Player Matchup

Nemesis
Nemesis
CloseToClosure
Nemesis
Level 11
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 3L
1,553 Elo+
Party 1
Medusa
Medusa
PlantmanEXE
Medusa
Level 106
God Stats
1W - 1L
1,289 SR
Queue Stats
87W - 104L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
SpiralGod
Zhong Kui
Level 106
God Stats
1W - 2L
1,541 SR
Queue Stats
26W - 34L
1,369 Elo+
Party 1
Team Averages
Level 74
1,516 SR
1,468 Elo+

VS

Team Averages
Level 21
1,501 SR
1,422 Elo+
Kukulkan
Kukulkan
Daluis
Kukulkan
Level 14
God Stats
11W - 16L
1,430 SR
Queue Stats
17W - 27L
1,368 Elo+
Party 2
Guan Yu
Guan Yu
Tacticalogic
Guan Yu
Level 44
God Stats
8W - 7L
1,572 SR
Queue Stats
73W - 82L
1,399 Elo+
Party 2
Chiron
Chiron
noobfirst
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
7,405
617
3,041
10,470
2,339
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
11
1 / 4 / 2
7,763
647
6,477
7,725
2,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
SpiralGod
Zhong Kui
11
3 / 5 / 1
8,029
669
6,291
9,740
5,507
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daluis
Kukulkan
13
7 / 2 / 5
9,566
797
9,607
7,847
2,829
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Tacticalogic
Guan Yu
12
5 / 1 / 6
9,323
777
6,196
8,871
5,314
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
noobfirst
Chiron
12
1 / 3 / 11
8,626
719
4,307
6,389
2,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
13
13
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Kukulkan
Daluis
Kukulkan
7
2
5
4.75
L
Medusa
1
4
2
0.5
L
Zhong Kui
SpiralGod
Zhong Kui
3
5
1
0.7
W
Guan Yu
Tacticalogic
Guan Yu
5
1
6
8
W
Chiron
noobfirst
Chiron
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,809
Damage
20,110
27,935
Taken
23,107
10,547
Mitigated
10,222
2,464
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,041
792
0
547
10,470
2,339
252
4,789
5,579
0
7,580
W
Kukulkan
Daluis
Kukulkan
9,607
944
513
1,387
7,847
2,829
1,255
2,897
4,950
57,215
0
L
Medusa
6,477
1,745
0
740
7,725
2,701
784
2,529
5,171
0
45,087
L
Zhong Kui
SpiralGod
Zhong Kui
6,291
395
0
1,177
9,740
5,507
0
2,297
7,293
14,511
0
W
Guan Yu
Tacticalogic
Guan Yu
6,196
1,008
1,085
3,086
8,871
5,314
534
1,925
6,946
0
26,995
W
Chiron
noobfirst
Chiron
4,307
1,739
1,166
2,169
6,389
2,079
1,072
1,517
4,872
0
22,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,197
Gold Earned
27,515
112
Minions Killed
164
0
Camps Cleared
0
652,447
Distance Traveled
663,738
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,405
617
7
1
0
217,782
0
W
Kukulkan
9,566
797
99
8
0
213,999
0
L
Medusa
7,763
647
84
7
0
219,070
2
L
Zhong Kui
8,029
669
21
2
0
215,595
4
W
Guan Yu
9,323
777
32
3
0
230,247
2
W
Chiron
8,626
719
33
3
0
219,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role