Player Matchup

Anhur
Anhur
Catiiau
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,245 Elo+
Solo
Ra
Ra
Chang_Schnee
Ra
Level 11
God Stats
7W - 2L
1,810 SR
Queue Stats
13W - 7L
1,459 Elo+
Solo
Janus
Janus
MarquinGabriel
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,473 Elo+
Solo
Hun Batz
Hun Batz
Soopkunyi
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
elcolo_caab
Tsukuyomi
Level 18
God Stats
69W - 72L
1,484 SR
Queue Stats
165W - 244L
1,283 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,392 Elo+

VS

Team Averages
Level 22
1,431 SR
1,295 Elo+
Hun Batz
Hun Batz
Chiflun
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,242 Elo+
Party 1
Bacchus
Bacchus
Lesti
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,175 Elo+
Party 1
Hel
Hel
PorritoComunist
Hel
Level 28
God Stats
3W - 1L
1,772 SR
Queue Stats
115W - 88L
1,503 Elo+
Solo
Medusa
Medusa
Shiflon
Medusa
Level 26
God Stats
1W - 0L
1,144 SR
Queue Stats
83W - 77L
1,242 Elo+
Party 1
Merlin
Merlin
XmarcelinoX
Merlin
Level 29
God Stats
15W - 21L
1,239 SR
Queue Stats
188W - 216L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Catiiau
Anhur
12
2 / 11 / 4
7,775
486
7,218
13,181
4,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

2
0 / 1 / 0
4,863
304
74
1,038
258
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 3
8,060
504
4,665
7,997
2,245
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Soopkunyi
Hun Batz
14
4 / 4 / 2
8,955
560
10,929
17,764
5,705
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
elcolo_caab
Tsukuyomi
13
4 / 7 / 1
8,783
549
3,900
14,310
5,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chiflun
Hun Batz
14
4 / 3 / 6
9,860
616
6,866
11,502
4,464
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Lesti
Bacchus
12
1 / 1 / 9
8,588
537
2,442
6,257
4,934
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
13 / 3 / 4
11,691
731
16,212
14,509
6,373
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Shiflon
Medusa
16
8 / 2 / 1
10,346
647
9,783
9,057
3,130
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
3 / 3 / 8
9,616
601
7,301
8,831
3,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
29
29
Deaths
12
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
Catiiau
Anhur
2
11
4
0.36
L
0
1
0
0
W
Hun Batz
Chiflun
Hun Batz
4
3
6
2.33
W
Bacchus
Lesti
Bacchus
1
1
9
5.5
L
2
6
3
0.58
W
13
3
4
5
W
Medusa
Shiflon
Medusa
8
2
1
4.25
L
Hun Batz
Soopkunyi
Hun Batz
4
4
2
1.25
W
Merlin
3
3
8
2.33
L
Tsukuyomi
elcolo_caab
Tsukuyomi
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,786
Damage
42,604
54,290
Taken
50,156
17,425
Mitigated
22,032
6,884
Healing
18,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Catiiau
Anhur
7,218
3,855
0
1,608
13,181
4,145
72
5,869
7,312
0
36,770
L
74
74
0
0
1,038
258
0
680
358
4,779
0
W
Hun Batz
Chiflun
Hun Batz
6,866
2,908
0
4,024
11,502
4,464
395
48
11,454
0
59,700
W
Bacchus
Lesti
Bacchus
2,442
558
0
250
6,257
4,934
468
304
5,953
8,293
0
L
4,665
349
0
276
7,997
2,245
144
6,107
1,890
30,157
0
W
16,212
1,684
1,878
9,039
14,509
6,373
1,382
1,791
12,718
85,633
0
W
Medusa
Shiflon
Medusa
9,783
6,532
0
2,311
9,057
3,130
2,883
0
9,057
0
69,754
L
Hun Batz
Soopkunyi
Hun Batz
10,929
3,517
0
705
17,764
5,705
216
6,182
11,582
0
45,147
W
Merlin
7,301
716
0
1,282
8,831
3,131
2,036
2,596
6,235
47,872
0
L
Tsukuyomi
elcolo_caab
Tsukuyomi
3,900
762
0
4,295
14,310
5,072
0
7,117
7,193
0
38,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
50,101
253
Minions Killed
487
0
Camps Cleared
0
1,062,820
Distance Traveled
1,458,638
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,775
486
47
3
0
249,787
2
L
Ra
4,863
304
12
1
0
35,624
1
W
Hun Batz
9,860
616
77
5
0
326,400
1
W
Bacchus
8,588
537
7
0
0
287,684
5
L
Janus
8,060
504
47
3
0
205,530
3
W
Hel
11,691
731
178
11
0
281,144
1
W
Medusa
10,346
647
129
8
0
286,100
5
L
Hun Batz
8,955
560
91
6
0
298,916
1
W
Merlin
9,616
601
96
6
0
277,310
3
L
Tsukuyomi
8,783
549
56
4
0
272,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role