Player Matchup

Ah Puch
Ah Puch
Deviergeducul
Ah Puch
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,494 Elo+
Party 2
Hercules
Hercules
Ouisaucettv
Hercules
Level 128
God Stats
5W - 1L
1,810 SR
Queue Stats
19W - 14L
1,592 Elo+
Party 2
Achilles
Achilles
YamiQcRachis
Achilles
Level 128
God Stats
4W - 3L
1,488 SR
Queue Stats
49W - 34L
1,572 Elo+
Party 2
Team Averages
Level 97
1,599 SR
1,553 Elo+

VS

Team Averages
Level 86
1,626 SR
1,593 Elo+
Mercury
Mercury
DepressedSnags
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,455 Elo+
Party 1
Hel
Hel
MrBrendino
Hel
Level 99
God Stats
3W - 2L
1,716 SR
Queue Stats
37W - 32L
1,619 Elo+
Party 1
Sylvanus
Sylvanus
MrShmeaty
Sylvanus
Level 73
God Stats
0W - 1L
1,661 SR
Queue Stats
7W - 8L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
7 / 7 / 9
17,295
665
26,368
23,344
7,691
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Ouisaucettv
Hercules
19
3 / 2 / 13
15,358
591
20,122
30,399
35,021
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
YamiQcRachis
Achilles
20
7 / 1 / 10
16,636
640
18,244
21,443
36,240
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 6
14,414
554
11,827
20,318
10,188
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 4 / 1
16,684
642
33,730
29,320
24,957
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
MrShmeaty
Sylvanus
18
1 / 6 / 6
15,737
605
16,273
27,234
33,537
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
17
Kills
10
10
Deaths
17
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Ah Puch
7
7
9
1.64
L
9
4
1
2.38
L
Sylvanus
MrShmeaty
Sylvanus
1
6
6
0.67
W
Hercules
Ouisaucettv
Hercules
3
2
13
4.75
W
Achilles
YamiQcRachis
Achilles
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,734
Damage
61,830
75,186
Taken
76,872
78,952
Mitigated
68,682
33,107
Healing
33,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,827
6,619
0
1,644
20,318
10,188
512
5,845
14,098
0
73,306
W
Ah Puch
26,368
1,112
0
8,253
23,344
7,691
1,221
17,210
6,134
122,041
0
L
33,730
1,382
6,753
12,875
29,320
24,957
619
8,526
19,919
126,228
0
L
Sylvanus
MrShmeaty
Sylvanus
16,273
3,117
5,948
5,974
27,234
33,537
90
12,300
14,284
43,717
0
W
Hercules
Ouisaucettv
Hercules
20,122
7,494
2,510
17,939
30,399
35,021
99
20,979
9,420
170
55,679
W
Achilles
YamiQcRachis
Achilles
18,244
4,986
0
4,405
21,443
36,240
1,157
11,868
9,575
0
66,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
46,835
282
Minions Killed
276
0
Camps Cleared
0
1,427,610
Distance Traveled
1,405,237
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,414
554
80
3
0
497,062
4
W
Ah Puch
17,295
665
144
6
0
409,787
0
L
Hel
16,684
642
125
5
0
524,399
0
L
Sylvanus
15,737
605
71
3
0
383,776
4
W
Hercules
15,358
591
69
3
0
499,994
2
W
Achilles
16,636
640
69
3
0
517,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role