Player Matchup

Bellona
Bellona
BaseLauderdale
Bellona
Level 83
God Stats
39W - 28L
1,545 SR
Queue Stats
62W - 60L
1,444 Elo+
Solo
Discordia
Discordia
DDZ Spartah
Discordia
Level 84
God Stats
21W - 14L
1,566 SR
Queue Stats
68W - 66L
1,440 Elo+
Party 1
Thor
Thor
JOHNBoyy369
Thor
Level 61
God Stats
0W - 3L
1,275 SR
Queue Stats
23W - 37L
1,349 Elo+
Solo
Cerberus
Cerberus
hasladj
Cerberus
Level 28
God Stats
7W - 6L
1,640 SR
Queue Stats
66W - 63L
1,405 Elo+
Party 1
Sol
Sol
looniBoss94
Sol
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 133L
1,174 Elo+
Solo
Team Averages
Level 59
1,505 SR
1,362 Elo+

VS

Team Averages
Level 98
1,489 SR
1,409 Elo+
Arachne
Arachne
 
Arachne
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bunnii x
Hel
Level 60
God Stats
3W - 3L
1,541 SR
Queue Stats
81W - 63L
1,530 Elo+
Solo
Odin
Odin
Rockstar2047
Odin
Level 155
God Stats
4W - 5L
1,476 SR
Queue Stats
765W - 758L
1,394 Elo+
Solo
Cabrakan
Cabrakan
Soulreaper_-0001
Cabrakan
Level 83
God Stats
59W - 38L
1,453 SR
Queue Stats
277W - 331L
1,265 Elo+
Solo
Athena
Athena
lucasmachadosant
Athena
Level 74
God Stats
2W - 1L
1,474 SR
Queue Stats
31W - 28L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
8,915
892
8,244
19,587
14,181
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
DDZ Spartah
Discordia
15
0 / 2 / 2
8,938
894
17,362
7,054
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 6 / 0
7,878
788
2,614
8,193
2,936
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
hasladj
Cerberus
15
0 / 0 / 2
8,699
870
5,236
7,948
8,402
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes

Shoes

+6%
Movement Speed

14
0 / 12 / 2
8,265
827
6,934
16,050
6,022
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

162

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 0 / 9
9,875
988
3,245
5,322
2,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
16 / 0 / 8
12,223
1,222
18,481
10,043
4,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 0 / 13
10,141
1,014
8,254
7,697
4,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 2 / 18
9,791
979
15,894
14,549
15,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 0 / 21
9,751
975
6,956
10,390
9,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
96
2
Kills
27
27
Deaths
2
6
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
9
6.5
L
2
7
0
0.29
W
16
0
8
20
L
Discordia
DDZ Spartah
Discordia
0
2
2
0.5
L
0
6
0
0
W
5
0
13
11.5
W
4
2
18
6.5
L
Cerberus
hasladj
Cerberus
0
0
2
1
L
0
12
2
0.08
W
0
0
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,390
Damage
52,830
58,832
Taken
48,001
34,008
Mitigated
36,947
5,135
Healing
18,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,245
2,944
0
909
5,322
2,437
0
2,721
2,577
0
18,412
L
8,244
2,343
790
2,301
19,587
14,181
0
13,483
6,104
0
24,264
W
18,481
1,580
7,644
7,014
10,043
4,810
0
6,776
3,193
40,126
0
L
Discordia
DDZ Spartah
Discordia
17,362
1,040
0
0
7,054
2,467
0
5,566
1,488
65,290
0
L
2,614
1,036
188
471
8,193
2,936
0
4,457
3,736
0
6,224
W
8,254
1,913
0
0
7,697
4,289
0
4,614
2,983
0
24,358
W
15,894
1,457
1,271
1,349
14,549
15,887
0
9,799
4,462
27,530
0
L
Cerberus
hasladj
Cerberus
5,236
148
0
640
7,948
8,402
0
5,633
2,315
19,075
0
L
6,934
3,820
0
745
16,050
6,022
0
12,192
3,858
13,074
0
W
6,956
2,565
0
0
10,390
9,524
0
5,622
4,646
24,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,695
Gold Earned
51,781
190
Minions Killed
183
3
Camps Cleared
14
687,438
Distance Traveled
951,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,875
988
19
2
12
202,308
0
L
Bellona
8,915
892
34
3
3
175,008
0
W
Hel
12,223
1,222
68
7
0
186,643
0
L
Discordia
8,938
894
97
10
0
165,397
0
L
Thor
7,878
788
8
1
0
67,044
0
W
Odin
10,141
1,014
35
4
1
207,274
0
W
Cabrakan
9,791
979
19
2
0
157,010
0
L
Cerberus
8,699
870
45
5
0
146,327
0
L
Sol
8,265
827
6
1
0
133,662
0
W
Athena
9,751
975
42
4
1
198,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role