Player Matchup

Neith
Neith
Boraxsa
Neith
Level 19
God Stats
3W - 2L
1,912 SR
Queue Stats
96W - 66L
1,422 Elo+
Solo
Horus
Horus
FireFriL 916686
Horus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 142L
1,460 Elo+
Party 1
Hel
Hel
Naru_-91
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 119L
1,330 Elo+
Party 1
Team Averages
Level 36
1,637 SR
1,404 Elo+

VS

Team Averages
Level 66
1,432 SR
1,363 Elo+
King Arthur
King Arthur
KanatakaMadafaka
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,296 Elo+
Solo
Hachiman
Hachiman
jammel888
Hachiman
Level 158
God Stats
3W - 17L
1,295 SR
Queue Stats
243W - 400L
1,292 Elo+
Solo
Ra
Ra
rowinder
Ra
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boraxsa
Neith
16
6 / 3 / 10
12,815
754
20,347
13,563
5,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 0 / 9
13,889
817
15,836
20,205
20,168
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 5 / 10
11,501
677
5,878
14,619
5,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KanatakaMadafaka
King Arthur
13
3 / 8 / 3
10,490
617
13,558
23,474
21,828
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
jammel888
Hachiman
13
4 / 11 / 2
11,121
654
13,320
18,340
6,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 6
10,522
619
11,392
10,464
3,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
21
Kills
8
8
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Boraxsa
Neith
6
3
10
3.67
W
11
0
9
15.5
L
King Arthur
KanatakaMadafaka
King Arthur
3
8
3
0.56
W
4
5
10
1.8
L
Hachiman
jammel888
Hachiman
4
11
2
0.45
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,061
Damage
38,270
48,387
Taken
52,278
30,670
Mitigated
31,527
21,926
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Boraxsa
Neith
20,347
12,177
0
1,866
13,563
5,357
1,182
2,824
10,564
0
90,173
W
15,836
7,648
2,227
4,731
20,205
20,168
894
4,877
15,128
0
28,624
L
King Arthur
KanatakaMadafaka
King Arthur
13,558
955
0
1,793
23,474
21,828
185
4,293
19,181
0
33,490
W
5,878
1,379
6,976
6,126
14,619
5,145
482
3,787
10,482
27,213
0
L
Hachiman
jammel888
Hachiman
13,320
7,355
0
2,342
18,340
6,019
260
1,483
16,857
0
52,261
L
11,392
1,164
2,070
2,396
10,464
3,680
0
150
10,314
45,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,205
Gold Earned
32,133
183
Minions Killed
151
0
Camps Cleared
0
868,923
Distance Traveled
810,025
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,815
754
124
7
0
273,045
3
W
Horus
13,889
817
19
1
0
325,506
0
L
King Arthur
10,490
617
25
1
0
271,878
1
W
Hel
11,501
677
40
2
0
270,372
0
L
Hachiman
11,121
654
71
4
0
219,877
0
L
Ra
10,522
619
55
3
0
318,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role