Player Matchup

Hun Batz
Hun Batz
Aztecemb
Hun Batz
Level 77
God Stats
6W - 1L
1,785 SR
Queue Stats
115W - 105L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
EDWINlovesniper
Kukulkan
Level 29
God Stats
3W - 1L
1,658 SR
Queue Stats
11W - 9L
1,356 Elo+
Party 1
Ymir
Ymir
jjbiggy69
Ymir
Level 29
God Stats
29W - 19L
1,676 SR
Queue Stats
66W - 62L
1,377 Elo+
Party 1
Team Averages
Level 45
1,706 SR
1,364 Elo+

VS

Team Averages
Level 63
1,461 SR
1,367 Elo+
King Arthur
King Arthur
 
King Arthur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
FoxShot_420
Merlin
Level 18
God Stats
10W - 9L
1,522 SR
Queue Stats
132W - 146L
1,315 Elo+
Party 2
Arachne
Arachne
Sin_Of_Pride_8a
Arachne
Level 92
God Stats
19W - 14L
1,362 SR
Queue Stats
99W - 105L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aztecemb
Hun Batz
16
12 / 1 / 5
12,272
818
15,118
11,822
4,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
14
3 / 4 / 14
10,742
716
9,749
7,325
2,633
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
6 / 1 / 13
11,300
753
9,882
11,096
7,165
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 8 / 3
9,553
637
8,250
19,507
12,770
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
12
0 / 4 / 4
8,784
586
8,361
9,260
3,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 9 / 1
9,485
632
9,223
16,216
5,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
21
Kills
5
6
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
8
3
0.44
W
Hun Batz
Aztecemb
Hun Batz
12
1
5
14.5
W
Kukulkan
3
4
14
2.5
L
Merlin
0
4
4
0.5
L
3
9
1
0.39
W
Ymir
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,749
Damage
25,834
30,243
Taken
44,983
14,205
Mitigated
20,920
966
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,250
1,834
0
6,361
19,507
12,770
0
9,494
10,013
0
23,458
W
Hun Batz
Aztecemb
Hun Batz
15,118
7,605
0
0
11,822
4,407
1,147
2,830
8,725
0
50,084
W
Kukulkan
9,749
1,067
0
0
7,325
2,633
801
2,129
5,171
38,872
0
L
Merlin
8,361
342
0
0
9,260
3,027
0
3,802
5,458
33,960
0
L
9,223
6,157
0
3,983
16,216
5,123
0
6,428
9,788
0
23,019
W
Ymir
9,882
2,082
465
501
11,096
7,165
792
3,518
7,390
32,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,314
Gold Earned
27,822
195
Minions Killed
116
0
Camps Cleared
0
787,944
Distance Traveled
757,255
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,553
637
32
2
0
234,825
1
W
Hun Batz
12,272
818
74
5
0
276,215
1
W
Kukulkan
10,742
716
75
5
0
241,262
0
L
Merlin
8,784
586
57
4
0
251,433
1
L
Arachne
9,485
632
27
2
0
270,997
0
W
Ymir
11,300
753
46
3
0
270,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role