Player Matchup

Susano
Susano
Celestic_Legend
Susano
Level 20
God Stats
11W - 15L
1,275 SR
Queue Stats
159W - 180L
1,183 Elo+
Solo
Hercules
Hercules
Gustavinhooooo
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,187 Elo+
Solo
Izanami
Izanami
JayCeeBaby
Izanami
Level 28
God Stats
71W - 61L
1,521 SR
Queue Stats
97W - 118L
1,277 Elo+
Party 1
Cthulhu
Cthulhu
MikeLarrijr
Cthulhu
Level 29
God Stats
6W - 5L
1,456 SR
Queue Stats
115W - 148L
1,182 Elo+
Party 1
Nu Wa
Nu Wa
TheyCallMeFlexx
Nu Wa
Level 29
God Stats
8W - 7L
1,500 SR
Queue Stats
36W - 44L
1,325 Elo+
Solo
Team Averages
Level 24
1,450 SR
1,231 Elo+

VS

Team Averages
Level 29
1,449 SR
1,351 Elo+
Chaac
Chaac
DB x Pippen
Chaac
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 89L
1,180 Elo+
Solo
Geb
Geb
Kryptoneight
Geb
Level 28
God Stats
0W - 8L
1,187 SR
Queue Stats
143W - 176L
1,054 Elo+
Solo
Nu Wa
Nu Wa
aitortxu16
Nu Wa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 18L
1,500 Elo+
Solo
Artio
Artio
deathslasher316
Artio
Level 85
God Stats
0W - 1L
1,556 SR
Queue Stats
1W - 2L
1,519 Elo+
Party 2
Artemis
Artemis
victimize08
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 3
10,893
495
14,233
15,773
5,808
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
14
3 / 1 / 12
10,284
467
6,415
13,264
6,023
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
JayCeeBaby
Izanami
18
9 / 2 / 6
12,516
569
12,154
9,602
3,704
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
MikeLarrijr
Cthulhu
14
2 / 8 / 12
9,992
454
20,383
17,006
12,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
9 / 2 / 6
11,688
531
16,447
5,896
1,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 0
10,354
471
11,746
18,765
16,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 2 / 6
7,929
360
7,868
21,227
10,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
9
0 / 15 / 0
6,651
302
682
12,292
2,925
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 6 / 8
9,695
441
9,772
26,519
14,620
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
victimize08
Artemis
14
8 / 6 / 3
9,769
444
14,465
16,963
5,786
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
29
Kills
17
18
Deaths
32
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
L
6
3
0
2
W
Hercules
3
1
12
9
W
Izanami
JayCeeBaby
Izanami
9
2
6
6
L
1
2
6
2
W
Cthulhu
MikeLarrijr
Cthulhu
2
8
12
1
W
9
2
6
6
L
Nu Wa
0
15
0
0
L
2
6
8
1
L
Artemis
victimize08
Artemis
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,632
Damage
44,533
61,541
Taken
95,766
29,708
Mitigated
50,273
12,901
Healing
31,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,233
4,248
0
1,883
15,773
5,808
0
3,495
12,278
0
60,524
L
11,746
4,017
0
6,037
18,765
16,112
644
5,442
13,323
0
63,383
W
Hercules
6,415
1,947
0
1,026
13,264
6,023
675
5,741
7,523
0
13,281
W
Izanami
JayCeeBaby
Izanami
12,154
8,555
1,233
4,143
9,602
3,704
11,274
1,319
8,283
0
65,227
L
7,868
1,157
870
9,106
21,227
10,830
67
10,096
11,131
34,203
0
W
Cthulhu
MikeLarrijr
Cthulhu
20,383
957
1,325
1,404
17,006
12,221
370
7,153
9,853
51,801
0
W
16,447
5,476
0
1,887
5,896
1,952
4,478
614
5,282
59,009
0
L
Nu Wa
682
682
0
0
12,292
2,925
234
2,936
9,356
6,593
0
L
9,772
393
3,185
8,876
26,519
14,620
175
11,193
15,326
37,854
0
L
Artemis
victimize08
Artemis
14,465
7,695
0
3,561
16,963
5,786
1,020
7,163
9,800
0
45,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,373
Gold Earned
44,398
354
Minions Killed
251
0
Camps Cleared
0
1,870,800
Distance Traveled
1,825,372
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,893
495
74
3
0
433,684
0
L
Chaac
10,354
471
98
4
0
395,275
0
W
Hercules
10,284
467
13
1
0
346,954
1
W
Izanami
12,516
569
121
6
0
345,306
0
L
Geb
7,929
360
35
2
0
372,306
0
W
Cthulhu
9,992
454
54
2
0
347,175
0
W
Nu Wa
11,688
531
92
4
0
397,681
2
L
Nu Wa
6,651
302
15
1
0
316,116
0
L
Artio
9,695
441
38
2
0
406,425
3
L
Artemis
9,769
444
65
3
0
335,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role