Player Matchup

Fenrir
Fenrir
Gedo55
Fenrir
Level 38
God Stats
9W - 10L
1,511 SR
Queue Stats
118W - 199L
1,242 Elo+
Party 3
Rama
Rama
Landonakelly
Rama
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,449 Elo+
Party 1
Bellona
Bellona
MChance69
Bellona
Level 18
God Stats
1W - 0L
1,718 SR
Queue Stats
12W - 7L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
OneHitAsura
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,212 Elo+
Party 3
Cthulhu
Cthulhu
VectroSix
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,505 Elo+
Party 1
Team Averages
Level 27
1,546 SR
1,375 Elo+

VS

Team Averages
Level 33
1,412 SR
1,393 Elo+
Cthulhu
Cthulhu
Ecraig32
Cthulhu
Level 16
God Stats
10W - 10L
1,441 SR
Queue Stats
45W - 64L
1,251 Elo+
Party 2
Nemesis
Nemesis
FuturisticKirito
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,501 Elo+
Solo
Freya
Freya
HanzeeDent
Freya
Level 27
God Stats
2W - 4L
1,430 SR
Queue Stats
145W - 144L
1,538 Elo+
Solo
Bellona
Bellona
Thunderous101
Bellona
Level 20
God Stats
5W - 6L
1,399 SR
Queue Stats
140W - 191L
1,254 Elo+
Party 2
Rama
Rama
codofox
Rama
Level 96
God Stats
0W - 1L
1,292 SR
Queue Stats
237W - 286L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gedo55
Fenrir
19
5 / 4 / 9
13,301
512
8,038
21,675
11,439
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
10 / 8 / 10
13,879
534
24,171
23,455
10,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
MChance69
Bellona
20
5 / 0 / 3
14,470
557
12,257
15,562
22,159
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
OneHitAsura
Amaterasu
19
9 / 4 / 7
13,185
507
9,788
18,806
9,747
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
VectroSix
Cthulhu
19
6 / 4 / 16
14,640
563
15,578
28,269
35,273
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ecraig32
Cthulhu
17
1 / 7 / 7
11,992
461
17,129
23,673
27,318
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 12 / 4
10,683
411
8,394
19,551
7,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
20
9 / 5 / 4
13,033
501
26,753
21,084
9,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
11
0 / 5 / 1
8,495
327
2,606
9,845
5,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
codofox
Rama
18
7 / 7 / 3
11,986
461
11,586
17,424
6,848
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
35
Kills
18
20
Deaths
36
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ecraig32
Cthulhu
1
7
7
0.64
L
1
12
4
0.25
W
Fenrir
Gedo55
Fenrir
5
4
9
2.38
L
Freya
9
5
4
2.2
W
10
8
10
1.88
W
Bellona
MChance69
Bellona
5
0
3
6.5
W
Amaterasu
OneHitAsura
Amaterasu
9
4
7
3.13
L
Bellona
0
5
1
0.1
W
Cthulhu
VectroSix
Cthulhu
6
4
16
3.5
L
Rama
codofox
Rama
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,832
Damage
66,468
107,767
Taken
91,577
88,997
Mitigated
57,046
30,908
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ecraig32
Cthulhu
17,129
1,740
993
1,460
23,673
27,318
684
4,779
18,679
62,423
0
L
8,394
3,903
0
1,289
19,551
7,617
0
3,189
16,312
0
59,551
W
Fenrir
Gedo55
Fenrir
8,038
849
1,193
10,989
21,675
11,439
1,088
3,934
17,741
0
82,304
L
Freya
26,753
12,321
0
8,580
21,084
9,486
997
4,222
16,787
86,352
0
W
24,171
17,066
0
6,971
23,455
10,379
6,065
9,827
13,603
0
108,578
W
Bellona
MChance69
Bellona
12,257
2,865
0
3,057
15,562
22,159
3,720
5,002
10,460
0
95,496
W
Amaterasu
OneHitAsura
Amaterasu
9,788
4,991
0
4,870
18,806
9,747
1,572
10,881
7,925
0
43,329
L
Bellona
2,606
222
0
329
9,845
5,777
0
935
8,760
0
21,914
W
Cthulhu
VectroSix
Cthulhu
15,578
1,710
1,527
2,301
28,269
35,273
390
14,238
14,013
49,056
0
L
Rama
codofox
Rama
11,586
10,431
0
1,373
17,424
6,848
2,363
2,453
14,821
0
77,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,475
Gold Earned
56,189
538
Minions Killed
485
0
Camps Cleared
0
2,171,250
Distance Traveled
1,835,940
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,992
461
113
4
0
425,655
1
L
Nemesis
10,683
411
73
3
0
435,033
6
W
Fenrir
13,301
512
95
4
0
355,302
0
L
Freya
13,033
501
134
5
0
403,080
1
W
Rama
13,879
534
158
6
0
424,104
0
W
Bellona
14,470
557
169
7
0
437,805
2
W
Amaterasu
13,185
507
71
3
0
458,383
2
L
Bellona
8,495
327
38
1
0
196,928
0
W
Cthulhu
14,640
563
45
2
0
495,656
2
L
Rama
11,986
461
127
5
0
375,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role