
Hera
Hera
你是真的猛
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALMATA
Cthulhu
17
3 / 6 / 10
11,073
738
15,819
17,282
19,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
DOMION5353
Achilles
20
11 / 6 / 8
13,912
927
11,301
18,885
9,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Saucy Sultan
Zhong Kui
18
2 / 7 / 16
11,322
755
12,128
19,480
18,010
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
4 / 6 / 12
11,842
789
6,166
17,190
10,294
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
19
6 / 5 / 6
11,990
799
9,363
14,300
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jevillax
Heimdallr
19
7 / 7 / 16
11,749
783
17,074
18,678
7,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Neith
Razari
Neith
18
7 / 7 / 11
11,402
760
13,254
16,128
5,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Zenfang
Discordia
10
1 / 0 / 10
8,153
544
4,857
1,412
503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
20
8 / 6 / 13
12,696
846
18,796
13,052
5,178
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 6 / 17
11,144
743
20,627
12,695
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
95
26
Kills
28
30
Deaths
26
52
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALMATA
Cthulhu
3
6
10
1.33
W
Achilles
DOMION5353
Achilles
11
6
8
2.5
L
Heimdallr
Jevillax
Heimdallr
7
7
16
2.14
L
Neith
Razari
Neith
7
7
11
1.79
W
Zhong Kui
Saucy Sultan
Zhong Kui
2
7
16
1.43
W
4
6
12
1.67
W
Raijin
6
5
6
1.8
L
Discordia
Zenfang
Discordia
1
0
10
6
L
Merlin
8
6
13
2.42
L
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,777
Damage
74,608
87,137
Taken
61,965
62,615
Mitigated
22,762
30,260
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALMATA
Cthulhu
15,819
199
1,726
2,505
17,282
19,471
371
7,597
9,685
33,874
0
W
Achilles
DOMION5353
Achilles
11,301
4,106
1,255
5,686
18,885
9,218
2,156
10,331
8,554
0
25,944
L
Heimdallr
Jevillax
Heimdallr
17,074
10,929
1,029
4,161
18,678
7,363
946
14,121
4,557
0
37,744
L
Neith
Razari
Neith
13,254
5,151
3,181
4,037
16,128
5,318
102
12,899
3,229
0
28,839
W
Zhong Kui
Saucy Sultan
Zhong Kui
12,128
358
1,661
5,053
19,480
18,010
1,460
8,269
11,211
24,275
0
W
6,166
623
2,659
3,636
17,190
10,294
515
9,080
8,110
23,220
0
W
Raijin
9,363
711
2,522
3,557
14,300
5,622
1,852
9,003
5,297
27,614
0
L
Discordia
Zenfang
Discordia
4,857
0
657
171
1,412
503
0
1,392
20
7,230
0
L
Merlin
18,796
1,043
32
2,216
13,052
5,178
285
7,655
5,397
36,990
0
L
20,627
5,052
2,073
2,182
12,695
4,400
174
7,409
5,286
35,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,139
Gold Earned
55,144
167
Minions Killed
155
0
Camps Cleared
0
1,334,842
Distance Traveled
905,520
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,073
738
39
3
0
221,244
0
W
Achilles
13,912
927
24
2
0
300,369
0
L
Heimdallr
11,749
783
44
3
0
186,773
2
L
Neith
11,402
760
45
3
0
198,289
2
W
Zhong Kui
11,322
755
30
2
0
269,211
1
W
Ymir
11,842
789
39
3
0
262,655
1
W
Raijin
11,990
799
35
2
0
281,363
0
L
Discordia
8,153
544
2
0
0
105,553
0
L
Merlin
12,696
846
35
2
0
220,824
1
L
Hera
11,144
743
29
2
0
194,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role