Player Matchup

Arachne
Arachne
DrivingTerror63
Arachne
Level 26
God Stats
12W - 13L
1,524 SR
Queue Stats
158W - 181L
1,301 Elo+
Party 1
Discordia
Discordia
RoyalKinght1170
Discordia
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 172L
1,343 Elo+
Party 1
Xing Tian
Xing Tian
WiCkED ONEx619
Xing Tian
Level 89
God Stats
10W - 16L
1,430 SR
Queue Stats
252W - 293L
1,352 Elo+
Party 1
Team Averages
Level 61
1,485 SR
1,332 Elo+

VS

Team Averages
Level 30
1,358 SR
1,206 Elo+
Discordia
Discordia
DARK ANGEL 1247
Discordia
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 48L
1,308 Elo+
Party 2
Jormungandr
Jormungandr
Snow Ice9730
Jormungandr
Level 44
God Stats
1W - 3L
1,073 SR
Queue Stats
26W - 41L
1,141 Elo+
Party 2
Sylvanus
Sylvanus
Wimpston
Sylvanus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 4
14,547
520
6,579
9,574
6,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
RoyalKinght1170
Discordia
20
8 / 4 / 7
17,255
616
36,300
27,794
12,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
WiCkED ONEx619
Xing Tian
20
6 / 5 / 10
17,685
632
12,477
30,270
37,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DARK ANGEL 1247
Discordia
18
4 / 9 / 6
16,562
592
19,306
19,703
7,011
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Snow Ice9730
Jormungandr
20
7 / 5 / 2
17,314
618
25,930
24,252
20,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Wimpston
Sylvanus
17
1 / 8 / 10
15,449
552
5,622
29,559
30,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
22
Kills
12
12
Deaths
22
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
DARK ANGEL 1247
Discordia
4
9
6
0.78
L
8
3
4
3.33
L
Discordia
RoyalKinght1170
Discordia
8
4
7
2.88
W
Jormungandr
Snow Ice9730
Jormungandr
7
5
2
1.6
L
Xing Tian
WiCkED ONEx619
Xing Tian
6
5
10
2.2
W
Sylvanus
Wimpston
Sylvanus
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,356
Damage
50,858
67,638
Taken
73,514
56,558
Mitigated
58,661
14,297
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DARK ANGEL 1247
Discordia
19,306
601
354
4,493
19,703
7,011
622
12,969
6,734
75,512
0
L
6,579
4,701
473
1,546
9,574
6,245
317
6,379
3,195
0
15,467
L
Discordia
RoyalKinght1170
Discordia
36,300
2,898
1,433
8,397
27,794
12,320
185
23,185
4,609
140,525
0
W
Jormungandr
Snow Ice9730
Jormungandr
25,930
3,205
2,460
1,943
24,252
20,870
1,263
16,092
8,160
96,924
0
L
Xing Tian
WiCkED ONEx619
Xing Tian
12,477
1,045
915
1,533
30,270
37,993
0
21,433
8,837
54,261
0
W
Sylvanus
Wimpston
Sylvanus
5,622
1,131
4,794
5,343
29,559
30,780
1,410
19,716
9,843
27,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,487
Gold Earned
49,325
238
Minions Killed
238
0
Camps Cleared
0
1,247,342
Distance Traveled
1,181,847
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,562
592
90
3
0
378,747
0
L
Arachne
14,547
520
23
1
0
192,159
2
L
Discordia
17,255
616
154
6
0
504,123
1
W
Jormungandr
17,314
618
115
4
0
413,760
0
L
Xing Tian
17,685
632
61
2
0
551,060
1
W
Sylvanus
15,449
552
33
1
0
389,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role