Player Matchup

Hel
Hel
 
Hel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Affiunoo
Mulan
Level 124
God Stats
2W - 0L
1,718 SR
Queue Stats
30W - 43L
1,435 Elo+
Party 1
Hercules
Hercules
Beenana
Hercules
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 129L
1,470 Elo+
Solo
Sol
Sol
Tom Matinho
Sol
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 79L
1,489 Elo+
Party 1
Raijin
Raijin
kutyuruhu
Raijin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,588 Elo+
Solo
Team Averages
Level 104
1,544 SR
1,496 Elo+

VS

Team Averages
Level 116
1,472 SR
1,490 Elo+
Amaterasu
Amaterasu
Inmisericors
Amaterasu
Level 156
God Stats
3W - 9L
1,274 SR
Queue Stats
368W - 361L
1,491 Elo+
Party 2
Ne Zha
Ne Zha
Jebilicious
Ne Zha
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 272L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
TrollN1708
Kuzenbo
Level 32
God Stats
1W - 2L
1,439 SR
Queue Stats
25W - 20L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
aTypicalSloth69
Nu Wa
Level 140
God Stats
8W - 4L
1,645 SR
Queue Stats
171W - 170L
1,498 Elo+
Party 3
Baron Samedi
Baron Samedi
guchador6969
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
5 / 3 / 12
13,555
645
23,333
27,957
11,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Affiunoo
Mulan
19
1 / 7 / 20
12,397
590
16,591
27,696
31,129
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
Beenana
Hercules
20
3 / 3 / 15
14,194
676
19,328
37,863
47,522
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
6 / 1 / 16
14,798
705
29,311
22,655
8,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Raijin
kutyuruhu
Raijin
20
11 / 3 / 10
15,253
726
21,978
32,274
15,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Inmisericors
Amaterasu
19
2 / 6 / 10
11,964
570
21,639
29,420
40,517
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
19
3 / 7 / 13
12,196
581
21,051
20,840
9,871
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
TrollN1708
Kuzenbo
19
3 / 4 / 10
12,338
588
12,823
28,419
43,290
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
1 / 4 / 13
12,843
612
38,029
17,997
8,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
guchador6969
Baron Samedi
20
8 / 6 / 5
13,256
631
37,175
28,174
15,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
68
26
Kills
17
17
Deaths
27
73
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
3
12
3.67
W
Mulan
Affiunoo
Mulan
1
7
20
1.57
W
Hercules
Beenana
Hercules
3
3
15
3.5
L
Amaterasu
Inmisericors
Amaterasu
2
6
10
1.17
L
Ne Zha
3
7
13
1.36
W
6
1
16
14
L
Kuzenbo
TrollN1708
Kuzenbo
3
4
10
2
L
1
4
13
1.88
L
Baron Samedi
guchador6969
Baron Samedi
8
6
5
1.75
W
Raijin
kutyuruhu
Raijin
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,541
Damage
130,717
148,445
Taken
124,850
114,654
Mitigated
117,237
102,771
Healing
52,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
23,333
551
42,073
19,238
27,957
11,770
372
14,722
13,235
38,564
0
W
Mulan
Affiunoo
Mulan
16,591
1,912
3,154
4,731
27,696
31,129
159
17,566
10,130
0
28,201
W
Hercules
Beenana
Hercules
19,328
7,923
2,727
9,594
37,863
47,522
774
24,201
13,662
172
36,851
L
Amaterasu
Inmisericors
Amaterasu
21,639
4,671
3,469
10,146
29,420
40,517
283
17,066
12,354
0
36,059
L
Ne Zha
21,051
4,888
191
4,650
20,840
9,871
358
12,194
8,646
0
38,045
W
29,311
5,681
1,130
9,178
22,655
8,721
2,535
13,831
8,824
84,037
0
L
Kuzenbo
TrollN1708
Kuzenbo
12,823
4,194
866
1,869
28,419
43,290
684
17,792
10,627
19,958
0
L
38,029
8,330
3,034
3,168
17,997
8,523
1,209
11,147
6,850
78,727
0
L
Baron Samedi
guchador6969
Baron Samedi
37,175
1,934
13,577
11,057
28,174
15,036
526
16,483
11,691
59,722
0
W
Raijin
kutyuruhu
Raijin
21,978
3,386
3,758
7,188
32,274
15,512
1,798
17,707
14,567
68,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,197
Gold Earned
62,597
276
Minions Killed
181
0
Camps Cleared
0
1,823,904
Distance Traveled
1,850,006
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,555
645
40
2
0
428,430
1
W
Mulan
12,397
590
14
1
0
331,832
0
W
Hercules
14,194
676
36
2
0
343,849
0
L
Amaterasu
11,964
570
25
1
0
382,959
0
L
Ne Zha
12,196
581
24
1
0
387,649
0
W
Sol
14,798
705
108
5
0
391,239
2
L
Kuzenbo
12,338
588
7
0
0
395,553
2
L
Nu Wa
12,843
612
73
3
0
325,141
7
L
Baron Samedi
13,256
631
52
2
0
358,704
0
W
Raijin
15,253
726
78
4
0
328,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role