Player Matchup

Hercules
Hercules
ARMOR2922
Hercules
Level 60
God Stats
0W - 2L
1,378 SR
Queue Stats
15W - 12L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
DRAKIRE1
Zhong Kui
Level 108
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 1
Hera
Hera
Gnathovorax
Hera
Level 43
God Stats
1W - 2L
1,635 SR
Queue Stats
12W - 10L
1,566 Elo+
Party 1
Loki
Loki
fifthbracelet
Loki
Level 126
God Stats
0W - 1L
1,417 SR
Queue Stats
19W - 13L
1,555 Elo+
Party 1
Team Averages
Level 84
1,531 SR
1,589 Elo+

VS

Team Averages
Level 118
1,578 SR
1,497 Elo+
Achilles
Achilles
Diógene5nico
Achilles
Level 29
God Stats
7W - 4L
1,549 SR
Queue Stats
58W - 55L
1,454 Elo+
Solo
Arachne
Arachne
Marlux609
Arachne
Level 143
God Stats
5W - 5L
1,597 SR
Queue Stats
19W - 21L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
RedDragonFlayer
Baron Samedi
Level 156
God Stats
4W - 3L
1,667 SR
Queue Stats
63W - 79L
1,525 Elo+
Party 2
Raijin
Raijin
XLegitLegend22
Raijin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 50L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ARMOR2922
Hercules
16
3 / 5 / 4
9,820
655
8,219
18,622
17,742
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
DRAKIRE1
Zhong Kui
16
2 / 5 / 6
10,147
676
13,442
15,327
9,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 4
10,313
688
11,069
8,891
3,194
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 6 / 2
9,509
634
5,759
10,057
3,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Diógene5nico
Achilles
18
7 / 1 / 9
11,979
799
8,769
16,308
12,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Marlux609
Arachne
18
7 / 3 / 10
11,970
798
10,499
14,169
5,603
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
RedDragonFlayer
Baron Samedi
18
4 / 3 / 14
11,853
790
16,101
14,306
7,017
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
2 / 2 / 8
11,330
755
10,667
10,862
4,876
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
9
Kills
20
20
Deaths
9
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hercules
ARMOR2922
Hercules
3
5
4
1
L
Zhong Kui
DRAKIRE1
Zhong Kui
2
5
6
1
W
Achilles
Diógene5nico
Achilles
7
1
9
11.5
L
3
4
4
1.25
W
Arachne
Marlux609
Arachne
7
3
10
4
W
Baron Samedi
RedDragonFlayer
Baron Samedi
4
3
14
3.67
W
2
2
8
3
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,489
Damage
46,036
52,897
Taken
55,645
34,089
Mitigated
30,467
10,621
Healing
24,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ARMOR2922
Hercules
8,219
1,908
0
4,347
18,622
17,742
98
10,525
8,097
512
27,881
L
Zhong Kui
DRAKIRE1
Zhong Kui
13,442
1,404
176
4,974
15,327
9,349
304
6,869
8,458
37,232
0
W
Achilles
Diógene5nico
Achilles
8,769
2,615
0
7,368
16,308
12,971
1,464
8,891
7,342
0
35,695
L
11,069
2,637
0
1,124
8,891
3,194
0
4,435
4,456
45,225
0
W
Arachne
Marlux609
Arachne
10,499
9,090
1,315
4,198
14,169
5,603
1,793
6,459
7,564
0
35,806
W
Baron Samedi
RedDragonFlayer
Baron Samedi
16,101
1,584
3,781
5,534
14,306
7,017
871
4,696
9,512
53,850
0
W
10,667
736
28
2,197
10,862
4,876
1,983
5,455
5,332
53,627
0
L
5,759
1,344
0
0
10,057
3,804
216
5,541
4,516
0
25,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,789
Gold Earned
47,132
215
Minions Killed
250
8
Camps Cleared
13
1,000,193
Distance Traveled
1,174,194
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,820
655
42
3
1
250,441
1
L
Zhong Kui
10,147
676
52
3
4
241,531
1
W
Achilles
11,979
799
41
3
2
309,273
4
L
Hera
10,313
688
79
5
1
244,269
3
W
Arachne
11,970
798
42
3
5
312,624
0
W
Baron Samedi
11,853
790
73
5
2
279,244
1
W
Raijin
11,330
755
94
6
4
273,053
2
L
Loki
9,509
634
42
3
2
263,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role