Player Matchup

Sobek
Sobek
Baelik
Sobek
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
270W - 121L
1,737 Elo+
Party 1
Discordia
Discordia
DesecratedLegacy
Discordia
Level 7
God Stats
4W - 2L
1,751 SR
Queue Stats
12W - 7L
1,914 Elo+
Solo
Ne Zha
Ne Zha
Hulykulani
Ne Zha
Level 56
God Stats
0W - 2L
1,706 SR
Queue Stats
395W - 163L
1,757 Elo+
Party 1
Team Averages
Level 31
1,653 SR
1,803 Elo+

VS

Team Averages
Level 43
1,483 SR
1,798 Elo+
Chaac
Chaac
Qlipoth
Chaac
Level 96
God Stats
13W - 13L
1,716 SR
Queue Stats
95W - 42L
1,841 Elo+
Party 2
Set
Set
Rojosag12
Set
Level 5
God Stats
1W - 1L
1,234 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
ZZDKVZZZ
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 12L
2,052 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Baelik
Sobek
15
4 / 6 / 8
12,938
681
12,001
20,334
24,471
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Discordia
15
7 / 7 / 6
12,278
646
21,165
11,570
4,003
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Hulykulani
Ne Zha
14
2 / 9 / 10
11,081
583
12,354
16,956
10,813
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Qlipoth
Chaac
18
9 / 2 / 12
14,269
751
17,850
24,056
30,055
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 9 / 11
11,645
613
3,760
14,877
5,578
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
ZZDKVZZZ
Bacchus
19
12 / 2 / 6
14,596
768
19,363
22,007
20,182
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
13
Kills
22
22
Deaths
13
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
Baelik
Sobek
4
6
8
1.33
L
Discordia
7
7
6
1.43
L
Ne Zha
Hulykulani
Ne Zha
2
9
10
0.78
W
Chaac
Qlipoth
Chaac
9
2
12
7.5
W
1
9
11
0.72
W
Bacchus
ZZDKVZZZ
Bacchus
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,520
Damage
40,973
48,860
Taken
60,940
39,287
Mitigated
55,815
6,385
Healing
21,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Baelik
Sobek
12,001
1,204
0
2,482
20,334
24,471
0
6,980
12,876
28,350
0
L
Discordia
21,165
753
0
1,534
11,570
4,003
0
7,696
3,699
62,385
0
L
Ne Zha
Hulykulani
Ne Zha
12,354
4,695
0
2,369
16,956
10,813
0
4,779
11,961
0
44,637
W
Chaac
Qlipoth
Chaac
17,850
3,380
0
10,362
24,056
30,055
1,183
11,476
12,280
0
69,938
W
3,760
1,266
0
2,201
14,877
5,578
932
10,430
4,297
0
33,227
W
Bacchus
ZZDKVZZZ
Bacchus
19,363
2,583
0
9,412
22,007
20,182
20
11,380
10,443
87,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,297
Gold Earned
40,510
169
Minions Killed
226
0
Camps Cleared
0
975,335
Distance Traveled
1,107,628
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,938
681
41
2
0
339,134
0
L
Discordia
12,278
646
83
4
0
329,452
0
L
Ne Zha
11,081
583
45
2
0
306,749
1
W
Chaac
14,269
751
73
4
0
410,466
0
W
Set
11,645
613
46
2
0
323,412
3
W
Bacchus
14,596
768
107
6
0
373,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role