Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
E_V_A_N_K_9_5
Chang'e
Level 27
God Stats
42W - 26L
1,483 SR
Queue Stats
55W - 43L
1,204 Elo+
Solo
Cthulhu
Cthulhu
HasanSaheb
Cthulhu
Level 5
God Stats
0W - 3L
1,142 SR
Queue Stats
0W - 9L
780 Elo+
Solo
Bakasura
Bakasura
azintwin_08
Bakasura
Level 18
God Stats
2W - 5L
1,278 SR
Queue Stats
11W - 21L
1,141 Elo+
Solo
Fenrir
Fenrir
soccergamer765
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,141 Elo+
Solo
Team Averages
Level 17
1,381 SR
1,153 Elo+

VS

Team Averages
Level 25
1,414 SR
1,119 Elo+
Anubis
Anubis
Acidofwar
Anubis
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
839 Elo+
Solo
Hades
Hades
Kai-Qian7075
Hades
Level 28
God Stats
8W - 5L
1,429 SR
Queue Stats
40W - 45L
1,163 Elo+
Solo
Bakasura
Bakasura
PingingClaw2128
Bakasura
Level 17
God Stats
4W - 5L
1,245 SR
Queue Stats
151W - 137L
1,185 Elo+
Solo
Hel
Hel
WarGodHorus
Hel
Level 26
God Stats
87W - 90L
1,371 SR
Queue Stats
171W - 201L
1,167 Elo+
Solo
Arachne
Arachne
x1AtoM_AnT7x
Arachne
Level 27
God Stats
14W - 10L
1,525 SR
Queue Stats
249W - 287L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
5 / 3 / 8
13,008
1,001
9,213
22,358
25,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
19
1 / 9 / 11
12,403
954
19,400
24,025
8,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
HasanSaheb
Cthulhu
16
0 / 4 / 4
10,506
808
3,707
10,021
4,033
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
azintwin_08
Bakasura
19
7 / 6 / 5
13,800
1,062
21,803
25,405
14,914
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 11 / 7
11,802
908
5,937
22,221
8,200
Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acidofwar
Anubis
20
4 / 5 / 16
12,988
999
22,190
15,274
7,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 2 / 10
15,222
1,171
30,450
13,236
7,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
20
4 / 1 / 13
13,005
1,000
14,705
18,921
12,440
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
1 / 1 / 19
12,414
955
7,017
9,896
5,086
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
x1AtoM_AnT7x
Arachne
19
9 / 6 / 13
14,351
1,104
19,181
17,134
9,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
104
14
Kills
33
33
Deaths
15
35
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
3
8
3
W
Anubis
Acidofwar
Anubis
4
5
16
2.4
L
Chang'e
1
9
11
0.72
L
Cthulhu
HasanSaheb
Cthulhu
0
4
4
0.5
W
15
2
10
10
W
Bakasura
4
1
13
10.5
W
1
1
19
10.5
L
Bakasura
azintwin_08
Bakasura
7
6
5
1.58
L
1
11
7
0.41
W
Arachne
x1AtoM_AnT7x
Arachne
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,060
Damage
93,543
104,030
Taken
74,461
60,672
Mitigated
41,682
20,532
Healing
27,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,213
1,581
4,428
4,517
22,358
25,377
0
14,102
7,838
18,890
0
W
Anubis
Acidofwar
Anubis
22,190
191
0
3,372
15,274
7,704
0
6,384
8,585
54,675
0
L
Chang'e
19,400
1,298
4,388
4,743
24,025
8,148
0
14,815
9,185
62,640
0
L
Cthulhu
HasanSaheb
Cthulhu
3,707
712
234
0
10,021
4,033
0
5,888
3,958
8,678
0
W
30,450
5,125
1,221
3,701
13,236
7,328
0
6,235
6,077
59,147
0
W
Bakasura
14,705
11,626
473
4,645
18,921
12,440
0
8,754
9,677
0
24,496
W
7,017
756
6,960
4,363
9,896
5,086
0
5,538
4,288
19,237
0
L
Bakasura
azintwin_08
Bakasura
21,803
18,195
0
2,185
25,405
14,914
0
12,504
12,282
0
38,752
L
5,937
1,330
0
37
22,221
8,200
0
12,348
9,156
0
19,764
W
Arachne
x1AtoM_AnT7x
Arachne
19,181
15,902
0
2,548
17,134
9,124
0
5,409
10,653
0
34,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,519
Gold Earned
67,980
207
Minions Killed
261
5
Camps Cleared
9
1,039,064
Distance Traveled
1,041,475
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,008
1,001
19
1
0
185,689
0
W
Anubis
12,988
999
92
7
0
151,915
0
L
Chang'e
12,403
954
92
7
2
245,208
1
L
Cthulhu
10,506
808
17
1
1
115,364
0
W
Hades
15,222
1,171
64
5
1
180,615
0
W
Bakasura
13,005
1,000
56
4
2
253,553
2
W
Hel
12,414
955
27
2
0
216,948
1
L
Bakasura
13,800
1,062
59
5
2
273,075
2
L
Fenrir
11,802
908
20
2
0
219,728
0
W
Arachne
14,351
1,104
22
2
6
238,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role