Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Burgerbane
Ares
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 57L
1,804 Elo+
Party 2
King Arthur
King Arthur
stbane2
King Arthur
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 11L
1,804 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,703 Elo+

VS

Team Averages
Level 72
1,468 SR
1,510 Elo+
Hel
Hel
 
Hel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShogunLegacy
Cu Chulainn
Level 72
God Stats
39W - 35L
1,566 SR
Queue Stats
381W - 303L
1,531 Elo+
Party 1
Fenrir
Fenrir
SonicHeros25
Fenrir
Level 7
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
9 / 4 / 10
14,075
741
24,920
14,518
7,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
4 / 6 / 14
13,845
729
14,450
22,094
28,197
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
stbane2
King Arthur
17
7 / 6 / 12
13,151
692
19,117
19,919
17,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 4 / 9
12,885
678
16,738
19,193
8,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
ShogunLegacy
Cu Chulainn
16
8 / 4 / 6
12,736
670
21,004
32,419
35,625
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
13
3 / 12 / 5
11,401
600
3,714
20,082
11,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
20
Kills
16
16
Deaths
20
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
4
10
3.5
L
Hel
 
Hel
5
4
9
2.38
W
4
6
14
1.83
L
Cu Chulainn
ShogunLegacy
Cu Chulainn
8
4
6
2.75
L
Fenrir
3
12
5
0.46
W
King Arthur
stbane2
King Arthur
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,487
Damage
41,456
56,531
Taken
71,694
53,123
Mitigated
55,591
8,804
Healing
30,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
24,920
6,211
0
1,486
14,518
7,035
1,355
4,890
9,428
0
85,483
L
Hel
 
Hel
16,738
893
9,643
10,567
19,193
8,812
363
3,075
16,058
85,882
0
W
14,450
2,200
0
526
22,094
28,197
548
6,147
15,447
34,370
0
L
Cu Chulainn
ShogunLegacy
Cu Chulainn
21,004
3,925
1,114
8,318
32,419
35,625
428
7,347
25,072
0
58,795
L
Fenrir
3,714
1,550
0
412
20,082
11,154
126
4,077
16,005
0
6,163
W
King Arthur
stbane2
King Arthur
19,117
3,944
0
6,792
19,919
17,891
847
5,766
13,867
0
68,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,071
Gold Earned
37,022
197
Minions Killed
196
0
Camps Cleared
0
1,095,448
Distance Traveled
965,631
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,075
741
83
4
0
433,212
1
L
Hel
12,885
678
119
6
0
335,576
3
W
Ares
13,845
729
31
2
0
340,337
2
L
Cu Chulainn
12,736
670
72
4
0
333,117
0
L
Fenrir
11,401
600
5
0
0
296,938
1
W
King Arthur
13,151
692
83
4
0
321,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role