Player Matchup

Chronos
Chronos
BigHigs
Chronos
Level 87
God Stats
3W - 2L
1,577 SR
Queue Stats
7W - 8L
1,427 Elo+
Party 1
Izanami
Izanami
Hursda
Izanami
Level 38
God Stats
6W - 5L
1,577 SR
Queue Stats
14W - 17L
1,425 Elo+
Party 1
Ra
Ra
LethalPrince
Ra
Level 69
God Stats
3W - 1L
1,588 SR
Queue Stats
38W - 35L
1,464 Elo+
Party 1
Chiron
Chiron
LunaToxic
Chiron
Level 66
God Stats
18W - 15L
1,451 SR
Queue Stats
140W - 165L
1,452 Elo+
Party 1
Arachne
Arachne
Sonourous
Arachne
Level 65
God Stats
8W - 10L
1,519 SR
Queue Stats
181W - 216L
1,453 Elo+
Party 1
Team Averages
Level 65
1,542 SR
1,444 Elo+

VS

Team Averages
Level 61
1,446 SR
1,419 Elo+
Tsukuyomi
Tsukuyomi
IPeekAtChooo
Tsukuyomi
Level 47
God Stats
2W - 5L
1,429 SR
Queue Stats
69W - 75L
1,373 Elo+
Solo
Sobek
Sobek
MyNameIsRO
Sobek
Level 69
God Stats
9W - 9L
1,531 SR
Queue Stats
320W - 373L
1,468 Elo+
Party 2
Sol
Sol
TasteYouCanC
Sol
Level 29
God Stats
28W - 36L
1,446 SR
Queue Stats
47W - 56L
1,400 Elo+
Party 2
Hercules
Hercules
fucamee
Hercules
Level 124
God Stats
2W - 5L
1,349 SR
Queue Stats
74W - 78L
1,484 Elo+
Party 3
Izanami
Izanami
kshots
Izanami
Level 35
God Stats
26W - 25L
1,477 SR
Queue Stats
53W - 76L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigHigs
Chronos
8
0 / 2 / 1
4,589
656
1,442
2,823
690
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Hursda
Izanami
6
0 / 2 / 1
3,917
560
1,620
3,111
750
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
0 / 1 / 1
4,155
594
920
3,586
1,066
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
LunaToxic
Chiron
7
1 / 3 / 0
4,465
638
1,346
4,137
1,337
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Sonourous
Arachne
6
2 / 0 / 1
4,492
642
1,494
3,738
880
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IPeekAtChooo
Tsukuyomi
6
2 / 1 / 1
4,346
621
1,720
3,313
738
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
7
2 / 1 / 2
4,412
630
1,261
4,271
1,752
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 2
4,586
655
3,360
2,579
580
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
fucamee
Hercules
8
2 / 1 / 0
4,200
600
1,622
3,349
1,626
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
kshots
Izanami
3
0 / 0 / 1
3,255
465
203
491
78
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
7
8
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
BigHigs
Chronos
0
2
1
0.25
W
Izanami
Hursda
Izanami
0
2
1
0.25
L
Tsukuyomi
IPeekAtChooo
Tsukuyomi
2
1
1
2.5
W
0
1
1
0.5
W
Chiron
LunaToxic
Chiron
1
3
0
0.33
L
Sobek
2
1
2
3
W
Arachne
Sonourous
Arachne
2
0
1
2.5
L
1
0
2
2
L
Hercules
fucamee
Hercules
2
1
0
2
L
Izanami
kshots
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,822
Damage
8,166
17,395
Taken
14,003
4,723
Mitigated
4,774
4,939
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BigHigs
Chronos
1,442
734
0
614
2,823
690
123
0
2,723
18,691
0
W
Izanami
Hursda
Izanami
1,620
1,281
0
630
3,111
750
584
681
2,430
0
15,266
L
Tsukuyomi
IPeekAtChooo
Tsukuyomi
1,720
612
0
1,236
3,313
738
0
64
3,249
0
17,819
W
920
153
313
582
3,586
1,066
367
639
2,947
16,566
0
W
Chiron
LunaToxic
Chiron
1,346
613
125
799
4,137
1,337
368
3,030
1,107
0
15,868
L
Sobek
1,261
143
0
2,188
4,271
1,752
0
305
3,966
10,771
0
W
Arachne
Sonourous
Arachne
1,494
1,240
0
1,876
3,738
880
0
271
3,442
0
13,239
L
3,360
1,430
0
1,592
2,579
580
0
497
2,082
19,158
0
L
Hercules
fucamee
Hercules
1,622
556
0
1,274
3,349
1,626
0
1,378
1,971
0
11,796
L
Izanami
kshots
Izanami
203
121
0
59
491
78
0
118
373
0
4,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,618
Gold Earned
20,799
161
Minions Killed
139
0
Camps Cleared
0
667,685
Distance Traveled
584,186
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,589
656
45
6
0
128,801
4
W
Izanami
3,917
560
37
5
0
112,877
0
L
Tsukuyomi
4,346
621
37
5
0
149,409
4
W
Ra
4,155
594
19
3
0
141,177
3
W
Chiron
4,465
638
37
5
0
117,718
0
L
Sobek
4,412
630
18
3
0
133,068
0
W
Arachne
4,492
642
23
3
0
167,112
1
L
Sol
4,586
655
47
7
0
134,552
2
L
Hercules
4,200
600
27
4
0
123,141
0
L
Izanami
3,255
465
10
1
0
44,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role